gambino111 Posted June 17, 2013 Share Posted June 17, 2013 - Fixed Banshee Sonar "power in use" issue - Fixed Infested bosses disappearing after being damaged by Kestrel - Added Mobile Defense missions to alerts - Fixed Tower Exterminate keys sometimes resulting in Raid missions - Fixed elevator direction being reversed in Dojo builder UI - Fixed elevator textures in Dojo - Fixed elemental effects not outlining Dual Cleavers properly - Fixed Acrid darts not disappearing - Updated Bo unequip sound - Fixed Polearm not collapsing after performing a jumping melee attack - Improved collision detection on Polearm attacks - Fixed Polearm sometimes appearing blurry after attacking - Fixed Sentinels missing muzzle flash when attacking - Fixed Ignis and Flux Rifle showing a clip size of 1.$ in the arsenal - Fixed incorrect tooltip description for Snow Globe - Fixed sign-in reward UI showing 1 star when awarding coupon (consecutive sign-in count wasn’t actually affected) - Fixed gameplay crashes Link to comment Share on other sites More sharing options...
ClockworkSpectre Posted June 17, 2013 Share Posted June 17, 2013 Oh yeah, don't they also introduce 2 frames each update? They have, but I wouldn't count on them to maintain that pace. If they keep doing that I think they will run into some major power creep issues. Also, I think it is a bit unrealistic to expect that many more frames. Link to comment Share on other sites More sharing options...
kingfirejet Posted June 17, 2013 Share Posted June 17, 2013 (edited) They have, but I wouldn't count on them to maintain that pace. If they keep doing that I think they will run into some major power creep issues. Also, I think it is a bit unrealistic to expect that many more frames. The character cap should be 18-20 frames. I would be the happiest ninja ever. Edited June 17, 2013 by kingfirejet Link to comment Share on other sites More sharing options...
Excelize Posted June 18, 2013 Share Posted June 18, 2013 Great. You can tell they listen and pay attention to the players. All the bugs i've noticed are now fixed. Thank you guys Link to comment Share on other sites More sharing options...
Promozgly Posted June 18, 2013 Share Posted June 18, 2013 good Link to comment Share on other sites More sharing options...
nick-o Posted June 18, 2013 Share Posted June 18, 2013 I can do it without a problem or what do you mean? (Run, press "duck" -> slide, press "jump" -> flip, press "duck" -> slide again: Hurray!) @topic: Nice fix! yes I mean (Run, press "duck" -> slide, press "jump" -> flip, press "duck" -> slide again) Link to comment Share on other sites More sharing options...
MrStrongSemps Posted June 19, 2013 Share Posted June 19, 2013 - Fixed Banshee Sonar "power in use" issue - Fixed Infested bosses disappearing after being damaged by Kestrel - Added Mobile Defense missions to alerts - Fixed Tower Exterminate keys sometimes resulting in Raid missions - Fixed elevator direction being reversed in Dojo builder UI - Fixed elevator textures in Dojo - Fixed elemental effects not outlining Dual Cleavers properly - Fixed Acrid darts not disappearing - Updated Bo unequip sound - Fixed Polearm not collapsing after performing a jumping melee attack - Improved collision detection on Polearm attacks - Fixed Polearm sometimes appearing blurry after attacking - Fixed Sentinels missing muzzle flash when attacking - Fixed Ignis and Flux Rifle showing a clip size of 1.$ in the arsenal - Fixed incorrect tooltip description for Snow Globe - Fixed sign-in reward UI showing 1 star when awarding coupon (consecutive sign-in count wasn’t actually affected) - Fixed gameplay crashes hey theres a glitch i think where the reaper handle which looks like a pistol keeps on saying ash chassis just informing Link to comment Share on other sites More sharing options...
Phoenix86 Posted June 19, 2013 Share Posted June 19, 2013 Hope for a new update this friday since today there's livestream! Link to comment Share on other sites More sharing options...
Zoris Posted June 19, 2013 Share Posted June 19, 2013 THANK YOU FOR BANSHEE FIX!!!@!@! 111 ONE Link to comment Share on other sites More sharing options...
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