Fullsynch 63 Posted April 3, 2016 Author Share Posted April 3, 2016 Starting a new helmet tonight! Spoiler Link to post Share on other sites
Jamescell 4,664 Posted April 5, 2016 Share Posted April 5, 2016 The Nekros helmet looks great! I would add more details that resemble eyes of some sort, though. Perhaps creases or energy dots? Link to post Share on other sites
Fullsynch 63 Posted April 8, 2016 Author Share Posted April 8, 2016 I agree :) I'll be working it a bit more this weekend. Trying not to be too literal with my influences. Link to post Share on other sites
Fullsynch 63 Posted April 9, 2016 Author Share Posted April 9, 2016 Got a little more done today :) Spoiler Link to post Share on other sites
Fullsynch 63 Posted April 24, 2016 Author Share Posted April 24, 2016 Had a lot of fun tonight making progress on this :) We're getting there! Spoiler Link to post Share on other sites
Jerakl 503 Posted April 24, 2016 Share Posted April 24, 2016 Back of the Nekros helmet has a very interesting texture. That great sword concept that was showed off earlier in the thread looks very, very nice. Link to post Share on other sites
Fullsynch 63 Posted May 20, 2016 Author Share Posted May 20, 2016 (edited) Now up on the workshop! :) http://steamcommunity.com/sharedfiles/filedetails/?id=685563450 Edited May 20, 2016 by Fullsynch Link to post Share on other sites
Fullsynch 63 Posted September 2, 2016 Author Share Posted September 2, 2016 Hello Tenno These past few months have been too busy to create for tennogen, at this point I've seen success in my Mesa Helm, and some discouraging silent rejection of my Necros Helm. Yet, I'm inspired by everyone's work and the new possibilities of creating for any warframe! I'm coming into some free time now so expect new content. :) I do have a question for you, it bothers me every time I consider a frame to work on. Should I be worried about making content for the harder to obtain warframes? I'm considering a full Oberon skin/helm combo, but worry it will only appeal to a niche audience. Thanks! Link to post Share on other sites
Kyotra 441 Posted September 2, 2016 Share Posted September 2, 2016 I wouldn't worry too much about not being accepted this round. I think DE was a bit overwhelmed and prioritized the best stuff first, that's probably why they're accepting a new round so quick. Link to post Share on other sites
ThePhalanx 216 Posted September 3, 2016 Share Posted September 3, 2016 Why does Nekros look like a crab? Link to post Share on other sites
Fullsynch 63 Posted September 3, 2016 Author Share Posted September 3, 2016 @Kyotra Well I'll keep my fingers crossed @ThePhalanx I was using scarabs as influence :/ Link to post Share on other sites
ThePhalanx 216 Posted September 8, 2016 Share Posted September 8, 2016 On 03/09/2016 at 7:09 PM, Fullsynch said: @Kyotra Well I'll keep my fingers crossed @ThePhalanx I was using scarabs as influence :/ Oh, it does look very arthropod-like. But the "mouth" really does resemble a crab's mouth Link to post Share on other sites
(XBOX)EternalDrk Mako 10,973 Posted September 8, 2016 Share Posted September 8, 2016 On 5/20/2016 at 2:45 PM, Fullsynch said: Now up on the workshop! :) http://steamcommunity.com/sharedfiles/filedetails/?id=685563450 i honestly.... dont know what im looking at o. o but its very detailed Link to post Share on other sites
Slendy-Broseph 247 Posted September 16, 2016 Share Posted September 16, 2016 I feel that it would suit Hydroid more. Link to post Share on other sites
Fullsynch 63 Posted September 16, 2016 Author Share Posted September 16, 2016 Seems to be a common critique, just feels kinda sketchy putting it on a new body and reposting it? Link to post Share on other sites
Fullsynch 63 Posted November 21, 2016 Author Share Posted November 21, 2016 New thing! Been working on this between other projects, probably gunna polish it off this week. "Amarok, Mane of the Steel Meridian" Link to post Share on other sites
Soju. 632 Posted November 23, 2016 Share Posted November 23, 2016 On 11/21/2016 at 8:19 AM, Fullsynch said: New thing! Been working on this between other projects, probably gunna polish it off this week. "Amarok, Mane of the Steel Meridian" Can you maybe extend it down to the lower back as well? That looks great. Link to post Share on other sites
-QUILL_PETER- 2,788 Posted November 23, 2016 Share Posted November 23, 2016 On 11/21/2016 at 8:19 AM, Fullsynch said: New thing! Been working on this between other projects, probably gunna polish it off this week. "Amarok, Mane of the Steel Meridian" TAKE MY WALLET Link to post Share on other sites
Kyotra 441 Posted November 29, 2016 Share Posted November 29, 2016 (edited) On 11/21/2016 at 9:19 AM, Fullsynch said: New thing! Been working on this between other projects, probably gunna polish it off this week. "Amarok, Mane of the Steel Meridian" 2 issues: The last time someone made an animated syandana, DE said they loved it but that it wasn't possible to put such a thing in the game right now. That fact hasn't changed. Just as DE doesn't like people to make their own 'prime' stuff, they don't want people making their own syndicate gear. So toning down the Steel Meridian ties would be in this item's best interest. Otherwise, that's some good sh*t, I like it. Edited November 29, 2016 by Kyotra Link to post Share on other sites
Fullsynch 63 Posted December 1, 2016 Author Share Posted December 1, 2016 (edited) @KyotraThanks for the heads-up! I've got a lot to revise then. Thinking I like it better closed, so I'll re-purpose that geometry for some dangling bits maybe? Edited December 1, 2016 by Fullsynch Link to post Share on other sites
Kyotra 441 Posted December 7, 2016 Share Posted December 7, 2016 (edited) @Fullsynch Eh, I'd try for something else other than danglers, the whole Grineer tubes thing has been done quite a bit. Besides, the whole appeal to this thing's shape is how compact it is. Maybe try doing something involving the emissive map instead? I know you can animate the emissive texture at the least. Edited December 7, 2016 by Kyotra Link to post Share on other sites
Slendy-Broseph 247 Posted December 7, 2016 Share Posted December 7, 2016 6 hours ago, Kyotra said: @Fullsynch Eh, I'd try for something else other than danglers, the whole Grineer tubes thing has been done quite a bit. Besides, the whole appeal to this thing's shape is how compact it is. Maybe try doing something involving the emissive map instead? I know you can animate the emissive texture at the least. Yeah it looks like a sleek jet pack. I woudl've extended it to the lower spine a bit while still making sure it's one piece. Link to post Share on other sites
-QUILL_PETER- 2,788 Posted December 9, 2016 Share Posted December 9, 2016 If this backpack gets accepted ingame, I promise you I will buy this... Link to post Share on other sites
Fullsynch 63 Posted January 12, 2017 Author Share Posted January 12, 2017 Published just in time for the deadline! http://steamcommunity.com/sharedfiles/filedetails/?id=840451157 Link to post Share on other sites
(PSN)TwilightGrim 203 Posted January 16, 2017 Share Posted January 16, 2017 that last one,GRAKATATA!! Link to post Share on other sites
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