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Hotfix 18.6.2


DE_Adam
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Conclave Changes

  • The Soaring Strike Conclave Mod can no longer be used with the Zhuge.
  • Braton series damage has been increased in Conclave.
  • Boltor Prime damage has been reduced in Conclave.
  • Gorgon series damage has been reduced in Conclave.
  • Karak series damage has been increased in Conclave.
  • Soma series damage has been reduced in Conclave.
  • Dera series damage has been reduced in Conclave.
  • Supra damage has been reduced in Conclave.
  • MK 1 Kunai damage has been increased in Conclave.
  • AkZani damage has been increased in Conclave.
  • Attica damage has been increased in Conclave.
  • Zhuge damage has been decreased in Conclave.

Changes

  • Trinity’s Energy Vampire will no longer affect Inaros when in Sandstorm.
  • Adjusted the audio FX on the Dual Toxocyst.
  • Saryn’s Molt decoys will no longer be destroyed when Saryn enters a Nullifier bubble.
  • Improved the aspect ratio scaling for players using 21:9.
  • Damaged Mods acquired via the new-player experience are no longer tradeable.
  • Various visual adjustments were made to the Grineer Underwater Sealab tileset’s underwater portions.

Fixes

  • Fixed an issue preventing Staticor research in Dojos from completing for players that started research in between a February Hotfix.  Clans in this specific circumstance (there were a finite amount) will now only need to donate one Tellurium to Staticor research in order for research to begin.
    • All improperly Niatain extract lost during Staticor construction has now been refunded to the Clan Vault.
  • Fixed incorrect positioning of the Zhuge's custom tassel.
  • Fixed some audio FX not playing properly for the Braton.
  • Fixed the Angstrum not playing the proper audio FX when charging up.
  • Fixed weapons with alt fire being usable during Inaros’ Sandstorm.
  • Fixed enemies that have their positions ‘painted’ not properly updating on Client’s minimaps.
  • Fixed Focus Powers consuming the Energy Conversion Mod’s buff.
  • Fixed Inaros’ Scarab Swarm not healing Sentinels.
  • Fixed the Staticor’s charged shot harming enemies while in Limbo’s Rift Walk.
  • Fixed an error that would occur when an enemy is killed via melee channeling.
  • Fixed Inaros’ Devour not being able to consume enemies below his position.
  • Fixed Kavats not having the proper horrifically painful struggle animations when the life drains from their eyes as players set them on fire.  You monsters.
  • Fixed the Imperator Syandana sitting high on the neck of many Warframes.
  • Fixed some languages not getting proper subtitles.
  • Fixed an issue causing Emojis to not properly resize themselves when resizing the chat window.
  • Fixed Inaros’ Scarab Armor buff persisting through death.
  • Fixed players being able to escape the landing craft by wall-climbing through certain areas.
  • Fixed Inaros starting at 0 shields when using an Archwing.
  • Fixed energy trail visual FX on melee weapons not properly displaying at the start of a Mission when entering a Mission with only a melee weapon equipped.
  • Fixed a typo that would appear in Mirage’s Quest subtitles.
  • Fixed an error that could occur in the Jordas Verdict Trial when player die in out-of-bounds locations.
  • Fixed Captain Vor’s beam visual FX not displaying properly in the tutorial Mission.
  • Fixed players not properly being returned to their Landing Craft holding the Operator at the final stage of the Second Dream Quest.
  • Fixed Syndicate Missions appearing on Mission Nodes that are unlocked via a Quest, such as the Moon.
  • Fixed a memory leak that related to Icicles on Ice Planet tilesets.
  • Fixed the Convergence countdown timer being slightly out of sync with the buff display countdown timer.
  • Fixed a grammatically incorrect Ordis subtitle.
  • Fixed the Extraction marker appearing in Extermination Missions before all enemies have been slain.
  • Fixed an error caused the Second Dream Quest to not complete after the final cutscene in the Landing Craft.
  • Fixed an error causing a loss of functionality after returning to their Landing Craft from a Mission with an Active Quest.
  • Fixed an error that would occur in the Missions Rewards drop table at the End of Mission screen when aborting a Mission.
  • Fixed various localization issues.

     

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