(PSN)Galaxy_Cicada Posted March 13, 2016 Share Posted March 13, 2016 Have carrier prime, only did it to get sweeper prime for another sentinel. Honestly it's not that hard to pick things up yourself. I main djinn, has great overlap with my melee sayrn p Link to comment Share on other sites More sharing options...
Orcais Posted March 13, 2016 Share Posted March 13, 2016 yup it would be good to see DE create better sent's: carrier rocks for grinding mats, but true, Shade could use a buff, his cloaking effect is to low and limited btw I mix n match my weapons and Sent's Link to comment Share on other sites More sharing options...
felixsylvaris Posted March 13, 2016 Share Posted March 13, 2016 (edited) I am using Carrier, since life is too short to collect loot myself. Also it is primed version with reactor and stuff. There is no way i will play Warframe without auto loot collection. It is basic thing as jumping. Not special abillity. I sometimes use shade, but not because his cover ability is good or even working as expected, but because it dont shot things at sight. Suggestion how to improve everything: Make shoting pattern neutral for sentinels so we can program our sentinels to fight as we want. Like: shot nearest enemy , shot same target as owner, fire at will, shot in defence... Introduce Warframe Exilus Loot Hoarded mod, so we can just grab loot collecting on warframe and mess with sentinels as we wish. Introduce gear "Repair Kit" which restores our sentinel (5m cooldown). Since that stupid thing keep dieying from no reason. Edited March 13, 2016 by felixsylvaris Link to comment Share on other sites More sharing options...
zNightWolfz Posted March 13, 2016 Share Posted March 13, 2016 what is the problem anyway it doesnt matter of someone uses carrier its not like you miss out of the loot its still there for you to pickup any sentinel and any kubrow with animal instinct you see the loot i use all sorts when doing missions carrier mostly if im doing a invasions helios or huras most other times Link to comment Share on other sites More sharing options...
carnaga Posted March 13, 2016 Share Posted March 13, 2016 (edited) 59 minutes ago, (PS4)wonderwoman814 said: Yeah for maybe a light player but a heavy player shouldn't need resources that arent rare . And if they do go farming for rare loot than carrier is a utility not a necessity. Either way I'm more of a go big or go home and after an hour carrier goes home lol so I take chesa XD that disarm is amazing late game. Regarding Archwing and fomorian threat we are talking about International System of Units which means metric system. The radius that a warframe can loot is approx 3 meters -- on each direction. So it consist of an area larger than my bedroom: 6x6 meters -- which is HUGE area that a warframe can loot by itself. With carrier and vacuum skill the loot area its much larger. As we know, Warframe is like Pokemon; you gotto get them all. And we are talking about farming. So would I chose Helios that uses 100 codex scans and 100 synthesis scans for rocks and other irrelevant stuff while failing to scan an acolyte that I'm after OR would I use carrier and vacuum to loot life support modules and pokemon stuff such as oberon parts from a distance that I can focus on the fight and sell the looted parts for credits... I say the utility of the sentinels is horrible. Just horrible. Edited March 13, 2016 by carnaga corrections Link to comment Share on other sites More sharing options...
(PSN)wonderwoman814 Posted March 13, 2016 Share Posted March 13, 2016 3 minutes ago, carnaga said: Regarding Archwing and fomorian threat we are talking about International System of Units which means metric system. The radius that a warframe can loot is approx 3 meters -- on each direction. So it consist of an area larger than my bedroom: 6x6 meters -- which is HUGE area that a warframe can loot by itself. With carrier and vacuum skill the loot area its much larger. As we know, Warframe is like Pokemon; you gotto get them all. And we are talking about farming. So would I chose Helios that uses 100 codex scans and 100 synthesis scans for rocks and other irrelevant stuff scanning the acolyte I'm after OR would I use carrier and vacuum to loot life support modules and pokemon stuff such as oberon parts from a distance that I can focus on the fight and sell the looted parts for credits... I say the utility of the sentinels is horrible. Just horrible. I...don't have an argument that was a very solid statement lol. Link to comment Share on other sites More sharing options...
Maicael Posted March 13, 2016 Share Posted March 13, 2016 (edited) I main Carrier to pick up the loot (and life support). Not because I need it (after 3 years don't need a lot), but to keep it clear of the ground and my mini-map. I use the Vulklok with it too because I want it to shoot rarely, but actually kill what it's shooting at when it does instead of constantly firing and doing almost nothing. I don't really care too much about what the other sentinels can do for combat because I don't need the sentinel. If it dies, oh well, I'm not gonna purposely waste a revive to bring it back. Edited March 13, 2016 by Maicael Link to comment Share on other sites More sharing options...
nobucketrequired Posted March 13, 2016 Share Posted March 13, 2016 Make vacuum a mod for every sentinel and rework carrier, problem solved. Link to comment Share on other sites More sharing options...
nosuchtenno Posted March 13, 2016 Share Posted March 13, 2016 I use Helios and Dethcube and sometimes Ghost. All in All i use Dethcubes weapon for all. It just depends on the job you want the sentinel to do for mods. Link to comment Share on other sites More sharing options...
TheRaidNade Posted March 13, 2016 Share Posted March 13, 2016 27 minutes ago, (PS4)robotwars7 said: this has all been said before. the only way I can see a rework being done is if all Sentinels get Vacuum as a Passive, and Carrier has a new skill. since it's called "Carrier", why not have it actually pick up and hold ammo for us until we need it? it could refill our reserve ammo as we use it up, we already have Health, Energy, and Shield regen, so why not ammo regen? of course, carrier would only regen ammo if it has picked some up, so you would still need Ammo Mutation to give more to your Carrier, and allow it to regen ammo for you. that's what I would do anyway. great idea imo Link to comment Share on other sites More sharing options...
(PSN)xKAIOWAx Posted March 13, 2016 Share Posted March 13, 2016 (edited) Djinn have a good concept but dont works against targets with guns, when he attract enemies everybody shoot in him and instantaneously die =/ , shade s terrible, he loose invisibility so easy, huras do the same much better, wyrm im really dont know, have few exp with him, diriga and helios are great , my favorites sentinels , death cube need much more power and carrier s for lazy peoples Edited March 13, 2016 by (PS4)xKAIOWAx Link to comment Share on other sites More sharing options...
--RV--LadySpiderwick Posted March 13, 2016 Share Posted March 13, 2016 The different sentinels have their different purposes: Helios- scan and assist for codex entries Dethcube- offensive sentinel for kicking enemy butts Shade- stealth approach Diriga- good for zapping enemies and sniper gun shots Link to comment Share on other sites More sharing options...
Spot. Posted March 13, 2016 Share Posted March 13, 2016 Only problem I have with sentinels is the way their weapons using regular mods is dealt with. I can rank up another split chamber for the volklok and laser rifle sure, but I have no idea which one is being used for my sentinels or regular guns. I'd like to see the ability to lock a mod to either be used specifically for sentinels or regular weapons. Then I would definitely be using my sentinels more often if that was the case. Link to comment Share on other sites More sharing options...
Kaotyke Posted March 13, 2016 Share Posted March 13, 2016 I like my Huras better. Link to comment Share on other sites More sharing options...
Pyus Posted March 13, 2016 Share Posted March 13, 2016 I use Djinn w/vulklok (max fire rate)for ODD. Other than that one situation, I run carrier. Sasha kubrow conpletely bugged on me during my last mission and would not pick up any drops. Making vacuum a universal mod and making carrier store surplus ammo/energy/health would make it more useful and allow for additional build diversity. Link to comment Share on other sites More sharing options...
(PSN)Galaxy_Cicada Posted March 13, 2016 Share Posted March 13, 2016 10 minutes ago, (PS4)xKAIOWAx said: Djinn have a good concept but dont works against targets with guns, when he attract enemies everybody shoot in him and instantaneously die =/ , shade s terrible, he loose invisibility so easy, huras do the same much better, wyrm im really dont know, have few exp with him, diriga and helios are great , my favorites sentinels , death cube need much more power and carrier s for lazy peoples I don't think your djinn is working right. Enemies just tend to aimlessly wander in when it's ability kicks in for me Link to comment Share on other sites More sharing options...
Stratego89 Posted March 13, 2016 Share Posted March 13, 2016 I see use in literally every sentinel but djinn and shade. I use carrier for my frames that need constant fuel or move very VERY fast (nekros/volt respectively). I use Helios when I want to scan annoying things while just enjoying the game at my own pace. I use Wyrm(prime) for when I want to make sure nothing with melee will touch me- ever... period. I use Diriga for long range support on my snipers and for locking down VIPs while keeping guardian handy. Djinn I tried to use but I just feel still needs some love. Shade is just straight up useless. If you want to turn invisible in this day and age you're either going to use a huras which is much more reliable and durable, naramon, arcane trickery, or just a Loki. There could be reason for it to exist if it cloaked and did it's job in a smarter way, but right now it's just pointless. Sentinels each have their niche just like Kubrows do. If you can't see past Carrier's vacuum, then all I have to say is- that's a personal problem. I for one do not need something to go pick up everything for me on every frame because I don't mind taking the extra key presses to walk over to everything and I do so in an efficient manner and prioritize what I need- and remember where stuff like energy is for if I need it later. Frankly- I only use carrier on a frame that I don't think needs it if I'm feeling particularly lazy that day. People call this a farm centric game. That's their OPINION. It's my opinion that I can just play the game and let stuff come to me and I don't have to go out and chase stuff to make the stuff I want. I just build what I see I can at the time if I feel like trying that thing out, and that's that. Link to comment Share on other sites More sharing options...
taiiat Posted March 13, 2016 Share Posted March 13, 2016 (edited) if being lazy (and wasting Ammo / Energy - don't complain about not having enough of either if you're using Carrier) is worth more than having a Sentinel that provides Utility in Combat, that's your own stubborn choice. the other Sentinels bring much more Utility to the table, therefore being better. you choosing to not use them is your problem, not everyone else's.(Dethcube and Shade is a different matter - Vaporize is a good Ability but it's Cooldown is just too long, if it could be actively shortened by the Player in an interesting way like Fatal Attraction can it would be good - and Shade's Cloak just sucks, Stealth Doge is 15x better for being Stealthy) Edited March 13, 2016 by taiiat Link to comment Share on other sites More sharing options...
(PSN)KrakenUnchained Posted March 13, 2016 Share Posted March 13, 2016 2 hours ago, (PS4)wonderwoman814 said: Yeah for maybe a light player but a heavy player shouldn't need resources that arent rare . And if they do go farming for rare loot than carrier is a utility not a necessity. Either way I'm more of a go big or go home and after an hour carrier goes home lol so I take chesa XD that disarm is amazing late game. tbh a long time player need anything but rare resources, i personally got thousand neurodes, cells and sensors, but still stucked in famring nanos and plastids for dojo needs and restores crafting Link to comment Share on other sites More sharing options...
DeMeritus Posted March 13, 2016 Share Posted March 13, 2016 1 hour ago, Pyus said: I use Djinn w/vulklok (max fire rate)for ODD. Other than that one situation, I run carrier. Sasha kubrow conpletely bugged on me during my last mission and would not pick up any drops. Sahasa doesn't pick up drops. It spawns new drops from the ground when there aren't too many enemies nearby. Big difference. Link to comment Share on other sites More sharing options...
Misgenesis Posted March 13, 2016 Share Posted March 13, 2016 2 hours ago, (PS4)horridhal said: You really can't see the benefit of a sentinel that picks up every piece of loot within a large vicinity in a farm heavy game? Really? Really? Yes? I can pick stuff up myself. Link to comment Share on other sites More sharing options...
----Fenrir---- Posted March 13, 2016 Share Posted March 13, 2016 (edited) 5 minutes ago, Misgenesis said: Yes? I can pick stuff up myself. Well, ~95% of Warframe players rather play the game and do fun stuff than run around and pick up loot piece by piece. At least that's what DE's own companion usage statistics say. Edited March 13, 2016 by ----Fenrir---- Link to comment Share on other sites More sharing options...
(PSN)wonderwoman814 Posted March 13, 2016 Share Posted March 13, 2016 (edited) 39 minutes ago, (PS4)KrakenUnchained said: tbh a long time player need anything but rare resources, i personally got thousand neurodes, cells and sensors, but still stucked in famring nanos and plastids for dojo needs and restores crafting I haven't farmed that stuff in months not sure what your making but only thing i ever farm now are neural sensors and nurodes lol. But my point is if your not farming everything else do you really need carrier ? Edited March 13, 2016 by (PS4)wonderwoman814 Link to comment Share on other sites More sharing options...
Koopiskeva Posted March 13, 2016 Share Posted March 13, 2016 6 minutes ago, Misgenesis said: Yes? I can pick stuff up myself. Yeah but you spend much more time focusing on picking loot instead of doing something else like killing enemies. Link to comment Share on other sites More sharing options...
(PSN)wonderwoman814 Posted March 13, 2016 Share Posted March 13, 2016 1 minute ago, Feardorcha said: Yeah but you spend much more time focusing on picking loot instead of doing something else like killing enemies. How much focus do you really need killing a level 40? Only time you really need to actually focus is level 100 and up by that point carrier is dead lol. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now