Jump to content
Sign in to follow this  
[DE]Rebecca

Hotfix 8.1.0

Recommended Posts

Yes to all that stuff. The problem is that you run into a room, or meleeing in a group of dudes and get adds, and everyone you're not slashing ( and some of the ones you ARE slashing ) are focusing the sentinel instead of you.

 

Test this by putting on a sentinel with no weapons, and running into a group of dudes while not attacking. Watch as they all shoot the sentinel instead of you.

 

It's hard to notice if you're otherwise melting everything, if you're killing a lot then they won't have time to kill your sentinel. But if you're meleeing a bunch without any form of aoe or cc, it's very noticable.

Share this post


Link to post
Share on other sites

I think that people use the slide at a level were it should be removed. They are using it to run and/or sprint faster which looks stupid and makes people mad.

2 things:

 

1. it shouldn't have been removed

2. nobody hates it, where did that comment even come from, its a useful trick that space ninjas should be allowed to use to speed them up

  • Upvote 2

Share this post


Link to post
Share on other sites

Mobs will focus on my Shade, even if it's invisible and has no aggressive precept equipped. All-utility, but still they focus on it and not me. It's very annoying.

I can imagine on the Grineer forums.

 

"Grrrr the Tenno keep shooting our Shield Osprey despite no offensive capability! Why would they even do that? They're not hurting them, should attack us instead."

Share this post


Link to post
Share on other sites

Where are these Mantle Animations? I have not seen these.

 

It means climbing up on things.

Share this post


Link to post
Share on other sites

It means climbing up on things.

I thought it was meant to be BF3 type animations, when you quickly navigate over obstacles like barriers whilst sprinting :/

Share this post


Link to post
Share on other sites

seems to be all fusion mods that drop as a reward for defence missions are bugged. they come as unranked and are not worth much in the fusion process not even the rare ones.

  • Upvote 2

Share this post


Link to post
Share on other sites

I thought it was meant to be BF3 type animations, when you quickly navigate over obstacles like barriers whilst sprinting :/

did you even see the part in thhe video, cuz if you did you'd know they were talking about the front flip over the edge. Nothing to do with Battle Field 3...

good game by the way.

Edited by DragonSage

Share this post


Link to post
Share on other sites

I just thought about this, but when I read 'Kestrel' I thought Splinter Cell, and it made me think I was throwing some bad*** spy at the enemies. 

Share this post


Link to post
Share on other sites

that mantle thing nerfed a big part of some frames mobility byebye rocket volt.............dafuq is DE doing?

 

I guess it does slow down Volt in some cases, but it really helps the game over all. Give them your feedback constructively and they'll at least read it with an ounce of seriousness. It's a new polish feature on climbing, and it helps the movement in most cases, and especially the climbing.

  • Upvote 1

Share this post


Link to post
Share on other sites

Orthos is bad &#!, 45 damage and multiple target strikes, sits off your back at an odd angle, good animations, and crafted for almost same resources as Amphis, set oven to 350 and bake 12 hours. Voila!

Share this post


Link to post
Share on other sites

yes you can, but you have to press and hold shift as you press crouch, jump, crouch.

 

It's kinda hard to do and I prefer the old method because it used to be easier to use abilities while in air.

 

so if u can still do it then it sounds like a bug, they should bring it back to the old way :(

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

×
×
  • Create New...