Aspari Posted June 8, 2013 Share Posted June 8, 2013 Its stats aren't worth a darn thing. The Ice debuff cuts shield capacity and shield regen too, so I'd be more inclined to take up Fast Deflection, Redirection, Steel Fiber, and/or Vitality. Why would I ever take this mod? It's 4 units which can be better spent on something that's actually going to help you. It's also kind of insulting that Insulation isn't a default stat on Frost. Link to comment Share on other sites More sharing options...
KvotheTheArcane1 Posted June 8, 2013 Share Posted June 8, 2013 TBH this is all of the resistance mods (fire, laser, etc) Link to comment Share on other sites More sharing options...
NotBot Posted June 8, 2013 Share Posted June 8, 2013 Yeah, a lot of the new resistance mods are garbage, especially Insulation. I mean, it have to max rank at 90% before I'd use any of the resistance mods, but even then Insulation would still be useless. Basically 100 - (Percent chance of ice hazard mission) = how much of the time the mod is completely useless. I'd honestly support a petition to get rid of insulation from drops, fuse it with the general ice resistance mod, or give it some useful properties. Link to comment Share on other sites More sharing options...
Azjhoolies Posted June 8, 2013 Share Posted June 8, 2013 (edited) Let's not forget it keeps you snuggly warm, guys. Rhino has a little sweater, and he has to wear it because his mother told him too. Edited June 8, 2013 by Azjhoolies Link to comment Share on other sites More sharing options...
cyrus106 Posted June 8, 2013 Share Posted June 8, 2013 Let's not forget it keeps you snuggly warm, guys. Rhino has a little sweater, and he has to wear it because his mother told him too. Geeze, why do you guys all want to remove his little sweater?! Do you want him to have mommy issues? Link to comment Share on other sites More sharing options...
PaperAlien Posted June 8, 2013 Share Posted June 8, 2013 All the resistance mods are absolute complete jokes. Link to comment Share on other sites More sharing options...
ZWarhammer Posted June 8, 2013 Share Posted June 8, 2013 Why is frost effected by ice status in a level is beyond me. Link to comment Share on other sites More sharing options...
Neruell Posted June 9, 2013 Share Posted June 9, 2013 Frost is affected by ice hazard. Ember is affected to fire hazard, although in the descriptions it says "immune to fire". Basically any fire damage including the grineer's flamethrower shouldn't do any damage to her. It is like if Poseidon would drawn in the water. Link to comment Share on other sites More sharing options...
direcyphre Posted June 9, 2013 Share Posted June 9, 2013 Why is frost effected by ice status in a level is beyond me. As you apparently haven't read a hundred topics about it yet, just because Frost's Abilities are related to 'ice' and 'cold', it would not make him inherently immune to anything generically similar. The same applies to any other frame. It's like saying a dude with a flamethrower is immune to fire. Link to comment Share on other sites More sharing options...
Winterbraid Posted June 9, 2013 Share Posted June 9, 2013 As you apparently haven't read a hundred topics about it yet, just because Frost's Abilities are related to 'ice' and 'cold', it would not make him inherently immune to anything generically similar. The same applies to any other frame. It's like saying a dude with a flamethrower is immune to fire. In the video game world he usually is. Link to comment Share on other sites More sharing options...
Estred Posted June 9, 2013 Share Posted June 9, 2013 I figured the Resistance Mods would have use as they expand the game. Some enemies may do heighted type-damage so it would encourage thier use before you go to certain missions. They give more opportunity for enemy types. Link to comment Share on other sites More sharing options...
ValhaHazred Posted June 9, 2013 Share Posted June 9, 2013 In the video game world he usually is. Do you have any examples? I honestly can't think of any. Link to comment Share on other sites More sharing options...
Luminati07 Posted June 9, 2013 Share Posted June 9, 2013 In the video game world he usually is. Keyword being 'usually'. Doesn't matter at all what usually happens. Link to comment Share on other sites More sharing options...
Grimgrip Posted June 9, 2013 Share Posted June 9, 2013 You guys are missing the point. If you max out any of these mods, your Warframe gets to wear a comfy coat.(I'm kidding, please don't waste credits and mods maxing them out.) Link to comment Share on other sites More sharing options...
aerokiss Posted June 9, 2013 Share Posted June 9, 2013 TBH this is all of the resistance mods (fire, laser, etc) agreed. the resistance mods are a stupid idea and waste of time/mod capacity (assuming you'd actually want to equip them). Link to comment Share on other sites More sharing options...
Gigatron-Prime Posted June 9, 2013 Share Posted June 9, 2013 Warframes should have meaningful resistances according to their strengths as well as weaknesses. Frost taking more damage from fire etc. Link to comment Share on other sites More sharing options...
1un4cy Posted June 9, 2013 Share Posted June 9, 2013 *oh hey ya I'm spending something like 9 mod capacity to get back 30 of my shield capacity on uncommon ice levels* literally 2 extra Redirection ranks will outweigh this mod completely. (or 1 for those frames with a base of 150) Link to comment Share on other sites More sharing options...
Grilleds Posted June 9, 2013 Share Posted June 9, 2013 Why is frost effected by ice status in a level is beyond me.Because he uses the same type of shields as all the other frames? Link to comment Share on other sites More sharing options...
Sada_no_Fujin Posted June 9, 2013 Share Posted June 9, 2013 Warframes should have meaningful resistances according to their strengths as well as weaknesses. Frost taking more damage from fire etc. Frost has frost resistance, ember = fire, volt = shock, Rhino should have more stagger/knock down resistance... Link to comment Share on other sites More sharing options...
Grilleds Posted June 9, 2013 Share Posted June 9, 2013 Frost has frost resistance, ember = fire, volt = shock, Rhino should have more stagger/knock down resistance...Is there even a non-boss enemy in the game that uses frost damage? I think the Corpus Prod is the only non-boss enemy with electric damage, and there are plenty of enemies with fire damage, so this would be an overall buff to Ember, a buff she doesn't really need. Link to comment Share on other sites More sharing options...
Lysander26 Posted June 9, 2013 Share Posted June 9, 2013 I could understand this mod if it was 100% negation of the environmental effect, since it is pretty annoying, and some people may want to avoid that. Purely situational mods could have their place. But for the pittance that it does give, you'd have to loco equip it. Link to comment Share on other sites More sharing options...
CookiesMonsters Posted June 9, 2013 Share Posted June 9, 2013 They could be for pvp or future content release. It doesn't hurt to keep them in your inventory. Judging them garbage and whatnot sounds pretty shallow opinion on a game that still has more to come. Link to comment Share on other sites More sharing options...
TheHeraldXII Posted June 9, 2013 Share Posted June 9, 2013 They could be for pvp or future content release. It doesn't hurt to keep them in your inventory. Judging them garbage and whatnot sounds pretty shallow opinion on a game that still has more to come. As much as I'd like to agree that DE has plans for future content including these mods, 9 mod points for a 12% reduced damage to a certain, specific element is never going to be useful, because all that means is that you have 1.136 times as much health/shield. Personally, I keep my health and shield at +200%, which is 500 hp/shield on most suits. So, given a mission where all my damage intake is fire, as an example, I'd have an equivelant of 568 hp/shield. Maybe if I used my Rhino with his 750 shield I'd get 852 shield and 568 hp. Perhaps I have too many mod to spend and have +440% shields/hp (that's 26 mod points) and I have a Rhino, so then I have 1110 shields and 740 hp, then with resistance, assuming all the damage in the entire level was fire I'd have 1261 shields (151 extra) and 840.6 hp (100.6 extra). Read that again, best case scenario for these mods, assuming everything and it's dog is made of fire and brimstone you'd get 250 extra health/shield combined. There is no circumstance in the entire world where this mod is worth the points spent on it, these values are truly absurd and need to be reevaluated rather than defended because they might, some day provide a counter to something. Situational mods are all good and well, but they need to be good, really good, better than equivelant mods by a wide margin to provide any benefit. Right now, these mods provide limited benefit even in optimal circumstances and more that 90% of the time provide literally no benefit for 9 mod points and the slot they were put in. Perhaps if they were 5 times as good (60% reduction for most things, 90% for toxic) they'd be good enough, but right now, they're a waste of time, effort and drop chance. Link to comment Share on other sites More sharing options...
kgb_cyborg Posted June 9, 2013 Share Posted June 9, 2013 Yeah I get the definite feeling these mods are placeholders - if I recall devs have spoken about the possibility of dual function mods in the future, which is where the resistance mods might shine. On their own though, absolutely need a big buff. Also, a lot of people seem to be confusing Warm Coat and Insulation? (Granted, they should be the same mod really.) Link to comment Share on other sites More sharing options...
aerokiss Posted June 9, 2013 Share Posted June 9, 2013 Is there even a non-boss enemy in the game that uses frost damage? I think the Corpus Prod is the only non-boss enemy with electric damage, and there are plenty of enemies with fire damage, so this would be an overall buff to Ember, a buff she doesn't really need. i think lt. kril has a hammer that uses ice wave. Link to comment Share on other sites More sharing options...
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