Fullsynch Posted February 15, 2016 Share Posted February 15, 2016 (edited) Hello Tenno! I'll be posting my work in progress and finished items here. Comments and critiques are always appreciated. :) I'm planning a few submissions for Warframe, but before I get started I have a question: Are weapon model swap submissions still accepted? Or was that strictly for the Polycount contest? Thanks! Edited February 15, 2017 by Fullsynch Link to comment Share on other sites More sharing options...
led2012WF Posted February 15, 2016 Share Posted February 15, 2016 nope. Was strictly for the polycount contest, but I think it's still open for the Orthos and Kronen because they haven't picked the winners for those in polycount contest. Unless there are already winners in the next batch. Link to comment Share on other sites More sharing options...
Rekkou Posted February 15, 2016 Share Posted February 15, 2016 Tags for Melee weapons have been completely removed, so they're not accepting that at the moment. And mind that the model swap tag only apply to alt helmets. Link to comment Share on other sites More sharing options...
Fullsynch Posted February 15, 2016 Author Share Posted February 15, 2016 Bummer, thanks guys. Back to the drawing board. Link to comment Share on other sites More sharing options...
Fullsynch Posted February 27, 2016 Author Share Posted February 27, 2016 (edited) Okay here we go! Came into this wanting to do a weapon swap, had a block out of a Corpus themed Galatine ready. Spoiler Maybe some day...tenno. So now I'm forging a Mesa Alt Helm. I propose to you, "Dead Eye Mesa". Spoiler Turn around gif: Spoiler Edited February 27, 2016 by Fullsynch Fixed Images Link to comment Share on other sites More sharing options...
Rekkou Posted February 28, 2016 Share Posted February 28, 2016 Apparently, DE still accept melee weapons because Arit Kronen got accepted. So sorry if i stopped you from progressing your melee weapons. Link to comment Share on other sites More sharing options...
[DE]Artarrwen Posted February 28, 2016 Share Posted February 28, 2016 4 hours ago, Rekkou said: Apparently, DE still accept melee weapons because Arit Kronen got accepted. So sorry if i stopped you from progressing your melee weapons. That's really DE's fault for not being clear on the rules. They remove the melee tags and never list melee weapons as available anywhere but then accept a melee weapon replacement like nothing's wrong. Link to comment Share on other sites More sharing options...
Noabettiet Posted February 28, 2016 Share Posted February 28, 2016 Please still do them, i am sure they wouldn't mind your awesome work, regardless. Link to comment Share on other sites More sharing options...
(PSN)Akuma_Asura_ Posted February 28, 2016 Share Posted February 28, 2016 That Mesa helmet tho... Link to comment Share on other sites More sharing options...
Rekkou Posted February 28, 2016 Share Posted February 28, 2016 15 hours ago, Artarrwen said: That's really DE's fault for not being clear on the rules. They remove the melee tags and never list melee weapons as available anywhere but then accept a melee weapon replacement like nothing's wrong. Agreed on that, although on the other side, it's a good thing to see they're willing to break their own rules if a submission is good enough to be accepted. Link to comment Share on other sites More sharing options...
Fullsynch Posted February 29, 2016 Author Share Posted February 29, 2016 Yeah can't say I'm digging the ambiguity on that subject. I'de still rather not put the time into a weapon if it will possibly be denied from the get-go. Maybe we'll see some clarification in the coming days. Meanwhile I'm cruising along on this. Just got it into substance painter last night. :) Spoiler Link to comment Share on other sites More sharing options...
Fullsynch Posted March 3, 2016 Author Share Posted March 3, 2016 (edited) Busy busy, little more work on the texturing details and defining tint zones, think I'm nearing a state worth submission. Spoiler Edited March 15, 2016 by Fullsynch Link to comment Share on other sites More sharing options...
Akavakaku Posted March 4, 2016 Share Posted March 4, 2016 Amazing work on the Mesa helmet! I love the engine ish thing in back, and the one-eyed look. I think the forehead thingy could use some more detail, but you might have already thought of that. Link to comment Share on other sites More sharing options...
Fullsynch Posted March 4, 2016 Author Share Posted March 4, 2016 I've considered it, but it also feels like a nice place for the eye to rest. I'll play around with some details and see what I like. Thanks :) Link to comment Share on other sites More sharing options...
Fullsynch Posted March 5, 2016 Author Share Posted March 5, 2016 Working on the tint maps, got it into tennogen finally. "Strange, Ordis did not see the value of those photonic wavelengths until now." Spoiler Link to comment Share on other sites More sharing options...
Barrett_Linwei8 Posted March 10, 2016 Share Posted March 10, 2016 Im a huge Mesa FAN i hope that one day THIS will be insertedinto the game! Link to comment Share on other sites More sharing options...
Fullsynch Posted March 11, 2016 Author Share Posted March 11, 2016 Thanks a lot :) Real motivation. I'm on break from college now so should be done soon. Link to comment Share on other sites More sharing options...
Fullsynch Posted March 13, 2016 Author Share Posted March 13, 2016 (edited) Did a little more detail work. Had to swap around a couple tint masks and implement the fourth mask in the alpha channel (what a pain). Here it is with the default Mesa palette. Spoiler Edited March 15, 2016 by Fullsynch Link to comment Share on other sites More sharing options...
Barrett_Linwei8 Posted March 13, 2016 Share Posted March 13, 2016 On 3/4/2016 at 11:26 PM, Fullsynch said: Working on the tint maps, got it into tennogen finally. "Strange, Ordis did not see the value of those photonic wavelengths until now." Hide contents Badass, loving it. If this is implanted im putting this same exact color tint Link to comment Share on other sites More sharing options...
arch111 Posted March 14, 2016 Share Posted March 14, 2016 Superb work! You must have really put some serious time and effort in this. And I hope that you make that corpus galatine. I absolutely love that. Link to comment Share on other sites More sharing options...
arch111 Posted March 14, 2016 Share Posted March 14, 2016 The images nearly broke my Phone thouhh. Link to comment Share on other sites More sharing options...
Fullsynch Posted March 15, 2016 Author Share Posted March 15, 2016 Thanks :) I do my best. Sorry about the gifs, I try to keep them in spoilers. Link to comment Share on other sites More sharing options...
Fullsynch Posted March 28, 2016 Author Share Posted March 28, 2016 (edited) Think I'll be submitting today! Here it is on sketchfab. https://skfb.ly/MxOJ Edited March 28, 2016 by Fullsynch Link to comment Share on other sites More sharing options...
HitsuSan Posted March 28, 2016 Share Posted March 28, 2016 That's too much bloom ^^ This helmet is very cool though :) maybe a little bit too robotic but it works Link to comment Share on other sites More sharing options...
Fullsynch Posted March 28, 2016 Author Share Posted March 28, 2016 (edited) Never enough bloom. I feel it too, hard to nail down the synthetic/organic style. If I do more it'll be something I'll practice first. Also, it's up on the workshop now! :) Edited March 28, 2016 by Fullsynch Link to comment Share on other sites More sharing options...
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