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Syndicate AI


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Anyone else think the syndicate AI needs rework to have a little more tact when it comes to fighting and instead of just shooting up enemies with their cheap guns and making them aware that we are here and setting off alarms, shouldnt they only attack if enemies attack and/or when we attack?  Maybe its just me 

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If you want stealth - don't bring them, order them to stay behind.

If you want to go 'offensive' - bring them and you use them as a 'meat shield' or a distraction..

Muahahhahaha! KILL THEM ALLLLLLL Err.. No no.. Not all them...? 'unless you 'hate' them bots of course..'

 

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Yeah they are really useless in spy missions. But can help a bit in defense\sabotage missions when you need to distract enemies from something. As an additional challenge, I try keep them alive for whole mission and that can be quite hard sometimes...

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they do need a slight touch in there combat code, anything that gets close enough to give them a hug makes said lackey unable to fight, they literally stop attacking until the said threat is removed from there personal space.  so if they do get touched for this, you may as well adjust em and have them hold back until you engage or are engaged.

Edited by eveofmana
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