[DE]Megan Posted April 13, 2016 Share Posted April 13, 2016 (edited) Hotfix 18.8.2 Additions • Added a Zoom hint in the Sniper scope HUD to aid players on how to magnify the zoom mechanic. Conclave Changes & Fixes • Reduced the Dual Toxocyst’s ‘excited’ fire rate from 500% to the intended 150% in Conclave. • Fixed a script error when casting Oberon’s Reckoning in Conclave. • Fixed moving shipping crates pushing players out of the Corpus Ship level tileset in Conclaves. • Fixed a hole in the Grineer Settlement tileset map in Conclaves. Changes • Machete Wraith is now tradable! • Removed unnecessary Ordis lines prompted in your Liset. • Decreased the rumble amount on controllers when continuously firing the Atomos, Gammacor, Glaxion, and Amprex.• Changed the damage radius of hull breaches in Corpus tilesets to affect the entire room, not just a small area near the breach. Fixing in another Hotfix. • Tweaked hit points on some enemies for better decapitation or dismemberment. • Improved login screen loading for less hitches. • Improved loading screen, join in progress, and relay performance for smoother transitions. Please note that to launch these improvements we ask players to run the Cache Optimizer in the launcher: Fixes • Fixed Life Support drops hovering above the ground. • Fixed several rare freezes that could occur on quad-core systems. • Fixed Recent Players list always being in random order. • Fixed Hyekka’s hitting twice per lunge causing potential one-shot kills. • Fixed viewing incorrect Leap Damage numbers when previewing Melee weapons. • Fixed being able to contribute more than what is available in the Clan Dojo Vault. • Fixed hearing the Soma firing sound throughout the level even when fired from another player. • Fixed incorrect enemies spawning on faction specific tilesets. • Fixed the Mios and Lacera whip going invisible when meleeing immediately after switching weapons. • Fixed the Mios and Lacera whip spazzing around erratically when switching weapons after performing a Quick Melee attack. • Fixed Sentinel kills not counting toward the Sacred Vessel progress in the Sands of Inaros quest. • Fixed claimable Foundry items appearing as the same color as the Lisets interior. • Fixed dark lighting in certain Grineer Galleon tilesets. • Fixed the Menu being obscured while an Operator ability is active. • Fixed overlapping UI elements in Interception missions. • Fixed elevator doors displaying as black. • Fixed being able to hack panels out of order in the Mastery Rank 5 Test. • Fixed Banished enemies being able to hack terminals in Interception missions. • Fixed Inaros appearing transparent after reviving. • Fixed Maroo’s name not being translated in the Bazaar. • Fixed UI elements disappearing if HUD scale is greater than 50%. • Fixed Manic’s spawning before the terminal has been hacked in Cephalon Suda Survival missions. • Fixed the chat icon displaying as ‘T’ even when bound to another key/button. • Fixed the TennoGen Kaiju Chroma helmet being unsymmetrical with certain weapons and stances. • Fixed arrows being misaligned on bow weapons while invisible. • Fixed the Kaszas not having its unique combo attacks. • Fixed a hole in the map in certain Void tilesets. • Fixed Mag’s Bullet Attractor targeting Corrupted Vor’s head making it difficult to defeat him due to his stomach weak spot. • Fixed a client /host replication issue on orbs for Moon puzzle rooms. • Fixed the Staticor firing in place of a held Mobile Defense Datamass if a host migration occurred. • Fixed being aborted from a special requirement mission (Melee only, etc.) during the mission countdown if a player joined who did not meet the requirements. • Fixed a case where every 8th pick up obtained wouldn't produce a HUD message. • Fixed Energy Conversion and Health Conversion mods occasionally skipping a pickup. • Fixed various localization issues. • Fixed Inaros’ diorama missing his cloth attachments. • Fixed missing death animations on Leech, Mine and Sapping Ospreys. • Fixed not receiving a Specter Blueprint after completing a Rescue mission. • Fixed Client’s seeing disappearing Simulor orbs. • Fixed Teshin’s Relay lanterns having no flame animation. • Fixed Interception capture circles growing/shrinking very roughly for Clients. • Fixed a script error when closing a chat tab during a mission. Edited April 14, 2016 by [DE]Megan Link to comment Share on other sites More sharing options...
-BM-Mitz Posted April 13, 2016 Share Posted April 13, 2016 (edited) Wish the Banshee skin was this week at least. We already were told that Volt/Mag weren't coming this week so I was hopeful. Edited April 13, 2016 by Major_Phantom Link to comment Share on other sites More sharing options...
-NR-Dabears Posted April 13, 2016 Share Posted April 13, 2016 (edited) Is the amount of the conclave dailies still supposed to be only 4-5 instead of the normal daily 6 or did I miss something? The Celestia Syandana also is kinda "hovering" with some Warframes. I had those problems with the Prototype skin and Ash Prime. Anyway, thanks for the bugfixes! :) Edited April 13, 2016 by -NR-Dabears1337 Link to comment Share on other sites More sharing options...
-juLy- Posted April 13, 2016 Share Posted April 13, 2016 3 2 1... Hotfix! Link to comment Share on other sites More sharing options...
--BFG--SpinNaker Posted April 13, 2016 Share Posted April 13, 2016 Thanks for the update! :) Link to comment Share on other sites More sharing options...
Raniu Posted April 13, 2016 Share Posted April 13, 2016 (edited) YES!!! 1 hour ago, [DE]Megan said: Fixed the Mios and Lacera whip going invisible when meleeing immediately after switching weapons. Awesome fixes, DE! <3 1 hour ago, [DE]Megan said: Fixed a client /host replication issue on orbs for Moon puzzle rooms Fixed Energy Conversion and Health Conversion mods occasionally skipping a pickup Also, Still no fix for Staticor (still) occasionally not firing projectiles. Hope it gets fixed in the next... polished... update! Edited April 13, 2016 by Raniu Link to comment Share on other sites More sharing options...
Prime Posted April 13, 2016 Share Posted April 13, 2016 optimizing ^^ Link to comment Share on other sites More sharing options...
KingTaro Posted April 13, 2016 Share Posted April 13, 2016 Awesome. Link to comment Share on other sites More sharing options...
Annoying_killah Posted April 13, 2016 Share Posted April 13, 2016 Neat. Link to comment Share on other sites More sharing options...
Archwizard Posted April 13, 2016 Share Posted April 13, 2016 1 minute ago, [DE]Megan said: • Fixed Banished enemies being able to hack terminals in Interception missions. Friggin' finally. Link to comment Share on other sites More sharing options...
Rodox2 Posted April 13, 2016 Share Posted April 13, 2016 Link to comment Share on other sites More sharing options...
JIMMY-ZEPP Posted April 13, 2016 Share Posted April 13, 2016 Oo uooouuu Link to comment Share on other sites More sharing options...
Vuko55 Posted April 13, 2016 Share Posted April 13, 2016 COOLIO Link to comment Share on other sites More sharing options...
TonnoTuna Posted April 13, 2016 Share Posted April 13, 2016 3 minutes ago, [DE]Megan said: Tweaked hit points on some enemies for better decapitation or dismemberment. Delicious Link to comment Share on other sites More sharing options...
Nodulous Posted April 13, 2016 Share Posted April 13, 2016 Woop!! Link to comment Share on other sites More sharing options...
Vevy Posted April 13, 2016 Share Posted April 13, 2016 Good Link to comment Share on other sites More sharing options...
sotvrna Posted April 13, 2016 Share Posted April 13, 2016 No Banshee skin. I cry ;w; Link to comment Share on other sites More sharing options...
naheleduskwalker Posted April 13, 2016 Share Posted April 13, 2016 Can we please for the love of god get a buff to the Mutalist Cernos already? And a fix to it's cloud. Link to comment Share on other sites More sharing options...
Zetsu.Kyoshi Posted April 13, 2016 Share Posted April 13, 2016 Thanks for the update! Link to comment Share on other sites More sharing options...
Oranji Posted April 13, 2016 Share Posted April 13, 2016 (edited) Really appreciate the hotfix as always. Was hoping to get a fix on the following: Celestia Syandana's rays are only visible to other players during missions but not on relays. Deluxe Banshee skin is still missing from the market. Staticor still has a chance to not fire at all during missions. LIMBO Edited April 13, 2016 by Oranji Link to comment Share on other sites More sharing options...
Sorath84 Posted April 13, 2016 Share Posted April 13, 2016 Thanks for the patch and hotfixes! Never really used the Warframe forums much before, and rushed to make cropped screenshot of the pre-patch red text. Sadly, it seems I was beaten to it, haha. Link to comment Share on other sites More sharing options...
FrostedMike Posted April 13, 2016 Share Posted April 13, 2016 Am I the only one that the updating is extremely slow than usual? I have like 15 KB per second when it's usually 1-2 MB per second... Link to comment Share on other sites More sharing options...
LogenVos Posted April 13, 2016 Share Posted April 13, 2016 10 minutes ago, [DE]Megan said: • Fixed Hyekka’s hitting twice per lunge causing potential one-shot kills. Finally! Link to comment Share on other sites More sharing options...
Shuuro Posted April 13, 2016 Share Posted April 13, 2016 May possibly need a look into this Link to comment Share on other sites More sharing options...
-THUNDERG0D- Posted April 13, 2016 Share Posted April 13, 2016 Any newus of new update ... Link to comment Share on other sites More sharing options...
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