TenStorms Posted June 7, 2013 Share Posted June 7, 2013 Undocumented Change: Supra building cost reduced from 10 to 7 Fieldron. Link to comment Share on other sites More sharing options...
VKhaun Posted June 7, 2013 Share Posted June 7, 2013 (edited) Foundry is bugged again. http://steamcommunity.com/sharedfiles/filedetails/?id=151250526 Edited June 7, 2013 by VKhaun Link to comment Share on other sites More sharing options...
Waswat Posted June 7, 2013 Share Posted June 7, 2013 Nothing for the Torid? :( Was hoping the gas cloud would do more damage. Link to comment Share on other sites More sharing options...
CrazyFragzzz Posted June 7, 2013 Share Posted June 7, 2013 Sadly , Insta Crash When Login in Game .... Like many other people Link to comment Share on other sites More sharing options...
Jordio99 Posted June 7, 2013 Share Posted June 7, 2013 (edited) The new weapons look nice. By the way, it crashed for me as well. Edited June 7, 2013 by Jordio99 Link to comment Share on other sites More sharing options...
Lyker Posted June 7, 2013 Share Posted June 7, 2013 Crashes when trying to log in =( Link to comment Share on other sites More sharing options...
Dirk_Obsidian Posted June 7, 2013 Share Posted June 7, 2013 Okay, time to poke your copy editor. Whoever is responsible for the "KRESTEL" in the graphic is superfired. Link to comment Share on other sites More sharing options...
GhostWOlf995 Posted June 7, 2013 Share Posted June 7, 2013 good :D Where is dojo price reduction? :D Link to comment Share on other sites More sharing options...
Un1ted Posted June 7, 2013 Share Posted June 7, 2013 Ah, actual 8.1 --nice work! Thanks for fixes ^_^ Link to comment Share on other sites More sharing options...
PadaPanda Posted June 7, 2013 Share Posted June 7, 2013 There is one more thing that is missing! Multishot makes the projektiles from Ogris collide together and its super dangerous :-/ I care about my Tenno life :-/ Fix it :-/ :-/ Link to comment Share on other sites More sharing options...
Vaskadar Posted June 7, 2013 Share Posted June 7, 2013 Braton sound effects messed up now. Now makes sound and muzzle flash after reloading. Does not consume ammo. Does not make muzzle flash or sound during firing. Link to comment Share on other sites More sharing options...
leo158 Posted June 7, 2013 Share Posted June 7, 2013 Still having problems affording Dojo.... :(Love the defense reward change though! Link to comment Share on other sites More sharing options...
DarcnyssWolfe Posted June 7, 2013 Share Posted June 7, 2013 Any chance we can get a buff to sentinel weapons? I was thinking to bring them more in line for end game use they could use better base damage. The Dethcube for all its awesomeness should only have maybe 16 base damage given its rate of fire and mag size. Wyrm should get a much bigger boost to say 24 or so give its slower rate of fire and more controled full auto burst like firing, and also given its more limited range than the Cube. Finally we have shade. Given It's firing prerequisites and the fact it uses pistol mod, I'd say 30-40 is more than fair enough for the little bot to have a 3 round burst of on whoever just hit you. Hope you take this into consideration and thank you for reading. Link to comment Share on other sites More sharing options...
Nevyn Posted June 7, 2013 Share Posted June 7, 2013 Doesn't toggling sprint promote rushing even more? Link to comment Share on other sites More sharing options...
anarchduke Posted June 7, 2013 Share Posted June 7, 2013 Ah junk! Warframe crashes upon login consistently after this patch. I guess reinstall and hope it doesn't keep doing that. Link to comment Share on other sites More sharing options...
Egg_Chen Posted June 7, 2013 Share Posted June 7, 2013 Many great fixes and additions, but please.... Toggle Aim as an option! Link to comment Share on other sites More sharing options...
cknives Posted June 7, 2013 Share Posted June 7, 2013 lots of bugs ^_^ Game crashes. Online missions wont start. Link to comment Share on other sites More sharing options...
spawnkiller1001 Posted June 7, 2013 Share Posted June 7, 2013 :D Link to comment Share on other sites More sharing options...
Drunken_Child Posted June 7, 2013 Share Posted June 7, 2013 I open the game enter my password and keep crashing. Link to comment Share on other sites More sharing options...
Venus-Venera Posted June 7, 2013 Share Posted June 7, 2013 very good patch. de is worth the money. Link to comment Share on other sites More sharing options...
FunkDoctaSpock Posted June 7, 2013 Share Posted June 7, 2013 Nice to see so many fixes, as much as the PS4 announce got me worried, seeing all of these bugs/issues worked on definetly puts my worries at ease. great job DE, wishing y'all all the best at E3 !! one last thing though .... STAY AWESOME !!! Link to comment Share on other sites More sharing options...
Nectul Posted June 7, 2013 Share Posted June 7, 2013 plenty good spank u very much<3 Link to comment Share on other sites More sharing options...
Makaveli61 Posted June 7, 2013 Share Posted June 7, 2013 (edited) I´m Love the new Kestrel&Orthus.thx for this Great Update DE xD-. and Much Love to REDTEXT............ Edited June 7, 2013 by Makaveli61 Link to comment Share on other sites More sharing options...
goozilla Posted June 7, 2013 Share Posted June 7, 2013 Any chance we can get a buff to sentinel weapons? I was thinking to bring them more in line for end game use they could use better base damage. The Dethcube for all its awesomeness should only have maybe 16 base damage given its rate of fire and mag size. Wyrm should get a much bigger boost to say 24 or so give its slower rate of fire and more controled full auto burst like firing, and also given its more limited range than the Cube. Finally we have shade. Given It's firing prerequisites and the fact it uses pistol mod, I'd say 30-40 is more than fair enough for the little bot to have a 3 round burst of on whoever just hit you. Hope you take this into consideration and thank you for reading. 16 is a bit overpowered. Dethcube is fine the way it is. Link to comment Share on other sites More sharing options...
FlamingSquirrel Posted June 7, 2013 Share Posted June 7, 2013 And still no fix for Loki being unable to use invisibility with a sentinel. Honestly, who gives a monkeys posterior about that? Or arrows floating for a few seconds after they kill something? Or door gibs? LOKIS STEALTH STILL KILLS THEIR STEALTH SENTINEL. Link to comment Share on other sites More sharing options...
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