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Hotfix 18.10.5


[DE]Megan

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idunno, something seems off/strange about how Iron Skin looks now.
seems to persist through all colors.

http://i.imgur.com/AWgkyrQ.png
http://i.imgur.com/Eb1ai25.png
http://i.imgur.com/ufjNckO.png
http://i.imgur.com/5cdRfmD.png

not sure what it is, just all colors looks a bit strange. maybe it's the reflectivity. too 'perfect'/uniform perhaps? could be it, perhaps it needs a tiny bit of noise/specular to break it up or something.

(also noticed a bad looking stretch right in direct view of the camera when you use Fine Aim)
http://i.imgur.com/1x8M1VQ.png

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4 minutes ago, AgentScarlet said:

Rhino Prime's iron skin is customizeable now?! And Palatine Rhino has cool energy vfx instead of the fugly purple iron skin?!?! PRAISE DE!

Palatine's been like this for months now :P

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50 minutes ago, [DE]Megan said:


•    Blueprints dropped by Kela De Thaym will now be displayed as a “?” when picked up. 

 

I think this does not make any sense. Kela is only droping one blueprint, isn't she?

Edit: And other day, I see her blueprint drop seen as mod drop.

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26 minutes ago, Sanchico said:

http://imgur.com/VOfgn8S

 

This is just terrible. I know it shouldn't look great on low settings, but the previous version was way better. Now my Rhino looks just dirty.

It looks like you're using a very saturated yellow, hence why it looks so pasty-like. Have you tried to use more washed or grey-yellows via Orokin Colour Pallet instead?

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5 minutes ago, HalfDarkShadow said:

It looks like you're using a very saturated yellow, hence why it looks so pasty-like. Have you tried to use more washed or grey-yellows via Orokin Colour Pallet instead?

he's using the default color, notice the blue energy, gold skin

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12 minutes ago, Apoc001 said:

he's using the default color, notice the blue energy, gold skin

Ah, I didn't notice!
Hmm, maybe it's something to do with the colours options via Legacy Colours turned ON/OFF?
It just seems way to bright. Even if I turn my settings at the lowest, it doesn't seem to go that painty/pasty.

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1 hour ago, [DE]Megan said:

 

Changes

•    Improved the FX of the Ogris Napalm Nightwatch mod. 
 

New FX is much better. Can we get it to scale with damage mods now, and fix Heavy Caliber reducing accuracy by 98% on Ogris? 

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