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Hotfix 18.5.5 + 18.5.5.1


[DE]Megan
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3 minutes ago, shengar said:

Still no fix for disappearing Sacred Vessel?

They mentioned they were making a script to return the Sacred Vessels to those that had lost them due to quest bugs, stopping quest progression for Sands of Inaros, but I haven't seen any more information on it 

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Hhahaahhahahah got You!!! :D

Quote

•    Loki will no longer be able to complete the Mastery Rank 10-11 test by Switch Teleporting to the end. (What a trickster!)

Already a 20MR player.

#lokimasterrace

 

(edit: forgot to mention that "Progress was not saved" after mission and even after hotfix)

Edited by ziutu01
mind
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8 minutes ago, Dante123pl said:

still no fix for black colored apperance stuffs being gray.

Hey, I think you might be using the regualr colors or the saturated ones but yeah, the darkest black is gray on most things but I think its like that. The smoke colors have the darkest black in the game I think and it actually is black instead of dark gray.

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still have lag with no fps drops but hopefully will come out soon thanks for these fixes tho!

ok figured it out,everytime i get lag my ping jumps above 100 which is pretty bad i usually play at 35-40 ping,why am i lagging so much at 100 ping and why does it keep jumping so much?

 

Edited by United573
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Does the void key not dropping in Sabotage also affect the respawn of the sisters themselves to make sure that if they go out of bounds they respawn on the current side of the portal?

plz
The automatic formatting on the forums is horrible.

Progress-Stopping Bugs
Derelict Vaults aren't giving out the reward properly. [Report 2] [Report 3]
Key-based defense missions have serious logic errors with leaving. [Report 2] [Report 3]
Old anti-leech systems that deny mission rewards are still triggering. [Report 2]
New anti-leech systems can be worked around by AFKers but hurt normal users who died.
Sabotage missions can be rendered uncompletable by AoEs (like syndicate procs). [Report 2] [Report 3] [Report 4] [Report 5]

Other Bugs
Damaged enemies psychically know the player's location.
Artemis Bow instantly reloads your primary weapon.
Damage-over-time status effects cause damage infinitely while paused.
Random colors only choose from one palette.
Hushed Invisibility doesn't work for some weapons.
The Phased Asa Syandana is misplaced on Ivara.
Despair holsters stick out of the frame model.
Kubrows phase through the floor while attempting to open some lockers.
Weapons can stop working under specific situations [Report 2]
Radiation damage causes the mobile defense objective to become hostile.
Bullet Attractor doesn't pull in thrown weapons.
Prompt-based finisher attacks hit shields first.
Enemy charge/combo damage values are backwards.
A Remote Observer timing out during the hacking minigame changes the camera style.
Missions can accidentally be force-accepted, the system will think everybody voted yes when they didn't.
Mutalist Moas retain the Equinox Maim visual effect from the cabinet attached.
Being revived (or exiting sharkwing) changes to your primary weapon regardless of what was selected before.
Infested ignore Decoy in multiple situations.
The UI does not scale properly for resolutions with an x component less than 1280.
Vignette effect too strong when HDR and adaptive exposure are on in outside tiles.
Loki's Switch Teleport often doesn't move the target.
Extractors are gathering unlisted materials.
Basic Gene Masking Kit in the market lies about how many unique colors you get.
Void Mobile Defense terminals have incorrect activation text (using the lockdown string).

Feedback / Changes
Gear slots should be visibly numbered.
Maroo's Bazaar needs to be a lot clearer in function.
Sortie reward changes cause more problems than they solve.
High Dynamic Range & Adaptive Exposure Cause Inconsistencies
Learning Weapon Stances (Details & Example Images)
Weapon restrictions should automatically disable other weapons.

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17 minutes ago, [DE]Megan said:

Hotfix 18.5.5

 

•    You can now place the Sacred Vessel on your ship as a decoration if you've completed the Sands of Inaros quest! We're currently running a script to give the Sacred Vessel decoration to those who have already completed the quest- we will let you know when it is complete!

 

OMG YES 

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20 minutes ago, [DE]Megan said:

 Reduced the damage of MK-1 Furis in the Conclaves.
 Reduced the damage of Gorgon series weapons in the Conclaves.

First Guiding Light and now this.

Delightful.

I'm not an amazing PvPer, and I know it. As such, I don't mind losing when the other guy was better. But losing because I wasn't good enough to outplay the cheese? Rather sucks.

Let's see what'll be next.

Edited by Chroia
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