You are right, we are going to go in circles that way, so let's try to make a compromise. But I do have a suggestion for the Tailwind/Divebomb power one, holding the power makes the Divebomb charge in that direction and stops momentum once it hits something, while pressing crouch after or during a tailwind say for about 10 seconds causes Zephyr to dive straight down but doesn't angle if you have momentum like it does now, and hitting a surface with either version creates a shockwave and stops mo