sLashx189 Posted March 5, 2016 Share Posted March 5, 2016 (edited) Ima just leave this here, this was not made by me..... Edited March 5, 2016 by lashakanisgod Link to comment Share on other sites More sharing options...
simpleID Posted March 5, 2016 Share Posted March 5, 2016 (edited) I'm pretty sure most Daikyu players don't even use that mod since it reset your charge when you touch the ground and the only way to make it work is to air-glide which reduce your mobility too much. Edited October 9, 2021 by simpleID Link to comment Share on other sites More sharing options...
sLashx189 Posted March 5, 2016 Author Share Posted March 5, 2016 14 minutes ago, --I--tarGet said: I'm pretty sure most Daikyu players don't even use that mod since it reset your charge when you touch the ground and the only way to make it work is to air-glide which reduce your mobility too much. Naw, it was always used since vets never stay on the ground, like, never.... Link to comment Share on other sites More sharing options...
CynicalGoose Posted March 5, 2016 Share Posted March 5, 2016 1 hour ago, --I--tarGet said: I'm pretty sure most Daikyu players don't even use that mod since it reset your charge when you touch the ground and the only way to make it work is to air-glide which reduce your mobility too much. I use the mod cause I rarely stand on the ground to aim. 99% of my shots are air shots. Air-glide is not necessary since you can charge up from 0-100 in air and still have time to aim and shoot. Charging takes about 2/3 of the total time of a bullet jump+double jump. The biggest problem of removing soaring strike for daikyu is that you need to run away if you miss a shot. Otherwise you are very likely to get taken down by the automatic weapons during the charge time. In the past I would take a second shot or even a third if I missed my first shot. Now it's just better to play hit-and-run and keep distance even though your oros might get stolen easier. Link to comment Share on other sites More sharing options...
Loxyen Posted March 5, 2016 Share Posted March 5, 2016 2 hours ago, --I--tarGet said: I'm pretty sure most Daikyu players don't even use that mod since it reset your charge when you touch the ground and the only way to make it work is to air-glide which reduce your mobility too much. yup I tried but this mod was a pain in the a** while playing vs ppl that can hit you midair Link to comment Share on other sites More sharing options...
bernad2218 Posted March 6, 2016 Share Posted March 6, 2016 thanks for sharing my video xD Link to comment Share on other sites More sharing options...
Dobermann92 Posted March 11, 2016 Share Posted March 11, 2016 Gorgon got nerfed too... I'm sad now.... Link to comment Share on other sites More sharing options...
Lordricker Posted March 11, 2016 Share Posted March 11, 2016 yea the majority of people i know didnt use it on daikyu. Finding the right opportunity to shoot is the best way to hit people and this mod reduces those opportunities to one or two seconds in the air, and no vets are not in the air ALL the time just the times that matter. Link to comment Share on other sites More sharing options...
Stormdragon Posted March 11, 2016 Share Posted March 11, 2016 2 hours ago, Dobermann92 said: Gorgon got nerfed too... I'm sad now.... Damage reduction to gorgon family is a joke. About 0,4 - 1 (correct me if wrong) damage points less than before. Spray and pray keeps ruling the conclave, and feels even harder than before thanks to the, imo unjustified EHP nerf to mobile builds (and buff to tanky ones, which still less viable because of reasons) while on the other hand daikyu keeps being undirectly nerfed with changes like "reduced flight speed bonus on lucky shot from 60% to 40%" or something like that, killing bows but not even affecting hitscan and barely touching spray and pray wonders. Link to comment Share on other sites More sharing options...
-FV-HoloTheWiseWolf Posted March 11, 2016 Share Posted March 11, 2016 (edited) 2 hours ago, -----LegioN----- said: Damage reduction to gorgon family is a joke. About 0,4 - 1 (correct me if wrong) damage points less than before. Spray and pray keeps ruling the conclave, and feels even harder than before thanks to the, imo unjustified EHP nerf to mobile builds (and buff to tanky ones, which still less viable because of reasons) while on the other hand daikyu keeps being undirectly nerfed with changes like "reduced flight speed bonus on lucky shot from 60% to 40%" or something like that, killing bows but not even affecting hitscan and barely touching spray and pray wonders. This. Everything said here, is just perfect. You go :p. Daikyu didn't need Another nerf. The problem with this community, is that it pines to the majority. The problem with this, is that the majority are inexperienced whiners, who complain about weapons that take skill to use, but are rewarding as a result. The Daikyu, being the showcase of this statement. As mentioned in the above quote, spray and pray rules conclave. Skill weapons are fast leaving conclave as a result. Why use a bow that can one shot someone with the right amount of practice, aiming, timing, and skill; When you can use a weapon like Gorgon, (Even with its "Nerf") and kill them in half a second through the spray and pray method. Another grave injury to skilled players in conclave is the removal of the "Stagger" effect on melee weapons. But Still, overpowered slam spam weapons remained un-nerfed. The reason for all of this? The majority of people in conclave are unskilled nincompoops, who complain about being beaten by a select few who use weapons that require actual skill. Ok, I'm done ranting, say what you will. But know this, if conclave continues to move down its current path.........It'll go back to what it was at the start of this game. P.S. For all you new kids out there, "Back to what it was at the start of this game" means non-existent. Sincerely, A Concerned Operator Edited March 11, 2016 by -FV-HoloTheWiseWolf Grammar and things :p Link to comment Share on other sites More sharing options...
Phasedragon Posted March 11, 2016 Share Posted March 11, 2016 55 minutes ago, -FV-HoloTheWiseWolf said: Another grave injury to skilled players in conclave is the removal of the "Stagger" effect on melee weapons. I'll agree with everything you said except this. Melee staggers were the opposite o skill; they took away complete control from one person and all the other person had to do was mash e in their general direction. There's no skill in that. Link to comment Share on other sites More sharing options...
-FV-HoloTheWiseWolf Posted March 11, 2016 Share Posted March 11, 2016 Just now, Phasedragon said: I'll agree with everything you said except this. Melee staggers were the opposite o skill; they took away complete control from one person and all the other person had to do was mash e in their general direction. There's no skill in that. That only applied to a few select weapons, like the Destreza. For most other melee weapons, there were only one, maybe two hits that could stagger if you were lucky. It didn't require the removal of stagger entirely, only the nerfing of certain weapons. Link to comment Share on other sites More sharing options...
(PSN)Mr_MikeyDmason Posted March 11, 2016 Share Posted March 11, 2016 Bows are too impractical.maybe it wouldn't be so bad if weapon swap speed improved and people didn't run away so frequently. Link to comment Share on other sites More sharing options...
Lord_Noctus Posted March 11, 2016 Share Posted March 11, 2016 (edited) 4 hours ago, -FV-HoloTheWiseWolf said: Good joke..... u think daikyu is weak ? Which weapons are weak for u? Noone of the top players of my clan and other clans using gorgon for example..... its a beginner weapon. Its easy to use but the actual potential in skilled combat is weak. What are the loadouts of for example decado and fullmetall? Can any of u say u can defeat them ? No matter what beginners do. U have to look at those invincible players to truely understand whats rly good Edited March 11, 2016 by Lord_Noctus Link to comment Share on other sites More sharing options...
sLashx189 Posted March 11, 2016 Author Share Posted March 11, 2016 (edited) 15 minutes ago, Lord_Noctus said: Good joke..... u think daikyu is weak ? Which weapons are weak for u? Noone of the top players of my clan and other clans using gorgon for example..... its a beginner weapon. Its easy to use but the actual potential in skilled combat is weak. What are the loadouts of for example decado and fullmetall? Can any of u say u can defeat them ? No matter what beginners do. U have to look at those invincible players to truely understand whats rly good ^ dont take this guy as a joke, when i was qualifying for his lovely clan, he showed me what true power meant, and it came as snipertron bullets to the torso and face Edited March 11, 2016 by lashakanisgod Link to comment Share on other sites More sharing options...
-FV-HoloTheWiseWolf Posted March 12, 2016 Share Posted March 12, 2016 (edited) . Edited March 12, 2016 by -FV-HoloTheWiseWolf Link to comment Share on other sites More sharing options...
-FV-HoloTheWiseWolf Posted March 12, 2016 Share Posted March 12, 2016 4 hours ago, Lord_Noctus said: Good joke..... u think daikyu is weak ? Which weapons are weak for u? Noone of the top players of my clan and other clans using gorgon for example..... its a beginner weapon. Its easy to use but the actual potential in skilled combat is weak. What are the loadouts of for example decado and fullmetall? Can any of u say u can defeat them ? No matter what beginners do. U have to look at those invincible players to truely understand whats rly good If you could read, you'd be able to see that no where in my post did I say that the daikyu was weak. I myself, am a devout daikyu user. Daikyu, is strong. But re-read what I said and work on your comprehension skills. My point was that if things continue on this path, then the daikyu, will become weak, as a result of constant nerfs, from noobs complaining too much. Once again, re-read before you go and quote without understanding what you're quoting. Take care now, bye bye then. Link to comment Share on other sites More sharing options...
Lord_Noctus Posted March 12, 2016 Share Posted March 12, 2016 2 hours ago, -FV-HoloTheWiseWolf said: If you could read, you'd be able to see that no where in my post did I say that the daikyu was weak 10 hours ago, -FV-HoloTheWiseWolf said: Why use a bow that can one shot someone with the right amount of practice, aiming, timing, and skill; When you can use a weapon like Gorgon, Link to comment Share on other sites More sharing options...
bernad2218 Posted March 14, 2016 Share Posted March 14, 2016 On 3/11/2016 at 6:04 AM, Lord_Noctus said: No matter what beginners do. U have to look at those invincible players to truely understand whats rly good This is officially my favorite quote so far Link to comment Share on other sites More sharing options...
Lordricker Posted March 14, 2016 Share Posted March 14, 2016 The only problem i have with daikyu right now is its accuracy, so many shots that should hit, are not. I mean its supposed to be comparable to opticor right? and opticor is hitscan, perfectly accurate and staggers....actually i think im going to try using that now. Link to comment Share on other sites More sharing options...
Leyers_of_facade Posted March 15, 2016 Share Posted March 15, 2016 17 minutes ago, (PS4)Ozone1249953 said: Yeah daikyu keeps getting nerfed to the ground real quick, and since the opticor is almost a direct upgrade besides not being able to hold charges (but even then daikyu is the only bow that can't infinitely hold its charge), I feel its in need of a buff. I think spring loaded broadhead's distance should be brought down to say 10 instead of 15. Also please let it hold its charge like other bows This would be enough in my opinion. for god's sake. making it 10m will just make it worst. People will just "shotgun with daikyu" and more newbs will complain about it resulting in more nerfs. What we need is an increase in damage further away from 15m to reward longer / guided shots. Link to comment Share on other sites More sharing options...
Stormdragon Posted March 15, 2016 Share Posted March 15, 2016 (edited) Imo, the image on Soaring strike is misleading after 18.5 and thus it should be changed I realized it after getting another copy of the mod as reward. Edited March 15, 2016 by -----LegioN----- #savebowsinpvp #bringdownsprayandpraykingdom Link to comment Share on other sites More sharing options...
-InV-igo95862 Posted March 16, 2016 Share Posted March 16, 2016 Daiky is fine. Its very powerful weapon. A close range shot is will often time kill the target if it lacks shields or leave with sliver of health - ready to be finished with secondary or ability. 6 hours ago, -----LegioN----- said: Imo, the image on Soaring strike is misleading after 18.5 and thus it should be changed I realized it after getting another copy of the mod as reward. Ivara should not use bows. Bows need finisher abilities as they often leave enemies with little health, Ivara has none. She is way better with auto riffles as you can remove all shields in one Null-Arrow and spray them to death with some puncture heavy weapon. Link to comment Share on other sites More sharing options...
Nighttide77 Posted March 16, 2016 Share Posted March 16, 2016 8 minutes ago, igo95862-LookingForClan- said: Ivara should not use bows. Bows need finisher abilities as they often leave enemies with little health, Ivara has none. She is way better with auto riffles as you can remove all shields in one Null-Arrow and spray them to death with some puncture heavy weapon. But...Navigator...heh. Navigator allows players to 1-shot with Paris Prime, I think. I think the power is a bit bugged, tho. Link to comment Share on other sites More sharing options...
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