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[DE]Rebecca

Coming Soon: Devstream #73!

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Hello DE
 I first off want to say I really love this game you've made and how you've allowed us to have a hand in shaping it as it grows. I've logged in many hours and fed in more money for plat than I can honestly recall in the last few years. I've had moments where I was pissed at this game but I've never hated it. I have tried to make most of my forum posts be constructive even if I lack some of the elegance to my manner of speech that others have. Anyway enough of my rambling and to some questions and suggestions I have.

#1- Companion Commands - with Kavats coming soon much to my delight, I think it's about time a Companion Command system be put in place. All to often Shade cloaks me when I'm no longer around enemies or carrier will shot an enemy I'm sneaking up on, or kill an enemy I'm attempting to Devour... My kubrow will roar at one enemy rather than a group. I think a simple system of Toggling their auto attacks on and off , and commanding them to use their primary or secondary abilities with a cool down would be a great addition. I mean they are Trained right ?

#2- Unarmed Melee - During Pax someone asked about Rhino Punching and Rebecca talked about the Unarmed stance during the escape from the Zanuka Hunter. I really think that Unarmed Melee should be a permanent ability. Mesa has a Passive that gives her a buff when no melee weapon is equipped ... Well what if you run out of ammo or need to break a lot of crates?

#3- Daggers/Dual Daggers/Gun-blades - I think we could use some more single Daggers, More Dual daggers and more stances and more Gun-blades with more stances.
These are weapons that don't have much variety to them and could use some.

#4- Staff/Pole-arm - Honesty I can't even tell the difference , the weapons look the same the stances all look and feel the same. These weapons I think need a Rework. First off Staves should be given long sweeping and vaulting attacks, Pole-arms given attacks that more use chopping or spinning moves. I think a Spear type should be added with lunging and swiping moves. If it's blunt , it's a staff, if it's bladed on the sides or at both ends it's a pole-arm, and if it's bladed at one side it's a spear.

#5- Glaive - The Holding mechanic ... Well I think it's needed for it's use in quick melee But I think if you Equip the weapon in hand you should just use the alt fire button to throw it... Same for the Whip Swords like Mios

#6- Alt Fire - Like mentioned in the previous point Alt Fire doesn't get lots of use. What with the wide array of weapons each one could have an Alt Fire, even if it's as simple as firing a single shot on a burst weapon or switching it to a different element or shot type.

#7- Quick Fire - Can we get something Like quick melee but for your guns when Melee is equipped?
Like changing the Quick melee button to fire your secondary weapon from the hip while your melee weapon is in your hand?

#8- Void & Derelict DropTables - They need to be changed. We don't have an ETA on the 'destruction' of the void yet, so in the mean time we need to have these drops fixed.
Namely the Keys and Cores. T1 and T2 Keys should ONLY come from Planet rewards and NOT void Rewards, T3 and T4 Should be the only Rewarded Keys from void missions and then only in T1,T2,and T3 AND again only in Rotation A or B. Cores Should be a Rotation A ONLY. Resources should be a rotation A drop ONLY.  Forma should be a Roation A or B drop ONLY, PreBuilt Forma Should be a Rotation B and C reward for T3s and T4s.
Derelict Tables need to have Everything but T3,T4Keys, M.Alad V Cords, and Prime parts Removed from the Drops. The Derelict tables would be a great place to give a rare chance at getting Vaulted Prime parts for getting to Rotation C.

#9- Replaying Quests - Yeah this should be as simple as walking over to the codex and turning the quest on again.

#10- UMBRA - I like many as I'm sure you know are ever so curious and a bit upset that Excal Umbra was announced in the last 1/3 of last year and we know just as much now as we knew then. I recall Excal Umbra was supposed to be just the first in a line of Umbra frames. So basically if we could just get some solid answers about when or if it's coming or anything rather than just dodging the question with I dunno or still working on it ... that would be grand.

Edited by Dragonofdarkness13
Forgot a point
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Just wanted to say thanks for the upcoming butterfly frame, as a female player I usually feel very under represented, my favorite frame is Valkyr and wished she had options to make her a bit more feminine to reflect my personal tastes. I hope to see more elements like these in the game for the future, I understand "girly" isn't for everyone but I'm glad that there are options for those that like it. I literally jumped up and screamed when I saw the butterfly frame announced at PAX.

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Looks like I have something to watch this Friday again :P

Can't wait for U19. HOPE it turns out good.

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Nice! I think I already know the basic timeline for U19, but will the CineQuest in U19 (The War Within) be any longer than the Second Dream? I would like a nice long quests with more cinematics.

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In Spy Alert that requires 3 vault, if one person screw up, can another person outside the vault reset the alarm or something?  Currently, everyone just do spy solo because 1 random screwing up will fail the mission.  While we don't want to punish solo-ing, we want to make teamplay less frustrating and more welcoming.  

It's also awkward that in team spy, 1 person go in and 3 people just afk.  It'd be cool if the 3 people outside the vault can do something to help.   It'd also be a nice way for player to help their friend practice spy without just outright doing it for them.

 

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Updates on Ash and Banshee's reworks? I feel those were simply forgotten. Ash specially, since the last time you guys evem mentioned it was at the year's first stream.

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With the new Butterfly frame, and her "become tiny and fly around the normal map on some sort of archwing prototype mode" comes the big question.

When is zephyr going to get some love? (and by that i mean rework, or at least a buff)

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There was recent mention of unarmed melee.  Is there a chance that this can become something of a weapon in itself?  Stances are a given.

What would the configurability be like for unarmed melee?  Could we equip melee mods onto it?  Will this be able to be levelled up like melee weapons?  Will there be entirely new mods used for unarmed?  Will your equipped warframe affect how unarmed works?

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I have a question about Lunaro. It clearly got the attention of everyone, PvE and PvP players alike, because it presents itself as a casual, yet competitive, game mode for Warframe, something involving sports if I'm not mistaken?

However, as much as it is a new thing and therefore it has to be tried and enjoyed (no sarcasm intended - novelty is what keeps a game alive, and I'm really attracted by new things), I was also worried that Lunaro would DRAIN the playerbase of PvP, instead of serving as the opposite, a more relaxed and friendly playground for PvE players to enkoy as they step into PvP. Some players even expressed their concern - or their desire - that Lunaro's debut becomes so successful that Conclave is ultimately buried, as they hoped. And that is what worries me.

So, what are you guys doing for PvP Conclave? Are you going to keep balancing things? Are you going to take it one step further, polish it and make it more challenging for hardcore players AND (most of all) less stressful for newcomers? Or are you tempted to just let it rot, like some players have predicted (or expressed their desire to see)?

Tl;dr version is what InV-igo asked.

3 hours ago, -InV-igo95862 said:

What are the plans for PvP? Is Lunaro a replacement for Conclave or something independent? How will it affect Conclavve?

Another question that I would like to back up is Phasedragon's question about Dojo duels and server side hosting instead of P2P. PvP players often experience how annoying can it be when somebody is the host but has a poor connection, is playing from a distant place, or is intentionally making the latency a living hell for everyone. I would love to hear from you, even just to know what's on your mind about this.

3 hours ago, Phasedragon said:

Could I ask about dojo duel rooms? These are so far behind the times, could they get some sort of update? At the very least, use conclave's snazzy balance, but there's a lot more potential for it in features like larger rooms for 2v2, 4v4, even 8v8! Dojo duels could be awesome, but they feel really left behind.

Also, I'm sure the sensitive topic of dedicated servers for pvp has been discussed internally, is there a public stance you can can take on this? What are your options? Is this an issue with coding time or with buying servers? Is there any chance that players could even host these servers themselves, if the latter?

Lastly, this is also a question I would like to hear you about.

2 hours ago, (XB1)JohnNortheast said:

Have DE any intent to make in Warframe something more e-sport like?

 

I have several other questions but I don't know if you will answer them, or think it's important to. Hopefully you will tell us more, but anyways here it goes!

- Are you planning to give every planet its own tileset? Do you think it would be a good idea to give every planet its own day/ngiht cycle as well? Different units could spawn at a different time of the day (e.g. Corpus tilesets would feature more proxies around at night)... just tossing an idea.

- Will Tennogen eventually include player designed weapons, instead of skins? A couple people come up with great ideas from time to time, and since you have already included some player designed content in the past, Tennogen could be a great platform for doing so again.

- Are you going to expand on the Operators' customisation, other than hairstyles?

- Will players discover more planets once you're done reworking / tweaking the existing ones? Also, will Pluto get his iconic heart stain instead of his blueish appearance?

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Would the team ever consider adding reticle/crosshair customization to the game? Compared to adding scopes that would require different levels of magnification, crosshairs seem like a fairly easy cosmetic addition. Some of the older Doom and Quake games come to mind as an example. Access to these custom crosshairs could be set up similarly to profile icons in the market. With a wide variety of options to choose from, and at a cost similar to profile icons, adding custom crosshairs might be a good way to change things up for the player, as well as introduce another platinum sink component to the game.

 

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Can I have primed chamber?

 

Just kidding, though are there any plans to release the mod to everyone? It's kinda ridiculous to have a mod priced at $1000.

Yeah, I want it badly

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I have a concept 4 a Conclave rework.. Disable all wepon modding ( Sry 4 my bad english BTW) and all warframe modding.. When you start a pvp game you will start with a Lato and Skana fx and then you can pick up lets say 9-10 wepons and power ups arround the map, there by giving the pvp a unreal/quake arena 3rd person shooter feel 2 it. This makes balancing way easier and i belive the pvp  will be way more fun. 

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hi all, are you going to do anything to shock to make it not so redundant?

p.s. when will the corpus get reworked?

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How's the undercover boss going? 

Also, will there ever be an update the remove necessary mods like Serration, Hornet Strike, Pressure Point?

With the Shadow Debt update, was the mod, Body Count, just a bandage mod, or will there be planned change to the melee counter to make Body Count not so necessary?

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