blackheartstar_pc Posted April 29, 2016 Share Posted April 29, 2016 2 new Aura mods that would be pretty cool. Beast Master and Mechanical Affinity. Beast Master increases all Kubrow and Kavats stats by 25%% at max rank. Mechanical Affinity adds +25% to all Sentinel stats. By all stats I mean Damage, Health, Armor, and Shields. Link to comment Share on other sites More sharing options...
Kaokasalis Posted April 29, 2016 Share Posted April 29, 2016 Sounds pretty good but theres just one major problem. They are both to specialized. It would be overall easier if it was just one mod that covered both Sentinels, Kavats and Kubrows. Link to comment Share on other sites More sharing options...
Ghost_1302 Posted April 29, 2016 Share Posted April 29, 2016 Good idea. Link to comment Share on other sites More sharing options...
Blood_Poppy Posted April 29, 2016 Share Posted April 29, 2016 (edited) Lotus Compassion = Increased Kavats, Kubrows, Sentinels stats for 25 % at max rank. Edited April 29, 2016 by Blood_Poppy Link to comment Share on other sites More sharing options...
venon23 Posted April 29, 2016 Share Posted April 29, 2016 i dont remember when was the last aura mod added into the game i think it was the sniper dmg but pff was so long ago Link to comment Share on other sites More sharing options...
DaftMeat Posted April 29, 2016 Share Posted April 29, 2016 26 minutes ago, Kaokasalis said: Sounds pretty good but theres just one major problem. They are both to specialized. It would be overall easier if it was just one mod that covered both Sentinels, Kavats and Kubrows. "Master Mastery" Link to comment Share on other sites More sharing options...
Wandering_Cyberdragoness Posted April 29, 2016 Share Posted April 29, 2016 Guardian's Reward? Link to comment Share on other sites More sharing options...
(PSN)EmilsTekcor Posted April 29, 2016 Share Posted April 29, 2016 personally I know someone who wants a beast master warframe and I think it would be cool if they were put together. Link to comment Share on other sites More sharing options...
Rehtael7 Posted April 30, 2016 Share Posted April 30, 2016 Too bad it doesn't make sentinels more useful. 25% more of each stat won't really keep them from dying. Link to comment Share on other sites More sharing options...
blackheartstar_pc Posted April 30, 2016 Author Share Posted April 30, 2016 (edited) Take into consideration adding Coaction Drift taking it to +40% then if more than one person is equipped with the Aura. That can go further if all 4 with Aura and Coaction. I really haven't seen a problem with Sentinels dying. Usually someone has went down and their Sentinel is destroyed waiting for a revive but I don't run 2+ hour survivals so I don't know how it goes that deep into it. Add Shield Recharge Rate o the list of boosted stats then. Edited April 30, 2016 by blackheartstar_pc Link to comment Share on other sites More sharing options...
Rehtael7 Posted April 30, 2016 Share Posted April 30, 2016 4 hours ago, blackheartstar_pc said: Take into consideration adding Coaction Drift taking it to +40% then if more than one person is equipped with the Aura. That can go further if all 4 with Aura and Coaction. I really haven't seen a problem with Sentinels dying. Usually someone has went down and their Sentinel is destroyed waiting for a revive but I don't run 2+ hour survivals so I don't know how it goes that deep into it. Add Shield Recharge Rate o the list of boosted stats then. Sentinels don't get revived. Once they die, they're dead for good unless RNG swings your way and Regen brings it back as soon as it dies. Also Coaction drift really isnt' as good as it seems. The bonus it provides is marginal at best. Link to comment Share on other sites More sharing options...
Cortanis Posted April 30, 2016 Share Posted April 30, 2016 I love the idea of really any aura mods being added at all. Only a handful of them get used and they didn't even cover all the bases in the first place. How about: A shotgun aura of some kind - Damage or reload speed? Launcher auras as well - again, damage or reload speed? Power auras - Additional range, power, or duration? Elemental auras - How about additional effects for elements? Like periodical procs for ice that slow enemies? Link to comment Share on other sites More sharing options...
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