Ianrama Posted February 17, 2016 Share Posted February 17, 2016 Aloha, Dear Tenno and DE devs As the title says - please, don't nerf Crimson Dervish. It was quite ok as before and was pretty, pretty cool to play. Now with this clumsy ragdoll animation is even irritating, not to mention - very bad in gameplay pov. I hope this is just a random bug that will be fixed and not a test for balance, because there is tones of other stances and combos that are pretty weak or useless. Crimson D is one of the little that is good to use and i prefer to have good utility - such open finisher than more dmg or speed but i'm sure - if you want us to use other stances - just make them with different good effects and procs with balanced combo leight. Well... that's it from me. I really hope to see the good ol' Crimson D back in the Game. All the best. Link to comment Share on other sites More sharing options...
CaterHowlett16 Posted February 17, 2016 Share Posted February 17, 2016 Who could possibly make DE do such a terrible thing? Hmm It would have to be a sword stance mod in competition with crimson dervish. a SSM that would want crimson dervish out of the picture So that it would be the best stance for swords..... Vengeful revenant: *Evil laugh* Link to comment Share on other sites More sharing options...
Vlkomir Posted February 17, 2016 Share Posted February 17, 2016 I'd like to agree and also ask for this feature to return. One day I am stocking combos, hitting enemies with cool finishers slaying high level content, and the next thing I know I am waving a mini version of Tempo Royal, slashing every enemy I hit to the ground. Link to comment Share on other sites More sharing options...
ROSING Posted February 22, 2016 Share Posted February 22, 2016 Yay, someone else made a thread about this! There was a hotfix from 18.4.13 said that the final blow of Coiling Impale was changed to a stun proc. Is this the finisher proc? I can't play right now, so can someone please find out?? Link to comment Share on other sites More sharing options...
Multicom-EN- Posted February 23, 2016 Share Posted February 23, 2016 (edited) I fully agree. Bring back the old finisher, why nerf it? Then again, I haven't playtested it yet, so we could be wrong. Edited February 23, 2016 by Multicom-EN- Link to comment Share on other sites More sharing options...
Tsoe Posted February 23, 2016 Share Posted February 23, 2016 (edited) It s actually a buff Stun proc allow finisher at next hit for ennemies eligeable to finisher but you can follow with a skill or a gun shoot now , if u dont want to use finisher atck at the same time it still stun ennemies immune to finishers Edited February 23, 2016 by Tsoe Link to comment Share on other sites More sharing options...
soundtea Posted February 23, 2016 Share Posted February 23, 2016 The change actually lets you pull finishers on enemies more reliably. Link to comment Share on other sites More sharing options...
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