indy864 Posted March 17, 2016 Share Posted March 17, 2016 I had some ugly bug with the launcher stuck in a loop trying to download 305.0 kb. Several reboots and forced shutdowns via the task manger and it miraculously worked in the end. Link to comment Share on other sites More sharing options...
OldSnakeMGS4 Posted March 17, 2016 Share Posted March 17, 2016 Still no fix for Ash Prime´s headtail physics.... Link to comment Share on other sites More sharing options...
Suckafish13 Posted March 17, 2016 Share Posted March 17, 2016 Soooooooooo.... whats the infestation spreading in my ship?! I dont want to die!!!!!!! Link to comment Share on other sites More sharing options...
Reinhardt- Posted March 17, 2016 Share Posted March 17, 2016 anyone has problem with fps drops in landing craft for the new update? Link to comment Share on other sites More sharing options...
JmanCaveman2001 Posted March 18, 2016 Share Posted March 18, 2016 My warframe character is bugged (head is in the correct spot but body isn't nor does the body have an animation) after the update. Also the arsenal's animation isn't working properly either. Link to comment Share on other sites More sharing options...
UsagiSoonJu Posted March 18, 2016 Share Posted March 18, 2016 gg :v Link to comment Share on other sites More sharing options...
njdevil2k12 Posted March 18, 2016 Share Posted March 18, 2016 i still get logged off on larunda relay and its annoying..... Link to comment Share on other sites More sharing options...
TM20K Posted March 18, 2016 Share Posted March 18, 2016 I'd like to bring attention to a bug that makes today's Sortie 2 (exterminate, eximus stronghold against corpus) unplayable, currently when 3 shield ospreys, guardian eximi if that detail is important huddle together whatever they buff becomes completely invulnerable, I have only seen it happen under this version of the game, and I have noted that it is consistent, for me at least, I have been using trinity, solo'ing it, with Redeemer and Tonkor equipped for replication Link to comment Share on other sites More sharing options...
K4r4k4s4 Posted March 18, 2016 Share Posted March 18, 2016 Thirstythemidget Maybe your weapons was without toxin? Anyway soloing sortie on trinity not a good idea. Link to comment Share on other sites More sharing options...
ensignvidiot Posted March 18, 2016 Share Posted March 18, 2016 Still no fix for for focus passives not activating after using focus ability (Zenurik energy and Vazarin damage) Link to comment Share on other sites More sharing options...
K4r4k4s4 Posted March 18, 2016 Share Posted March 18, 2016 (edited) Still no fix for auras not working in simulacrum, freeze texture occasionally applies on warframe in simulacrum. Focus deactivates and focus meter resets on HOST MIGRATION. Edited March 18, 2016 by K4r4k4s4 Link to comment Share on other sites More sharing options...
Odus_Vahlok Posted March 18, 2016 Share Posted March 18, 2016 On 3/17/2016 at 8:21 PM, YasaiTsume said: Will there be any Saryn buffs or changes? :v Will be pretty upset if Devs decide to just abandon her when her Miasma is so lack luster right now. She has been reworked recently, the way I see it is they wanted her to be played with more combos then just flat out "press 4 to win" I love the way she plays now, even more with Mutalist Cernos as it is perfect to pop Spores and Toxic proc in an area to combo Miasma with. Link to comment Share on other sites More sharing options...
BiMax Posted March 18, 2016 Share Posted March 18, 2016 Thanks Link to comment Share on other sites More sharing options...
YasaiTsume Posted March 18, 2016 Share Posted March 18, 2016 3 hours ago, Odus_Vahlok said: She has been reworked recently, the way I see it is they wanted her to be played with more combos then just flat out "press 4 to win" I love the way she plays now, even more with Mutalist Cernos as it is perfect to pop Spores and Toxic proc in an area to combo Miasma with. Miasma is VERY lack luster right now. I would have very much prefered that devs totally removed it and replaced it with something else. I for one, don't like a bad ability being left over when a rework could easily replace it. Link to comment Share on other sites More sharing options...
Visorium Posted March 18, 2016 Share Posted March 18, 2016 "Login failed. Check your info." again? ORLY? Link to comment Share on other sites More sharing options...
aerosoul1337 Posted March 18, 2016 Share Posted March 18, 2016 (edited) The starting energy from a mission is reduced after this update. While U18.5, frame with right aura polarity and extra unspent mod capacity will give more starting energy. I like this, forma'ed frames are rewarded. But the starting energy is reduced again in current build. Before 3 forma Ash prime with corrosive projection and 1 point mod capacity left: 50 starting energy 3 forma Ash prime with steel charge and 14 points mod capacity left: 50 starting energy U18.5 3 forma Ash prime with corrosive projection and 1 point mod capacity left: 55 starting energy 3 forma Ash prime with steel charge and 14 points mod capacity left: 210 starting energy U18.6.1.1 3 forma Ash prime with corrosive projection and 1 point mod capacity left: 55 starting energy 3 forma Ash prime with steel charge and 14 points mod capacity left: 120 starting energy Edited March 19, 2016 by aerosoul1337 Link to comment Share on other sites More sharing options...
XSainth Posted March 19, 2016 Share Posted March 19, 2016 So... Anyone know, where comes da next big update? At least apprx. Really want to see those kavats. Link to comment Share on other sites More sharing options...
Truebrue Posted March 19, 2016 Share Posted March 19, 2016 On 3/16/2016 at 6:43 PM, DERebecca said: Hotfix 18.6.1 Fixes · Fixed various localization issues. · Fixed an issue in Mobile Defense Missions causing the Staticor to stop firing. · Fixed the Zhuge being listed as Alarming when it should be Silent. · Fixed an issue with the positioning of the Chat window not saving. Hotfix 18.6.1.1 · Fixed Archwing Mods having no affect. Just wanted to say thank you... for the color For a F2P game... although i would not call this a "game". It's more of a "calling" if you will ... a home away from home. Thank you. Link to comment Share on other sites More sharing options...
mmchaos989898 Posted March 19, 2016 Share Posted March 19, 2016 Yeha some thing fix som thing need fix but two time baro kiter bring same stuff for me not problem but i relly wit baro bring some special stuf example edo p seth or some prime vault expansion syndana shoulder or somthing. Link to comment Share on other sites More sharing options...
chuckdm Posted March 19, 2016 Share Posted March 19, 2016 Wild Kavats and Hyekkas still hit like a truck, still desperately need a massive damage nerf. That, or buff Drahks and give me all the money I ever spent on plat back because the game will be completely unplayable. Seriously. 4 waves of Draco used to be "play smart, pay attention, and all will be well." Now just 1 wave of Draco has become "the floor is lava and the air is 90% full of Ignis flames, FML." I have been nice about this before. I have not asked for the removal of Nullifiers like some have. I actually enjoy when a Bursa spawns. As much as I loathe the Manic, I still enjoy the challenge of trying to actually hit the bastard. Hyekkas make me want to quit playing, period. They are unavoidable and 2-shot every frame with less than 300 armor. Excal and Rhino don't fare much better. Hell, even Valkyr outside Hysteria can only take so many hits from these things. The fact that an enemy which is spawned in groups of 3 does THREE TIMES more damage per hit than the Manic is seriously broken. DE, please fix this. I cannot play any Grineer missions after Saturn any more because of this and I am missing half my syndicate missions as well as at least 2-3 sorties every week because Grineer are simply unbeatable now. All because of the Hyekkas. I understand they are supposed to be the higher damage lower defense counterpart to the Drahks, and that's fine. But holy hell, this is WAY too much damage. Literally, Lech Kril's hammer directly to my Tenno's face does less damage. That ought to be all you need to hear. Link to comment Share on other sites More sharing options...
aerosoul1337 Posted March 19, 2016 Share Posted March 19, 2016 (edited) 16 hours ago, aerosoul1337 said: The starting energy from a mission is reduced after this update. While U18.5, frame with right aura polarity and extra unspent mod capacity will give more starting energy. I like this, forma'ed frames are rewarded. But the starting energy is reduced again in current build. Before 3 forma Ash prime with corrosive projection and 1 point mod capacity left: 50 starting energy 3 forma Ash prime with steel charge and 14 points mod capacity left: 50 starting energy U18.5 3 forma Ash prime with corrosive projection and 1 point mod capacity left: 55 starting energy 3 forma Ash prime with steel charge and 14 points mod capacity left: 210 starting energy U18.6.1.1 3 forma Ash prime with corrosive projection and 1 point mod capacity left: 55 starting energy 3 forma Ash prime with steel charge and 14 points mod capacity left: 120 starting energy The formula of bonus starting energy: Before 3 forma Ash prime with corrosive projection and 1 point mod capacity left: 50 starting energy 3 forma Ash prime with steel charge and 14 points mod capacity left: 50 starting energy No bonus. U18.5 3 forma Ash prime with corrosive projection and 1 point mod capacity left: 55 starting energy 3 forma Ash prime with steel charge and 14 points mod capacity left: 210 starting energy Equipping right polarity aura gives 90 more energy. And for each unspent mod capacity point gives 5 more energy. U18.6.1.1 3 forma Ash prime with corrosive projection and 1 point mod capacity left: 55 starting energy 3 forma Ash prime with steel charge and 14 points mod capacity left: 120 starting energy Equipping right polarity aura gives No bonus. And for each unspent mod capacity point gives 5 more energy. So basically it's a flat 90 difference. Edited March 19, 2016 by aerosoul1337 Link to comment Share on other sites More sharing options...
aerosoul1337 Posted March 19, 2016 Share Posted March 19, 2016 Still no fix for: Black energy color displays gray energy in game. Link to comment Share on other sites More sharing options...
manstrong18 Posted March 19, 2016 Share Posted March 19, 2016 Thank You Link to comment Share on other sites More sharing options...
ZhangSanfeng Posted March 20, 2016 Share Posted March 20, 2016 On 3/17/2016 at 5:54 AM, Aura said: the threads were merged. So they technically dont exist anymore. Thx. Link to comment Share on other sites More sharing options...
Alanthier Posted March 20, 2016 Share Posted March 20, 2016 Anyone else still getting the "another copy of warframe is currently running" when you start it, and the crash report crap when you close out? Link to comment Share on other sites More sharing options...
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