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    • [DE]Danielle

      [PC] THE PLAINS OF EIDOLON SUBFORUM   10/12/2017

      Since the Plains of Eidolon update on PC is massive we created a temporary subforum dedicated entirely to it.  If you are thinking of posting feedback on anything PoE related, please post here  and follow the Feedback Thread guidelines:  If you have a bug you’d like to report, please post in the appropriate categories:  General: Please post bug reports that do not fit into the other bug categories here! 
      Cetus/Plains: Please post bug reports pertaining only to the town of Cetus and the Plains of Eidolon here. 
      Focus 2.0/Operator: Please post bug reports pertaining only to Focus 2.0 and Operator Mode here! 
      "Saya's Vigil" Quest: Please post bug reports pertaining only to the "Saya's Vigil" Quest here! 

      Threads related to Plains of Eidolon content that are posted outside of this subforum, will be moved into the subforum by the Community Moderators. 

      THANK YOU!! 

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Hotfix 18.5.2


Note: We are continuing to work on fixes related to Sands of Inaros quest issues and Archwing Quest issues. Expect this to be deployed in a future hotfix. 

Changes

  • Removed Cannonade from Transmutation and marked it untradable until it can be balanced and released properly. If you have it, you can keep it, but note it might change. 
  • Kavats have had their melee damage output halved. They will also no longer attack Defense targets or Excavators. 
     

Fixes

  • Fixed various crashes.
  • Fixed issues with Host Migration
  • Fixed Ash's Teleport not staggering enemies. 
  • Fixed a progression stopper in the Jordas Verdict Trial where Esophages wouldn't work. 
  • Possible fixes and improvements for performance issues related to the PhysX effects. 
  • Upvote 60

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Nvm post before,

* Fixed a progression stopper in the Jordas Verdict Trial where Esophages wouldn't work.

JV Fix, Perfect.

 

Edited by MaidGalaxy
Missinformation

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When Mind Control ends on a Hyekka Master the Hyekkas turn back into hostiles, please fix this. Just like drahks that are spawned from Drahk Masters if they are spawned and commanded to attack the Grineer, they should continue doing so even when the duration ends. 

Please fix so it stops breaking immersion.

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No fix for the damage dealt by new Grineer? They are one shotting Prime frames from full health and shields. And by Prime I mean Nyx and Rhino; we arent talking Loki here. At least halve their damage until you have time for a real fix. And their health while you're at it.

Other than that though, well done. And thanks.

 

Edit: Ninja'd. Thanks again, DE!!!!

Edited by BlackCoMerc

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Could you fix the crazy knockback that Rhino gets while using Iron Skin? While using Iron Skin, Shield Lancers Bash and Arson Eximus Fireblast, cause Rhino to get shoved really far or bounced away.

Also there has been many hotfixes since 18.5 release, how long will it take to get my clan emblem? I submitted it before 18.5

Edited by Aeraxis
add

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Not sure if this is intended or not, but Sandstorm costs the same as unchanneled abilities in addition to a cost per tick.  This means it drains an unusually large amount of energy compared to other channeled abilities.

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