Frosty_2.0 Posted February 17, 2016 Share Posted February 17, 2016 (edited) https://forums.warframe.com/index.php?/topic/607595-last-chance-for-rhino-prime-in-the-void/ Posted 09 February 2016 - 11:00 AM that doesnt look like a "ZERO warning" to me though edit: to be fair, removing the items have never made the drop tables less "overflowing"and most of the time people are going to get "'S#&$ty' rewards" because oft he RNG, some friends have got all the parts they need in 5-8 runs, for me most of the times have been 200+ runs, just saying Frankly - as they did with all previously vaulted primes iirc -, "Last Chance for [X] parts in the Void" should've been in the in-game news, period!I agree about the poor drop rates on many parts, of course dilution would make it worse but that's mainly down to their distribution & drop table/grind design. Edited February 17, 2016 by Frosty_2.0 Link to comment Share on other sites More sharing options...
(PSN)Crackle2012 Posted February 17, 2016 Share Posted February 17, 2016 Awesome Update/Patch DE! Thank you! Plz moaaarrr consistency with Limbo -- and less restriction!!! If I had one wish, I'd wish for 100 million dollars. If I had two wishes, the second would be for everything to be carryable / pick upable in the rift except for: Health, Energy, and (Maybe Ammo?) :-) TY DE! You guys Atlas, errrr I mean Rock! Link to comment Share on other sites More sharing options...
Youre_Waifu Posted February 17, 2016 Share Posted February 17, 2016 Something in the update broke optimization, I'm getting very variable to poor FPS everywhere when it was a solid (capped) 60 before. Link to comment Share on other sites More sharing options...
(PSN)Crackle2012 Posted February 17, 2016 Share Posted February 17, 2016 Was the Limbo nerf really necessary? Guess I'm running Valkyr for Sortie Rescue now. Just to clear this up, and trust me I am a huge advocate of Limbo not being nerfed at all.... He needs help IMO -- However, Literally there were patch notes before the LoR Trial that came out that said "Limbo will no longer be able to hack panels inside of the rift." Despite those notes, it was never implemented until a bit after 17.5 or 18 actually, and then I started noticing the inconsistency they are talking about in the OP now after U18.1 or so due to I guess new mission types being added, and Panels etc etc.... Anyways, back around normal LoR's release when those notes about Limbo first surfaced, I gritted my teeth, and as painful as it was (because I liked hacking those LoR Panels while rifted....) I did the right thing and informed DE via many a PM here on the forums that Limbo was NOT working consistently, or as the patch notes had been saying he was supposed to work. TL:DR- This is not a "new" nerf, but it has definitely been intended to be this way for a long, long time now. It definitely hurts him, but my hope is that they will continue to improve his entire kit. He is one of my favorite frames, and the last few patches I've seen on PC have been containing significant buffs to him. Example: You should now be able to rift an energy leech eximus to keep it from leeching your energy as long as you both are in separate planes, or rift an Eximus target to keep it from spreading it's aura to it's fellow minions. At least, that is what I've read and understood to be the case in some of the patch notes over the past month or so, but I have not had time to test it properly yet. Again, I just wanted to clear this up for everyone who thinks that this is something that they just decided to do all of a sudden, because that most definitely isn't the case. At the very least, he is receiving more attention now it seems! Link to comment Share on other sites More sharing options...
KirukaChan Posted February 17, 2016 Share Posted February 17, 2016 Just to clear this up, and trust me I am a huge advocate of Limbo not being nerfed at all.... He needs help IMO -- However, Literally there were patch notes before the LoR Trial that came out that said "Limbo will no longer be able to hack panels inside of the rift." Despite those notes, it was never implemented until a bit after 17.5 or 18 actually, and then I started noticing the inconsistency they are talking about in the OP now after U18.1 or so due to I guess new mission types being added, and Panels etc etc.... Anyways, back around normal LoR's release when those notes about Limbo first surfaced, I gritted my teeth, and as painful as it was (because I liked hacking those LoR Panels while rifted....) I did the right thing and informed DE via many a PM here on the forums that Limbo was NOT working consistently, or as the patch notes had been saying he was supposed to work. TL:DR- This is not a "new" nerf, but it has definitely been intended to be this way for a long, long time now. It definitely hurts him, but my hope is that they will continue to improve his entire kit. He is one of my favorite frames, and the last few patches I've seen on PC have been containing significant buffs to him. Example: You should now be able to rift an energy leech eximus to keep it from leeching your energy as long as you both are in separate planes, or rift an Eximus target to keep it from spreading it's aura to it's fellow minions. At least, that is what I've read and understood to be the case in some of the patch notes over the past month or so, but I have not had time to test it properly yet. Again, I just wanted to clear this up for everyone who thinks that this is something that they just decided to do all of a sudden, because that most definitely isn't the case. At the very least, he is receiving more attention now it seems! That's interesting about the Eximus Auras. Last time I was doing a Sortie Recue vs. Infested, I was Wukong and my partner in crime was Limbo. He had me Banished and himself Rift Walked. No Banished enemies, no Cataclysm active. However, when we ran past a Venomous Eximus, I still got proc'd with Toxin. Not that Wukong really cares about lost health in general, but it means that feature isn't working as intended yet, at least to some extent. Link to comment Share on other sites More sharing options...
-CM-Hekovashi Posted February 17, 2016 Share Posted February 17, 2016 So no saryn buff, but instead you roll out a limbo nerf? Awesome. And a spira prime is like way worse than regular spira in almost everything except Rof...wat? Link to comment Share on other sites More sharing options...
Saphira221 Posted February 17, 2016 Share Posted February 17, 2016 Why the little detail in developing Saryn Prime?She hardly has any gold compared to the other Primes. I mean her leg is different, her helmet is different, and she has special shoulders. It could have been a special armor pack. With the lighting in the trailer making most of Saryn's armor gold she looks amazing, but looking at her in the codex, she hardly looks like a Prime Warframe. I know Spira Prime looks cool, but why make Nikana and Spira the prime weapons? Not a single weapon related to the infested to match the theme was made prime.Ash is the ninja stealth Prime, Mag controls gravity, Ember controls fire, Frost cold, Saryn Toxins. Couldn't they have chosen weapons that related to Saryn more than Spira and Nikana? I don't mean to bash how anyone else may feel, I was just curious as to what the reasoning was behind the choices the Devs made in developing her as a Prime. Link to comment Share on other sites More sharing options...
-CM-Hekovashi Posted February 17, 2016 Share Posted February 17, 2016 Why the little detail in developing Saryn Prime? She hardly has any gold compared to the other Primes. I mean her leg is different, her helmet is different, and she has special shoulders. It could have been a special armor pack. With the lighting in the trailer making most of Saryn's armor gold she looks amazing, but looking at her in the codex, she hardly looks like a Prime Warframe. I know Spira Prime looks cool, but why make Nikana and Spira the prime weapons? Not a single weapon related to the infested to match the theme was made prime. Ash is the ninja stealth Prime, Mag controls gravity, Ember controls fire, Frost cold, Saryn Toxins. Couldn't they have chosen weapons that related to Saryn more than Spira and Nikana? I don't mean to bash how anyone else may feel, I was just curious as to what the reasoning was behind the choices the Devs made in developing her as a Prime. They roll those out coz china warframe have those, and western players wanna those too but DE is to lazy to make 2 separate sets of prime weapons. DE can make new 2 prime weapons for saryn prime acces and just add nikana and spira prime to the void just to please non-chinese player, but hek it, it's too much of a work, better use same stuff. Link to comment Share on other sites More sharing options...
Kreegan Posted February 17, 2016 Share Posted February 17, 2016 (edited) Finally a breath of fresh a$s... errr, a Breast of fresh air, ummm you get what I meant! Edited February 17, 2016 by Kreegan Link to comment Share on other sites More sharing options...
Xennocide420 Posted February 17, 2016 Share Posted February 17, 2016 Eh, was having fun with the event :| Also, my hype or interest for Saryn is zero. Link to comment Share on other sites More sharing options...
Essyeon Posted February 17, 2016 Share Posted February 17, 2016 :D Link to comment Share on other sites More sharing options...
AmethystWyrm Posted February 17, 2016 Share Posted February 17, 2016 Infested Sorties will no longer generate Hijack Sortie Missions because their tiny baby claws are too small to reach the core. 'Tiny baby claws are too small to reach' Now my favorite quote. Link to comment Share on other sites More sharing options...
XenChaos Posted February 17, 2016 Share Posted February 17, 2016 When you do 50+ runs in T3/T4 Exterminate and you get nothing but Nyx Prime Systems/Chassis, and Hikou Prime Pouches..that's when you know RNG needs to be killed off. I get there are other things in the droplist...but seriously? Should be after a certain amount of primes you get, you get something you DIDN'T on the list. Would make things much easier to farm instead of farming keys for hours on end just to end up with things you don't want. I have 6 Nyx Prime sets now. Link to comment Share on other sites More sharing options...
TopMaverick Posted February 17, 2016 Share Posted February 17, 2016 something very minimal on saryn since introducing saryn prime, the bottoms on her shoes are very dull, even saryn prime doesnt seem to have the old shine, could be an unintended texture bug after introducing saryn? not too sure, but i figure i would bring it up. thanks! New saryn> Saryn prior to update> Link to comment Share on other sites More sharing options...
Windy_Wind Posted February 17, 2016 Share Posted February 17, 2016 no saryn improvement...oh well saryn prime can wait. Gonna take the nikana first Link to comment Share on other sites More sharing options...
Bladereap3r Posted February 17, 2016 Share Posted February 17, 2016 Cheers Dev's 4 this current patch, Saryn Prime <3 Link to comment Share on other sites More sharing options...
MisterGrimly Posted February 17, 2016 Share Posted February 17, 2016 that video was the meaning of life, so much awesome in so little time. I CAN'T HANDLE IT! Link to comment Share on other sites More sharing options...
-cS-dalonico Posted February 17, 2016 Share Posted February 17, 2016 fix that focus nerf... also dem spiras... such mastery fodder, c'mon Link to comment Share on other sites More sharing options...
Xarteros Posted February 17, 2016 Share Posted February 17, 2016 can we please just get Toxic Lash to affect allies? It's so incredibly mandatory to make Saryn relevant in a team game. Lots of other small tweaks to her kit would be great, but just an AoE Toxic Lash buff for starters would make her so much better Link to comment Share on other sites More sharing options...
Aquasurge Posted February 17, 2016 Share Posted February 17, 2016 limbo rework confirmed Link to comment Share on other sites More sharing options...
Otis.Driftwood Posted February 17, 2016 Share Posted February 17, 2016 "Convergence will always spawn moving towards an objective to help reduce unnecessary backtracking." From what I have been witnessing there is no change at all in their spawns. They still spawn 3-5 rooms back creating "unnecessary backtracking". Link to comment Share on other sites More sharing options...
LunarEdge7 Posted February 17, 2016 Share Posted February 17, 2016 Why is everyone hating on the Limbo Rift Unhackable thing? Won't that apply for any rifted enemies, too? I'd love that. And it'd be more.. real? When you're in another dimension and stuff. Link to comment Share on other sites More sharing options...
Oli121210 Posted February 17, 2016 Share Posted February 17, 2016 Another classic primed--goodo! I hope we see a new prime pistol come with what comes next :-) Link to comment Share on other sites More sharing options...
SpaceAU Posted February 17, 2016 Share Posted February 17, 2016 Changes: Convergence will always spawn moving towards an objective to help reduce unnecessary backtracking. Yeah I just had a convergence drop spawn at the initial spawn point while I was 2 rooms from extraction. It's not fixed. Link to comment Share on other sites More sharing options...
skeetr72 Posted February 17, 2016 Share Posted February 17, 2016 Cool, thanks! Link to comment Share on other sites More sharing options...
Recommended Posts