[DE]Megan Posted March 8, 2016 Share Posted March 8, 2016 Hotfix 18.5.5 Reactor Sabotage Changes & Fixes • Sightly increased fire spread time when the ship is overheating. • Slightly tweaked lower level missions to reduce difficulty. • Reduced delay between destroying Fuel Injectors and the Reactor explosion to 2 seconds. • Bursa’s will no longer spawn when the alarms are active during the Blast Door stage on Corpus Ship Sabotage. • Increased the number of spawning enemies during the Defense stages when in a full squad. • Fixed Magnetic fields spawning too close to hacking consoles, preventing the player from unlocking the Blast Door in order to extract. • Fixed having to backtrack from the Reactor Room to reach the Blast Door objective. • Tweaked Fuel Cell spawn to improve context action overlapping. • Fixed Laser grids not disabling after extracting or destroying the Coolant Cell in Corpus missions. • Corpus tileset Coolant Room/tileset changes: o Removed two moving laser grids. o Replaced one Turret spawn with a Camera. o Hacking Panel will be disabled when the the doors open. o Doors no longer lock after retrieving or destroying the Coolant Reactor. o Moved the spawn location/timing of the floor-based MOAs. o Added blocking volumes to make certain vents easier to traverse. Additions • You can now place the Sacred Vessel on your ship as a decoration if you've completed the Sands of Inaros quest! We're currently running a script to give the Sacred Vessel decoration to those who have already completed the quest- we will let you know when it is complete! Script is now live! Check your Liset Interior decorations to place your Sacred Vessel! • Added new Rampart overheating sounds. • Added Coolant Cell and Fuel Cell drop sounds in Reactor Sabotage missions. Changes • Loki will no longer be able to complete the Mastery Rank 10-11 test by Switch Teleporting to the end. (What a trickster!) • Tweaked lensflares on certain Warframe abilities to reduce brightness. • Improved mission intro sound in outdoor tilesets. Fixes • Fixed audio-related performance degradation: audio/reverb-related glitches and framerate hitching has been fixed. • Fixed unplayable texture issues for players running DirectX 9 on older AMD. • Fixed massive framerate issues that could occur in tilesets with zip-lines. • Fixed Hyekka’s performing weird animations when traversing ziplines. Gone, but not forgotten: https://gfycat.com/NegativeSevereChital • Fixed the ‘Buy Capacity’ button on Focus trees being clickable after unlocking a skill Way, and displaying the wrong Focus amount needed to buy more capacity. • Fixed Xiphos’ Sentry Turret not being removed when the player who casted it leaves the game. • Fixed Xiphos’ Sentry Turret disappearing when a Host Migration occurred. • Fixed massive Performance problems that could occur in missions with ziplines. • Fixed Saryn Prime turning completely green when casting Miasma. • Fixed certain Warframes showing incorrect FX when Channeling with the Mastery Sigil. • Fixed Sensor Bar doors showing near-invisible Magnetic fields. • Fixed Limbo being hurt by environmental Lightning while in the Rift. • Fixed the Supra appearing completely black. • Fixed weird positioning of Staff Melee weapons on Atlas. • Possible fix for Sprag and Ven’kra Tel not dropping the Void Key during their boss fight. Please let us know if this issue remains! • Fixed not being able to view the Sands of Inaros Quest diorama in your Codex after completing the Quest. • Fixed projectiles creating a Hit FX when shot through Volt’s Electric Shield. • Fixed Anti-Flak Plating Conclave Mod not being purchasable from Teshin. • Fixed the Ballistica's projectile trail not using selected energy color. • Reduced the damage of MK-1 Furis in the Conclaves. • Reduced the damage of Gorgon series weapons in the Conclaves. • Fixed Equinox turning all white when using Metamorphosis to switch from Day to Night form. Hotfix 18.5.5.1 Changes • Optimized sky textures for better performance. Fixes • Fixed crash caused by giving your Secondary weapon to a Rescue Target and then taking it away. Link to comment Share on other sites More sharing options...
Fraxien Posted March 8, 2016 Share Posted March 8, 2016 (edited) yaaa ty edit: oh wow, first lol Edited March 8, 2016 by _Kazun_ Link to comment Share on other sites More sharing options...
xection9 Posted March 8, 2016 Share Posted March 8, 2016 (edited) thx...but no simulor collide issue on client fix :( Edited March 8, 2016 by xection9 Link to comment Share on other sites More sharing options...
Stratego89 Posted March 8, 2016 Share Posted March 8, 2016 (edited) Tyvm DE! EDIT: Very very VERY happy about the vessel specifically. Nice to add some bling to the ol' ship. EDIT 2: After testing in my control area I can report that I no longer experience hitching under any circumstances I'm able to produce in solo play, my fps is now much steadier, and my average fps has increased by roughly 40%. Edited March 8, 2016 by Stratego89 Link to comment Share on other sites More sharing options...
Auramaru Posted March 8, 2016 Share Posted March 8, 2016 cool Link to comment Share on other sites More sharing options...
-NTB-Cris0407 Posted March 8, 2016 Share Posted March 8, 2016 Change Inaros ^_^ Link to comment Share on other sites More sharing options...
----Dante---- Posted March 8, 2016 Share Posted March 8, 2016 still no fix for black colored apperance stuffs being gray. Link to comment Share on other sites More sharing options...
KingTaro Posted March 8, 2016 Share Posted March 8, 2016 (edited) • You can now place the Sacred Vessel on your ship as a decoration if you've completed the Sands of Inaros quest! Sweet!! Edited March 8, 2016 by KingTaro Link to comment Share on other sites More sharing options...
Annoying_killah Posted March 8, 2016 Share Posted March 8, 2016 (edited) Yey 4 minutes ago, [DE]Megan said: • Reduced the damage of Gorgon series weapons in the Conclaves. RIP Edited March 8, 2016 by Annoying_killah Link to comment Share on other sites More sharing options...
Schrodingers_Bodybag Posted March 8, 2016 Share Posted March 8, 2016 (edited) Quote "Tweaked lensflares on certain Warframe abilities to reduce brightness." Millions of gamers' retinas cried out in relief. Edited March 8, 2016 by Schrodingers_Bodybag Link to comment Share on other sites More sharing options...
QueQool Posted March 8, 2016 Share Posted March 8, 2016 Awesome! Link to comment Share on other sites More sharing options...
Jedib1 Posted March 8, 2016 Share Posted March 8, 2016 (edited) Still no fix for returning Sacred Vessels to those that had them go missing and lock up quest progression? Edited March 8, 2016 by Jedib1 Link to comment Share on other sites More sharing options...
Ibro156 Posted March 8, 2016 Share Posted March 8, 2016 (edited) Spoiler I don't know why. I just putted it in -_- Edited March 8, 2016 by Ibro156 Link to comment Share on other sites More sharing options...
Galatea Posted March 8, 2016 Share Posted March 8, 2016 Thank you for the update, Megan / DE! <3 Link to comment Share on other sites More sharing options...
Elveh Posted March 8, 2016 Share Posted March 8, 2016 Still No Love for Atlas Me thinks... :( Link to comment Share on other sites More sharing options...
Kontrollo Posted March 8, 2016 Share Posted March 8, 2016 (edited) Thanks guys, really appreciate all these patches over the past few days. 18.5 is shaping up great! That said, still no fix for (or clarification on): Edited March 8, 2016 by Kontrollo Link to comment Share on other sites More sharing options...
shengar Posted March 8, 2016 Share Posted March 8, 2016 Still no fix for disappearing Sacred Vessel? Link to comment Share on other sites More sharing options...
Lycaris Posted March 8, 2016 Share Posted March 8, 2016 No fix for Operator's face changing after the first transmission as per : Link to comment Share on other sites More sharing options...
-ZeroXY- Posted March 8, 2016 Share Posted March 8, 2016 Aww yeah dat vessel =D Link to comment Share on other sites More sharing options...
Stoner Posted March 8, 2016 Share Posted March 8, 2016 7 minutes ago, [DE]Megan said: • Fixed audio-related performance degradation: audio/reverb-related glitches and framerate hitching has been fixed. Finally! Link to comment Share on other sites More sharing options...
BETAOPTICS Posted March 8, 2016 Share Posted March 8, 2016 Hurray! Link to comment Share on other sites More sharing options...
nikolaos91 Posted March 8, 2016 Share Posted March 8, 2016 nice Link to comment Share on other sites More sharing options...
AlmightyCarrot Posted March 8, 2016 Share Posted March 8, 2016 still no simulor fix... DE plz... Link to comment Share on other sites More sharing options...
ArXinity Posted March 8, 2016 Share Posted March 8, 2016 still no fix for shock eximi EXISTING Link to comment Share on other sites More sharing options...
Herosupport Posted March 8, 2016 Share Posted March 8, 2016 When is the Mutalist cernos getting fixed? Link to comment Share on other sites More sharing options...
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