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How's my Nezha build?


GreatAuk
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15 minutes ago, Shadow-hunt3r said:

Your build seems to be good for nezhas third ability, i think your build is very good and correct ^^)/

some changes could be made for example change the steel fiber for vitality if you'd like to.

I decided to go with Steel Fiber instead of Vitality to make my third ability take less damage. I decided it would be more effective considering I'll have it up at all times.

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9 minutes ago, GreatAuk said:

I decided to go with Steel Fiber instead of Vitality to make my third ability take less damage. I decided it would be more effective considering I'll have it up at all times.

yea forgot its like ironskin :D, i like your build i may even use it myself ;).

But i really like the speedbuild made by NooblShowtek :3

you should check it out ;)) https://www.youtube.com/user/lN00blShowtek/videos heres the channel

Edited by Shadow-hunt3r
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6 minutes ago, Shadow-hunt3r said:

yea forgot its like ironskin :D, i like your build i may even use it myself ;).

Oh wow that's great then!

 

9 minutes ago, Shadow-hunt3r said:

But i really like the speedbuild made by NooblShowtek :3

you should check it out ;)) https://www.youtube.com/user/lN00blShowtek/videos heres the channel

Yeah I wanted to factor in some more speed into this build but wasn't really sure how to do it. I really like his first ability. I'll check it out, thanks.

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The Build you put up there isnt bad :)

Looks like a build focused on the 3 and damage on 1 Build. Question is where you wanna use it?

Fact is nezha will NEVER be as tanky as Rhino soo its not a tank frame.

Fact is nezha will NEVER heal as much or as Good as Trinity.

Fact is nezha is fast as hell running and Sliding with 1 Activated.

Fact is nezha has great Aoe-Damage-Potential with 4 in lower lvl Areas (up to lvl 60) and/ or great AOE-Crowd-Control with 4 also.

This brings me to 3 rly uses for Nezha:

  • Speed-Frame for fast runs like deception or capture(ofc volt can do the same but nezha has the 3 to take a few hits more than him and also her sliding make her move nearly same fast)
  • Aoe-Dmg-Frame for nearly every Mission where you need to kill things (lvl 1-60!! not more), can also work really well as replacement for RJ-Exca at Draco for Example.
  • Aoe-CC-Frame for mission where you need crowd Control, simalar to Rhino Stomp(bad thing is Nezha CANT CC Arctic Eximus because the shield). Can be usefull in some Missions as Impaled enemies are considered knocked down, and thus can trigger melee ground finisher attacks.

Thats my Point of view ofc. You can go on with your Build but you should seeker for more of a specialization so you can use the full potenzial in those Areas.

Edited by Cruelitas
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3 minutes ago, Cruelitas said:

The Build you put up there isnt bad :)

Looks like a build focused on the 3 and damage on 1 Build. Question is where you wanna use it?

Fact is nezha will NEVER be as tanky as Rhino soo its not a tank frame.

Fact is nezha will NEVER heal as much or as Good as Trinity.

Fact is nezha is fast as hell running and Sliding with 1 Activated.

Fact is nezha has great Aoe-Damage-Potential with 4 in lower lvl Areas (up to lvl 60) and/ or great AOE-Crowd-Control with 4 also.

This brings me to 3 rly uses for Nezha:

  • Speed-Frame for fast runs like deception or capture(ofc volt can do the same but nezha has the 3 to take a few hits more than him and also her sliding make her move nearly same fast)
  • Aoe-Dmg-Frame for nearly every Mission where you need to kill things (lvl 1-60!! not more), can also work really well as replacement for RJ-Exca at Draco for Example.
  • Aoe-CC-Frame for mission where you need crowd Control, simalar to Rhino Stomp(bad thing is Nezha can CC Arctic Eximus because the shield). Can be usefull in some Missions as Impaled enemies are considered knocked down, and thus can trigger melee ground finisher attacks.

Thats my Point of view ofc. You can go on with your Build but you should seeker for more of a specialization so you can use the full potenzial in those Areas.

Well that was sort of the point of my build. To not be good in any one area, but decent in all of them. I was looking for more of an all-around build, considering how I'm planning to use Nezha the vast majority of the time. I'm aware that there's other frames that do his job better, but I'm not really trying to compete with other frames. Thanks for the feedback.

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1 minute ago, GreatAuk said:

Well that was sort of the point of my build. To not be good in any one area, but decent in all of them. I was looking for more of an all-around build, considering how I'm planning to use Nezha the vast majority of the time. I'm aware that there's other frames that do his job better, but I'm not really trying to compete with other frames. Thanks for the feedback.

Thats just fine and I also said your Build isnt bad :) i just wanted to let you know that you can do way more with him then just trying to be tanky with 3 and running around with 1. As with the "allround-build" its sadly same as with oberon then jack-of-all-trades but master-of-noone and i see great potential in the 3 named Areas i highlighted in my last Post.
I rly hope i didnt offend you because this was never my Intention just wanted to share my Knowlegde about the frame.
 

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16 minutes ago, Cruelitas said:

Thats just fine and I also said your Build isnt bad :) i just wanted to let you know that you can do way more with him then just trying to be tanky with 3 and running around with 1. As with the "allround-build" its sadly same as with oberon then jack-of-all-trades but master-of-noone and i see great potential in the 3 named Areas i highlighted in my last Post.
I rly hope i didnt offend you because this was never my Intention just wanted to share my Knowlegde about the frame.
 

No I appreciate and took into consideration the feedback, really. I just wanted to sort of let you know my aim for the build. I didn't mean to come off as aggressive. The problem with my vision is that I like all of his skills and want them all the be as efficient as possible, even if that means sacrificing a stronger build. But sadly the only builds that I have been able to find were focused around one specific skill or one specific play style, as you listed. I understand that this is to get the most out of him, but I'd rather have sort of a "jack-of-all-trades but master-of-none" build rather than a master-of-one build, you know? I don't mind not getting the most out of one thing as long as I get the most out of everything. Do you have any suggestions on a build sort of like that? Thanks again. Sorry if it's a bit hard to understand what I'm trying to say, I'm very tired.

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39 minutes ago, GreatAuk said:

No I appreciate and took into consideration the feedback, really. I just wanted to sort of let you know my aim for the build. I didn't mean to come off as aggressive. The problem with my vision is that I like all of his skills and want them all the be as efficient as possible, even if that means sacrificing a stronger build. But sadly the only builds that I have been able to find were focused around one specific skill or one specific play style, as you listed. I understand that this is to get the most out of him, but I'd rather have sort of a "jack-of-all-trades but master-of-none" build rather than a master-of-one build, you know? I don't mind not getting the most out of one thing as long as I get the most out of everything. Do you have any suggestions on a build sort of like that? Thanks again. Sorry if it's a bit hard to understand what I'm trying to say, I'm very tired.

Well i see where you come from, i will try to put up something for you i think that could work same way or better but no garantee xD

http://warframe-builder.com/Warframes/Builder/Nezha/t_30_3400024230_4-3-5-5-4-5-6-7-5-12-5-10-34-8-5-46-2-5-49-1-10-55-0-5-544-6-5-615-9-5_55-6-49-8-46-11-4-9-5-9-12-8-544-6-6-6-34-14-615-9_0/en/1-0-43

this is my Idea of a mostly balanced build. As Explantation i sacrificed some duration and Str for more efficience(5% more but uhm well its something) and specialy more Range. You didnt have any Range in your Build and this rly bothered me because 3 out of 4 abilities rly benefit from range. Blazing Chakram(2) gets 23.7m healradius which is way more than the initial 10 meters and way more usefull for you and your team. Warding Halo now has Slightly less Hp but it gives you a 3.4m stunnradius which is a huge Advantage vs every melee enemy and also interacts with the bonus damage you deal to Implaed enemies. Divine Spear now covers a 32.1m area around you which leads to better CC and more Damage overall because you simply hit more enemies. Also i prefer the Armored Agility because it gives you more speed and together with you 1 you are rly fast and good to go for speedmissions but also offers more armor and so more hp for your Warding Halo. I completely removed Meglev because...well rly you dont need to slide more with nezha she allrdy got it as passiv.

Well thats my Idea, hopefully i could help. Btw if you are tired how about sleeping? :P

Edited by Cruelitas
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Well i prefer to focus more on Range and get to neutral Strenght and Duration.

The main focus being, Warding Halo i use not to tank hits but to act as a buffer and an AoE stagger for emergencies. I personally prefer to use Firewalker / Blazing Chakram's teleport to dodge shots rather than to get hit.

My build is this one:

  • Aura: Corrosive Projection
  • Exilus: Cunning Drift - For a sprinkling more range but mostly for the added slide boost
  • Defensive mods: Quick Thinking and Steel Fiber - I found this to be the best compromise i could get between having decent EHPs when naked and a small health buffer with Warding Halo
  • Fixed power mods: Streamline, Fleeting Expertise r4, Transient Fortitude, Overextended, Primed Continuity - This basically brings me to the Efficiency cap, with nearly neutral Strenght at 95% and the 78% duration i personally find more than confortable even though it's not enough to minimise Firewalker's drain
  • Optional last slot: Intensify, Constitution, Stretch, Rage, Vitality, Armourer Agility, Primed Flow - This is where it gets trickier. All these mods cater to a different aspect of Nezha's kit. Intensify will bring your Strenght up to 125%, making for a better Warding Halo and some more damage out of your other skills, and more healing out of Blazing Chakram (even though with your health you don't really need that, and due to my use of Warding Halo i personally passed on that). Constitution is there only to bring the Duration back to neutral, something i perosnally don't need but might cater to your needs. Stretch is the one i personally use because i like to get as much mileage as possible ut of Blazing Chakram's healing AoE and Divine Spears' AoE CC effect. Rage helps you with energy management, although i rarely get health damage and generally have no issues with power management. Vitality, Armoured Agility and Primed Flow all cater to one thing: more EHPs. If i had to go one way though i would personally pick Armoured Agility, for two main reasons, the first being the speed boost, always useful for dodging, and the second being that on top of raising your EHPs it also raises the health of your Warding Halo.

Another build i like but am not currently using is a generalist build that is based on the build i use generally on Rhino. I'll just list the mods, basically the build is based upon having every metric as positive without overspecialising, maintaining Efficiency cap.

  • Aura: Corrosive Projection
  • Exilus: Cunning Drift
  • Defensive mods: Steel Fiber, Quick Thinking
  • Power mods: Streamline, Fleeting Expertise r4, Primed Continuity, Constitution, Transient Fortitude, Stretch

Gives off a totale of 155% Strenght, 105,5% Duration, 160% Range, 175% Efficiency. Enough damage out of your damaging skills, a decently powered Warding Halo, enough range to use your healing AoE to great effect and your CC skills to good effectiveness, neutral Duration to be able to use the healing effect and to keep Divine Spears' CC up for the necessary time without it being too long (since it's not recastable) or too short (locking it into a double animation), and max efficiency to keep you casting under most conditions.

Edited by Autongnosis
added an alternative build
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Thanks for the input guys. I completely left range out of my build. But is efficiency really that important for Nezha? I was under the impression that I should prioritize duration over efficiency to minimize the energy drain of his first ability while simultaneously allowing my flames and spears to last longer.  

 

Edited by GreatAuk
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31 minutes ago, GreatAuk said:

Thanks for the input guys. I completely left range out of my build. But is efficiency really that important for Nezha? I was under the impression that I should prioritize duration over efficiency to minimize the energy drain of his first ability while simultaneously allowing my flames and spears to last longer.  

 

Well in my Example flames form 1 last 13.6 seconds and spears impale for 16.7 Seconds i think thats more than enough. and for lowering the Drain you got a drain of 2.24 in your build and my example build has 2.34 drain. The diffrence is marginal and shouldnt hinder you since you cast for 5% cheaper.

As for the Build Posted by Autogenesis, its more uttility based with lower damage and Duration but encourages you do cast more often(probly the 4 because 1 is a toggle, 2 is situational+hits multi-targets and 3 is a buff casted once every maybe 1-2 min).

Personally i think you can go both of the Builds and still get your needs satisfied(as you want to use every abillity) but now it depends on you if you want to CC longer with 4 and wanna deal higher Damage or you want to be able to be more spammy ;)

Choice is yours :D

Edited by Cruelitas
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6 minutes ago, GreatAuk said:

This may be a better build. I traded Power Drift & Maglev for Cunning Drift & Stretch, putting my power range up to 60%.

Jup i would consider it better than your First try. A bit less efficience and range than my suggested Build but yeah i think thats pretty solid but would replace Steel Fiber with Armored Agility(if you can) so you are real mutli-talent.

Edited by Cruelitas
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13 minutes ago, Cruelitas said:

Jup i would consider it better than your First try. A bit less efficience and range than my suggested Build but yeah i think thats pretty solid but would replace Steel Fiber with Armored Agility(if you can) so you are real mutli-talent.

I considered doing this, actually. I wasn't too sure if I would need the extra armor or not, especially considering that Steel Fiber is my only defensive mod. I wouldn't know how well my third skill would perform in higher level missions, so I just left Steel Fiber on to be safe. Although I would prefer the movement speed from Armored Agility.

Edited by GreatAuk
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7 minutes ago, GreatAuk said:

I considered doing this, actually. I wasn't too sure if I would need the extra armor or not, especially considering that Steel Fiber is my only defensive mod. I wasn't how well my third skill would perform in higher level missions, so I just left Steel Fiber on to be safe. Although I would prefer the movement speed from Armored Agility.

According to the math you get 2838 HP on Warding Halo with Armored Agility vs 3365 HP on Warding with Steel Fiber. No you need to consider on what lvl you wanna play your Nezha, the round about 500 hp more less dont rly play a big role in late game(speaking of lvl 100+ enemies).

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5 minutes ago, Cruelitas said:

According to the math you get 2838 HP on Warding Halo with Armored Agility vs 3365 HP on Warding with Steel Fiber. No you need to consider on what lvl you wanna play your Nezha, the round about 500 hp more less dont rly play a big role in late game(speaking of lvl 100+ enemies).

Alright. I'll swap it out. Thanks so much for your help bro. Now it's probably a good time to get some shut eye :P

Edited by GreatAuk
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You build how u like it i myself have 3 load outs i use

loadout 1 is 299% power strength 145% range 135% efficiency

Divine Spears 65.00 power cost
1794.0 icone_penetration.pngpuncture
27.6m radius 1.5 sec power duration
and a 4000 warding halo absorb damage
 
loadout 2 is 1 with 239% power strength 235% range 135% efficiency
Divine Spears 65.00 power cost
1434.0 icone_penetration.pngpuncture
44.6m radius
1.5 sec power duration
and a 3200 warding halo absorb damage
 
loadout 3
Divine Spears
25.00power cost
1200.0 icone_penetration.pngpuncture
30.4m radius
1.5 sec power duration
and a 2675 warding halo absorb damage
 
i used loadout 3 for the tac alert and when its load energy loadout 1 and 2 is just changing 1 mod vitality to overextended
 
my nezha has 4 forma - - D v v v
 for me these all work extremely well just have to jump out of the way when the halo goes down with load out 1
 
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