(PSN)compliantj5k Posted April 2, 2016 Share Posted April 2, 2016 Anyone else think the syndicate AI needs rework to have a little more tact when it comes to fighting and instead of just shooting up enemies with their cheap guns and making them aware that we are here and setting off alarms, shouldnt they only attack if enemies attack and/or when we attack? Maybe its just me Link to comment Share on other sites More sharing options...
(PSN)skullblits69 Posted April 2, 2016 Share Posted April 2, 2016 You can order them to stay at a location Link to comment Share on other sites More sharing options...
Hypernaut1 Posted April 2, 2016 Share Posted April 2, 2016 (edited) If you care about stealth just use the context menu to make them stay behind and go solo Its not like they're any less stealth than a random pug anyway. Edited April 2, 2016 by Hypernaut1 Link to comment Share on other sites More sharing options...
(PSN)compliantj5k Posted April 2, 2016 Author Share Posted April 2, 2016 Yea i realize that you can make them stay behind but then whats the point of them being there to begin with again this is just me Link to comment Share on other sites More sharing options...
(PSN)skullblits69 Posted April 2, 2016 Share Posted April 2, 2016 To help new players. If i wanna stealth i do a none syndicate mission Link to comment Share on other sites More sharing options...
Freezing-Dragon Posted April 2, 2016 Share Posted April 2, 2016 If you want stealth - don't bring them, order them to stay behind. If you want to go 'offensive' - bring them and you use them as a 'meat shield' or a distraction.. Muahahhahaha! KILL THEM ALLLLLLL Err.. No no.. Not all them...? 'unless you 'hate' them bots of course..' Link to comment Share on other sites More sharing options...
Hesyol Posted April 2, 2016 Share Posted April 2, 2016 Yeah they are really useless in spy missions. But can help a bit in defense\sabotage missions when you need to distract enemies from something. As an additional challenge, I try keep them alive for whole mission and that can be quite hard sometimes... Link to comment Share on other sites More sharing options...
eveofmana Posted April 2, 2016 Share Posted April 2, 2016 (edited) they do need a slight touch in there combat code, anything that gets close enough to give them a hug makes said lackey unable to fight, they literally stop attacking until the said threat is removed from there personal space. so if they do get touched for this, you may as well adjust em and have them hold back until you engage or are engaged. Edited April 2, 2016 by eveofmana Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted April 2, 2016 Share Posted April 2, 2016 they could use a slight AI tweak, but their damage is fine. Perrin Snipers and New Loka's Castanas throwers are excellent at taking out trash mobs. Link to comment Share on other sites More sharing options...
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