Casardis Posted March 10, 2016 Share Posted March 10, 2016 (edited) None of these seem to be fixed, according to the change log. I believe this is an important bug to consider fixing soon, seeing as how the new Tactical Alert is for MELEE ONLY. Edited March 10, 2016 by Casardis Link to comment Share on other sites More sharing options...
Magnitite21 Posted March 10, 2016 Share Posted March 10, 2016 Thanks, DE. Link to comment Share on other sites More sharing options...
SM45H3R Posted March 10, 2016 Share Posted March 10, 2016 Thanks, DE. Link to comment Share on other sites More sharing options...
darkness222 Posted March 10, 2016 Share Posted March 10, 2016 (edited) T pose bug still not fixed preventing me from playing the game Edited March 10, 2016 by darkness222 Link to comment Share on other sites More sharing options...
BETAOPTICS Posted March 10, 2016 Share Posted March 10, 2016 Thank you! Link to comment Share on other sites More sharing options...
Issxi Posted March 10, 2016 Share Posted March 10, 2016 Still no fix for: Link to comment Share on other sites More sharing options...
Tellm Posted March 10, 2016 Share Posted March 10, 2016 Still no fix for the random log outs. Link to comment Share on other sites More sharing options...
Rydian Posted March 10, 2016 Share Posted March 10, 2016 (edited) Just a note, I started putting the more recent bugs at the top of each section here, for things like Sweeper modding being messed up and AMD's strange multiplier that have cropped up recently. plzThe automatic formatting on the forums is horrible. Progress-Stopping BugsKey-based defense missions have serious logic errors with leaving. [Report 2] [Report 3]Old anti-leech systems that deny mission rewards are still triggering. [Report 2]New anti-leech systems can be worked around by AFKers but hurt normal users who died.Sabotage missions can be rendered uncompletable by AoEs (like syndicate procs). [Report 2] [Report 3] [Report 4] [Report 5]Entities without a proper respawn point respawn in the start tile of the map, breaks void sabotage. [Report 2] Other BugsAntimatter Drop has inconsistent tooltips and strange damage calculations.Sentinel weapon modding is inconsistent and drops stats. [Report 2]Damaged enemies psychically know the player's location.Artemis Bow instantly reloads your primary weapon.Damage-over-time status effects cause damage infinitely while paused.Random colors only choose from one palette.Hushed Invisibility doesn't work for some weapons.The Phased Asa Syandana is misplaced on Ivara.Despair holsters stick out of the frame model.Kubrows phase through the floor while attempting to open some lockers.Weapons can stop working under specific situations [Report 2]Radiation damage causes the mobile defense objective to become hostile.Bullet Attractor doesn't pull in thrown weapons.Prompt-based finisher attacks hit shields first.Enemy charge/combo damage values are backwards.A Remote Observer timing out during the hacking minigame changes the camera style.Missions can accidentally be force-accepted, the system will think everybody voted yes when they didn't.Mutalist Moas retain the Equinox Maim visual effect from the cabinet attached.Being revived (or exiting sharkwing) changes to your primary weapon regardless of what was selected before.Infested ignore Decoy in multiple situations.The UI does not scale properly for resolutions with an x component less than 1280.Vignette effect too strong when HDR and adaptive exposure are on in outside tiles.Loki's Switch Teleport often doesn't move the target.Extractors are gathering unlisted materials.Basic Gene Masking Kit in the market lies about how many unique colors you get.Void Mobile Defense terminals have incorrect activation text (using the lockdown string). Feedback / ChangesGear slots should be visibly numbered.Maroo's Bazaar needs to be a lot clearer in function.Sortie reward changes cause more problems than they solve.High Dynamic Range & Adaptive Exposure Cause InconsistenciesLearning Weapon Stances (Details & Example Images)Weapon restrictions should automatically disable other weapons. Edited March 10, 2016 by Rydian Link to comment Share on other sites More sharing options...
Lycaris Posted March 10, 2016 Share Posted March 10, 2016 No fix for Operator's face changing after the first transmission as per : Link to comment Share on other sites More sharing options...
NightmareT12 Posted March 10, 2016 Share Posted March 10, 2016 Still no fix for Mag Prime's leg armor being pitch black guys :( BRB uploading pic Link to comment Share on other sites More sharing options...
TM20K Posted March 10, 2016 Share Posted March 10, 2016 gotta say that red text was surprisingly edgy, all I can say is CRAWWWWLING INNNN MY SKIIIIIIIN THESE WOUNDS THEY WILL NOT HEEEAL Link to comment Share on other sites More sharing options...
Educated_Beast Posted March 10, 2016 Share Posted March 10, 2016 I smell another hot fix coming. Just finished first phase of 1000 cuts, got disconnected, and cannot relog. Link to comment Share on other sites More sharing options...
VladIV Posted March 10, 2016 Share Posted March 10, 2016 I've got massive login problems. Don't even know if I've got a reward for the third (final) tactical event mission - was logged out and cannot login again :( Link to comment Share on other sites More sharing options...
FollowTheFaceless Posted March 10, 2016 Share Posted March 10, 2016 Just now, Educated_Beast said: I smell another hot fix coming. Just finished first phase of 1000 cuts, got disconnected, and cannot relog. Same. Link to comment Share on other sites More sharing options...
Lesserli Posted March 10, 2016 Share Posted March 10, 2016 47 minutes ago, DE_Adam said: Hotfix 18.5.6 Changes Changed Shock Eximus auras to proc with Electric Damage instead of Magnetic. Now all 4 raw elements are represented in Eximus Units. It's easy to rant but hard to pay tribute. I press a lot of "X" to pay. Thank you. Link to comment Share on other sites More sharing options...
Dcikfyurt Posted March 10, 2016 Share Posted March 10, 2016 (edited) So, I completed the first part of the tactical alert, and after returning to my ship the camera angle changed and then my game crashed. Now when I try to login it tells me that my login information is incorrect. This is obviously untrue or I wouldn't have been able to login and post this message on these forums. Is there an issue with the patch or with the login servers? EDIT: Message reads "Login failed, check your info." Edited March 10, 2016 by Dcikfyurt Link to comment Share on other sites More sharing options...
bhp92 Posted March 10, 2016 Share Posted March 10, 2016 Still NO fix for this: Link to comment Share on other sites More sharing options...
KingChrono Posted March 10, 2016 Share Posted March 10, 2016 51 minutes ago, DE_Adam said: Added tracers to the Kohm projectile to better show spread. time to light up the battlefield Link to comment Share on other sites More sharing options...
ilnex Posted March 10, 2016 Share Posted March 10, 2016 ya game seems borked as hell for me got the 2ed 1000cuts done and bugged out on the loading screen and now i can't log in. Link to comment Share on other sites More sharing options...
teobukvic2103 Posted March 10, 2016 Share Posted March 10, 2016 Cant log in! Link to comment Share on other sites More sharing options...
superbot34 Posted March 10, 2016 Share Posted March 10, 2016 44 minutes ago, TerrorofDeaths said: again you nerf something good enemy ho can kill us Reduced the damage of the Hyekka Master’s flamethrower. yeah because taking way 740 shield in one burst at base level is really fair. Link to comment Share on other sites More sharing options...
Kakarot-MUI Posted March 10, 2016 Share Posted March 10, 2016 Just now, Dcikfyurt said: So, I completed the first part of the tactical alert, and after returning to my ship the camera angle changed and then my game crashed. Now when I try to login it tells me that my login information is incorrect. This is obviously untrue or I wouldn't have been able to login and post this message on these forums. Is there an issue with the patch or with the login servers? I'm having problems now too, trying to find if everyone else started having these problems in forums as well. Link to comment Share on other sites More sharing options...
dudeglove Posted March 10, 2016 Share Posted March 10, 2016 (edited) Did first three missions of tactical alert and was forcibly logged out when trying to go to foundry to make the machete. Machete wasn't there in foundry listing, and shortly after the game quit me out. Couldn't sign back in (login failed), so... edit: works now. Welp, onto the fourth part. Edited March 10, 2016 by dudeglove situation improved Link to comment Share on other sites More sharing options...
superbot34 Posted March 10, 2016 Share Posted March 10, 2016 Also, i would like to point out that Grineer Asteroid tilset can start with extremely weird lighting, it will be brighter than it should be and have a light pink glow to it. Dosn't happen every time but it does happen. Link to comment Share on other sites More sharing options...
dEvilAliveD Posted March 10, 2016 Share Posted March 10, 2016 bugged. first, insta-fail sortie mission then chrashed at navigation menu, and now stuck at login screen... Link to comment Share on other sites More sharing options...
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