TheLexiConArtist Posted March 31, 2016 Share Posted March 31, 2016 *At least unless partied. Fixed patch notes. So how about that boss with millions of effective health, flies around erratically with a small, only temporarily open hitbox, and heals itself for large amounts of health regularly while you're trying to land enough hits to whittle away that impressive health stack? Jesus christ, you're throwing a tougher-than-Raid-levels version of Vay Hek at us and saying we should be able to even attempt it with 1/4-1/8 the squad. Sure the mechanics are different, but I think I'd have a better chance trying to solo the damned Raid version than trying to get the bastard to stop flying around and get into the mech already. I fear for Augmented Armour/Shields and Enhanced Elemental/Physical assassinations in the future. Link to comment Share on other sites More sharing options...
WolfTitan Posted March 31, 2016 Share Posted March 31, 2016 I spent 15 minutes using Boltor Prime on today's boss (Vay Hek) and only got his heath down by only 5%. I would imagine that soloing this boss would use up tremendous ammo/health refills and take a few hours to kill. I'm against Level 100 bosses. Link to comment Share on other sites More sharing options...
Teloch Posted March 31, 2016 Share Posted March 31, 2016 (edited) Done that one in a duet. My loadout was: rhino p, soma p, aksomati, war, deathcube with vulkok, 85% maduai my teammate's loadout: 99% resist trin, soma p, synoid gammacor, glaive prime, huras kubrow. We cleared out the 'mobile' phase (before entering the final arena) in 5 minutes and 20 seconds. The showdown phase took about 5 minutes in total when the "turkey" form lasted for ~2 minutes. I dropped on my arse only once - shortly after reviving the other guy in front of a rampart. We were rewarded with a vazarin lens. Does it sound as something hard? Update: carried 3 groups with the mentioned loadout already Edited March 31, 2016 by Teloch Link to comment Share on other sites More sharing options...
EvilChaosKnight Posted March 31, 2016 Share Posted March 31, 2016 Melee only boss fight vs Vay Kek. I... I don't want to think too much about it. Link to comment Share on other sites More sharing options...
Daizenguard Posted March 31, 2016 Share Posted March 31, 2016 I gave up on this one, which I've never done before. I just don't see how it's worth the effort at all, especially since I just KNOW I'll get the 25 cores anyway. What a joke of a boss. Link to comment Share on other sites More sharing options...
bad4youLT Posted March 31, 2016 Share Posted March 31, 2016 I just beated lvl 100 vay hek , wasint much of the chalange Link to comment Share on other sites More sharing options...
Tenno-nymous Posted March 31, 2016 Share Posted March 31, 2016 Might aswell skip it lol. Link to comment Share on other sites More sharing options...
TheLexiConArtist Posted March 31, 2016 Author Share Posted March 31, 2016 Well, I went back in on public and killed him, and given that I did so right after posting the OP it marks a roughly 30 minute slog that probably would have taken 10 times longer if not for Vay Hek's flying phase in the final area getting stuck in one spot in the cliff face so we at least had a better time of actually landing reliable hits in the time we did have, and he didn't get a chance to heal off his troops. Bosses with temporary vulnerability, damage caps and regenerative health don't mix with hyperscaled EHP. Any other boss and this likely wouldn't have been quite so problematic. But that's just an Energy Reduction. What next, Melee Only Lephantis? Raptor? Vay Hek again? I'm not even sure you can tag Hek's hitbox with melee, lord knows I've tried while my sleep arrows still worked on him. Augmented shield Alad? Well, a Mag can probably at least make that one manageable, but we shouldn't have a mandatory warframe, should we? This needs to be benched until Damage 3.0 shows up with (hopefully) an enemy scaling change to stop this sort of issue. Some bosses only work at the level and stats they're made for, and with full freedom of player choice with regards to what they bring to bear against them. Link to comment Share on other sites More sharing options...
LazyKnight Posted March 31, 2016 Share Posted March 31, 2016 My group killed it (just a random pug), but I do not think anyone in the group went into it unprepared (3 Inaros with 3x corrosive projections and I think an Ash with energy siphon). That boss was durable to say the least, and shooting a flying turkey is sorta of humiliating... Anyway, if this type of sortie is in game it should give a disclaimer that you need top end guns to deal with it. It's not like there was energy to use Warframe powers or whatever. Link to comment Share on other sites More sharing options...
-Temp0- Posted March 31, 2016 Share Posted March 31, 2016 That's what you get when the devs listen to the people who cry "too ez, we deserve... a ... challenge!". Now have your giant a** bulletsponge boss of lvl 100, enjoy your nothing. *sarcasm off* Link to comment Share on other sites More sharing options...
MyTagforHalo Posted March 31, 2016 Share Posted March 31, 2016 Yeah, with a group of four we only got it down about 1/3rd of the way before he went and healed back to full. Corrosive projection shouldn't be required to complete a mission. I dont care if it takes a inventory of ammo plates to beat something, it shouldn't be capable of then healing itself back to max health -.- Especially seeing as sorties are often match made, and you cannot expect people to bring it (or even own it) Link to comment Share on other sites More sharing options...
EmptyDevil Posted March 31, 2016 Share Posted March 31, 2016 He wasn't that bad. The worst part is his mobility, we need a way to ground him and render him vulnerable for a time. Link to comment Share on other sites More sharing options...
Grimlock84 Posted March 31, 2016 Share Posted March 31, 2016 This boss wouldn't be half bad if he did'nt heal through all of the damage. seriously i learned how to glitch out teh last flying part so he skips right to terra frame and still couldn't get him below 50% health because if an enemy stays near him for just a couple of seconds he'll outheal the last 3 minutes of damage Link to comment Share on other sites More sharing options...
Askannon Posted March 31, 2016 Share Posted March 31, 2016 It doesn't help that this beast is immune to corrosion-procs and even a Hek with around +7k corrosion deals maybe 50-60 krit dmg per bullet (standing right besides him) at best. Link to comment Share on other sites More sharing options...
Old_King_Belgothia Posted March 31, 2016 Share Posted March 31, 2016 Welp, that was the dumbest boss fight yet. It's everything wrong with WF's bosses X100. Outhealing DPS by a huge margin, invincibility modes, 99% hitbox is invincible, never-ending non-boss enemies (why can't we hack them out for a short while?), multiple stages that serve no purpose other than to just waste the player's time. Season 6 worst season on its first day. Congrats. I'm not saying it's impossible - I went in with 1 friend. Guess I'll have to party it up with 4 people I know now. Could've done a raid in the time I wasted on it, though. Link to comment Share on other sites More sharing options...
(PSN)Lord_Gremlin Posted March 31, 2016 Share Posted March 31, 2016 I've read lvl 100 Vay Hek, but I'm pretty sure if you do assassination on Earth with 4 people with maxed gear he spawns as lvl 100. He's impossible to kill with melee only, but can be killed. I know I fought lvl 100 Vay Hek several times on Earth. I don't do that now ofc, it's not fun. Link to comment Share on other sites More sharing options...
phoenix1992 Posted March 31, 2016 Share Posted March 31, 2016 I also was able to kill him. But. Invulnerability on level 100 boss is totally not something "fun". Link to comment Share on other sites More sharing options...
notlamprey Posted March 31, 2016 Share Posted March 31, 2016 ...and here I was, wanting to be happy that the dreaded "level 100 Juggernaut" problem had been remedied. Little did I know, DE just replaced that problem with another one. Embarrassing. It's like they're just throwing everything at the wall to see what sticks. That isn't how it's done, people. Link to comment Share on other sites More sharing options...
Relentless.Zen Posted March 31, 2016 Share Posted March 31, 2016 (edited) i like the new "feature" about sorties... its been to long with the easy going sorties. Guys thats stuff for highmr players. if you cant deal with it, dont do it. I could also start crying that t4surv at 60min+ gets really hard. But i dont do. U know why? Nobody forces me to do it ;) €dit: ah by the way: Yes i had fun in the last sortie. Grab some good friends and enjoy the game! <3 2nd €dit: Banshee is a must have here. The terraframe is down in under a minute! Also get a blessin trin, well it costs a lot of energy restores, but at least u all dont die. Edited March 31, 2016 by -S-O-Kranker Link to comment Share on other sites More sharing options...
JohnViande Posted March 31, 2016 Share Posted March 31, 2016 - Went in a pub, we spent 30-35 minutes emptying our clips on vay hek while trying to kill everything before it could regenerate him => everybody left because too frustrated and the boss still had 100% of his health. - Went solo with Loki and a Tonkor => took 5 minutes, he didn't stand a chance You actually don't need to bother with the other units if you just shoot at him every time he lands (provided you have a Tonkor of course, even the Vaykor Hek I had before didn't get me far). Link to comment Share on other sites More sharing options...
EvilChaosKnight Posted March 31, 2016 Share Posted March 31, 2016 Yep, basically go meta or go home boss fight. No fun allowed, folks! *This advertisment is sponsored by the Anti-Fun Police. Sign up today for a free bundle of Tonkor, Loki and War! Link to comment Share on other sites More sharing options...
rawr1254 Posted March 31, 2016 Share Posted March 31, 2016 Was nothing wrong with this lv 100 boss fight. If you dont know HOW to kill the regular Hek on Earth then yea you're probably gonna run into a problem. He heals from other enemies in the vicinity so if you're only focusing on Hek you'll have a problem. If you bring your Boltor Primes and your Somas (TO A LV 100 ENEMY REGARDLESS OF IT BEING A BOSS) you're gonna have a problem. Bringing someone to slow him a bit is a good idea. Also to all you Wonder Rhinos using roar can do wonders for your damage(2.00 on ui = 200% dmg buff which also = what Molecular Prime buffs so USE ROAR) I'd also suggest a high damage weapon ie Zhuge, Hek, Tigris, maybe even a sniper. Tl;dr a high lvl boss is not a problem at all. We have lv 100 raid bosses. And no, dont get on me about it being an 8 man raid cause you can finish it with 4 and it only takes 4 CP to hit 100% armor reduction Link to comment Share on other sites More sharing options...
-Temp0- Posted April 1, 2016 Share Posted April 1, 2016 Yeah another 4 cp 4 rhino/nova combo for the win. So much for that. Link to comment Share on other sites More sharing options...
RedFoxVT Posted April 1, 2016 Share Posted April 1, 2016 Can we just all agree that Vay Hek in general needs a serious rework. There is so much wrong with his bossfight it physically hurts me to look at it. Link to comment Share on other sites More sharing options...
Vohim Posted April 1, 2016 Share Posted April 1, 2016 (edited) 35 minutes ago, Yuri_Treychenko said: Can we just all agree that Vay Hek in general needs a serious rework. There is so much wrong with his bossfight it physically hurts me to look at it. definetly this even without the sortie he is the most hated boss in the game with the exception of people running specific warframes and specific loadouts such as loki , not only is hek a bullet sponge but he has a 4 pixels wide hitbox wich rotates while hovering and rotating midair and is invulnerable most of the time, sadly i wasnt lucky to run with a party with one of the chosen warframes and my party gave up after an hour as it took 50 minutes just to defeat him on flying form he has too much of everything, mobility, armor,hp, invulnerability, heal, energy drain, passive attacks Edited April 1, 2016 by Retepzednem Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now