[DE]Megan 72,648 Posted March 8, 2016 Hotfix 18.5.5 Reactor Sabotage Changes & Fixes • Sightly increased fire spread time when the ship is overheating. • Slightly tweaked lower level missions to reduce difficulty. • Reduced delay between destroying Fuel Injectors and the Reactor explosion to 2 seconds. • Bursa’s will no longer spawn when the alarms are active during the Blast Door stage on Corpus Ship Sabotage. • Increased the number of spawning enemies during the Defense stages when in a full squad. • Fixed Magnetic fields spawning too close to hacking consoles, preventing the player from unlocking the Blast Door in order to extract. • Fixed having to backtrack from the Reactor Room to reach the Blast Door objective. • Tweaked Fuel Cell spawn to improve context action overlapping. • Fixed Laser grids not disabling after extracting or destroying the Coolant Cell in Corpus missions. • Corpus tileset Coolant Room/tileset changes: o Removed two moving laser grids. o Replaced one Turret spawn with a Camera. o Hacking Panel will be disabled when the the doors open. o Doors no longer lock after retrieving or destroying the Coolant Reactor. o Moved the spawn location/timing of the floor-based MOAs. o Added blocking volumes to make certain vents easier to traverse. Additions • You can now place the Sacred Vessel on your ship as a decoration if you've completed the Sands of Inaros quest! We're currently running a script to give the Sacred Vessel decoration to those who have already completed the quest- we will let you know when it is complete! Script is now live! Check your Liset Interior decorations to place your Sacred Vessel! • Added new Rampart overheating sounds. • Added Coolant Cell and Fuel Cell drop sounds in Reactor Sabotage missions. Changes • Loki will no longer be able to complete the Mastery Rank 10-11 test by Switch Teleporting to the end. (What a trickster!) • Tweaked lensflares on certain Warframe abilities to reduce brightness. • Improved mission intro sound in outdoor tilesets. Fixes • Fixed audio-related performance degradation: audio/reverb-related glitches and framerate hitching has been fixed. • Fixed unplayable texture issues for players running DirectX 9 on older AMD. • Fixed massive framerate issues that could occur in tilesets with zip-lines. • Fixed Hyekka’s performing weird animations when traversing ziplines. Gone, but not forgotten: https://gfycat.com/NegativeSevereChital • Fixed the ‘Buy Capacity’ button on Focus trees being clickable after unlocking a skill Way, and displaying the wrong Focus amount needed to buy more capacity. • Fixed Xiphos’ Sentry Turret not being removed when the player who casted it leaves the game. • Fixed Xiphos’ Sentry Turret disappearing when a Host Migration occurred. • Fixed massive Performance problems that could occur in missions with ziplines. • Fixed Saryn Prime turning completely green when casting Miasma. • Fixed certain Warframes showing incorrect FX when Channeling with the Mastery Sigil. • Fixed Sensor Bar doors showing near-invisible Magnetic fields. • Fixed Limbo being hurt by environmental Lightning while in the Rift. • Fixed the Supra appearing completely black. • Fixed weird positioning of Staff Melee weapons on Atlas. • Possible fix for Sprag and Ven’kra Tel not dropping the Void Key during their boss fight. Please let us know if this issue remains! • Fixed not being able to view the Sands of Inaros Quest diorama in your Codex after completing the Quest. • Fixed projectiles creating a Hit FX when shot through Volt’s Electric Shield. • Fixed Anti-Flak Plating Conclave Mod not being purchasable from Teshin. • Fixed the Ballistica's projectile trail not using selected energy color. • Reduced the damage of MK-1 Furis in the Conclaves. • Reduced the damage of Gorgon series weapons in the Conclaves. • Fixed Equinox turning all white when using Metamorphosis to switch from Day to Night form. Hotfix 18.5.5.1 Changes • Optimized sky textures for better performance. Fixes • Fixed crash caused by giving your Secondary weapon to a Rescue Target and then taking it away. 103 Share this post Link to post Share on other sites
Fraxien 32 Posted March 8, 2016 (edited) yaaa ty edit: oh wow, first lol Edited March 8, 2016 by _Kazun_ 1 Share this post Link to post Share on other sites
xection9 500 Posted March 8, 2016 (edited) thx...but no simulor collide issue on client fix :( Edited March 8, 2016 by xection9 24 Share this post Link to post Share on other sites
Stratego89 9,475 Posted March 8, 2016 (edited) Tyvm DE! EDIT: Very very VERY happy about the vessel specifically. Nice to add some bling to the ol' ship. EDIT 2: After testing in my control area I can report that I no longer experience hitching under any circumstances I'm able to produce in solo play, my fps is now much steadier, and my average fps has increased by roughly 40%. Edited March 8, 2016 by Stratego89 10 Share this post Link to post Share on other sites
Cris0407 749 Posted March 8, 2016 Change Inaros ^_^ 5 Share this post Link to post Share on other sites
----Dante---- 2,015 Posted March 8, 2016 still no fix for black colored apperance stuffs being gray. 3 Share this post Link to post Share on other sites
KingTaro 4,124 Posted March 8, 2016 (edited) • You can now place the Sacred Vessel on your ship as a decoration if you've completed the Sands of Inaros quest! Sweet!! Edited March 8, 2016 by KingTaro 13 Share this post Link to post Share on other sites
Annoying_killah 728 Posted March 8, 2016 (edited) Yey 4 minutes ago, [DE]Megan said: • Reduced the damage of Gorgon series weapons in the Conclaves. RIP Edited March 8, 2016 by Annoying_killah 8 Share this post Link to post Share on other sites
Schrodingers_Bodybag 257 Posted March 8, 2016 (edited) Quote "Tweaked lensflares on certain Warframe abilities to reduce brightness." Millions of gamers' retinas cried out in relief. Edited March 8, 2016 by Schrodingers_Bodybag 24 Share this post Link to post Share on other sites
Jedib1 22 Posted March 8, 2016 (edited) Still no fix for returning Sacred Vessels to those that had them go missing and lock up quest progression? Edited March 8, 2016 by Jedib1 4 Share this post Link to post Share on other sites
Ibro156 2,668 Posted March 8, 2016 (edited) Spoiler I don't know why. I just putted it in -_- Edited March 8, 2016 by Ibro156 9 Share this post Link to post Share on other sites
Ishixia 268 Posted March 8, 2016 Thank you for the update, Megan / DE! <3 1 Share this post Link to post Share on other sites
-Vulturion- 19 Posted March 8, 2016 Still No Love for Atlas Me thinks... :( 3 Share this post Link to post Share on other sites
Kontrollo 2,549 Posted March 8, 2016 (edited) Thanks guys, really appreciate all these patches over the past few days. 18.5 is shaping up great! That said, still no fix for (or clarification on): Edited March 8, 2016 by Kontrollo 2 Share this post Link to post Share on other sites
shengar 11 Posted March 8, 2016 Still no fix for disappearing Sacred Vessel? 1 Share this post Link to post Share on other sites
Lycaris 18 Posted March 8, 2016 No fix for Operator's face changing after the first transmission as per : 1 Share this post Link to post Share on other sites
-ZeroXY- 0 Posted March 8, 2016 Aww yeah dat vessel =D Share this post Link to post Share on other sites
Stoner 7,283 Posted March 8, 2016 7 minutes ago, [DE]Megan said: • Fixed audio-related performance degradation: audio/reverb-related glitches and framerate hitching has been fixed. Finally! Share this post Link to post Share on other sites
AlmightyCarrot 7 Posted March 8, 2016 still no simulor fix... DE plz... 5 Share this post Link to post Share on other sites
ArXinity 425 Posted March 8, 2016 still no fix for shock eximi EXISTING 37 Share this post Link to post Share on other sites
Herosupport 375 Posted March 8, 2016 When is the Mutalist cernos getting fixed? 5 Share this post Link to post Share on other sites