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To Check : Sub Weapon Talons


Chaosdreamer
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Hi , I would like some people to check /reproduce this if possible 

 

So here the deal As Host we was doing the sortie and we have hostage for 10 or 15 round to stick with us

 

So I give him my Talons so far no issue right?

 

But when the hostage use them he have unlimitted amount of of talons and every stack of 4 he do explode them ,and since having unlimitted talons is already fine he also throw them ways ways faster than I can do...

 

 

The issue that people on squad with me have been complaining that its make crazy screen shakes + fps drops due to explosion of them 

 

Since I can't join as client (well since I'm always ending up host) I need some to test if possible of course as client & host to see what really happen

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Same thing like with Stug screen shake. Just better avoiding screen shake weapons for hostages. If you badly need throwing explosives for sortie, use Castanas as substitute.

 

I was more wondering about some way to " optimize " these weapon with hostage who know more damage but less speed / shake?

 

Actually I feel that we need to give since he was making grineer fly'ng (and it's was funny for me atleast) But I did not feel all the shake and the lag that is why I made this post today to get more information or maybe a fix

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