Vuli Posted May 13, 2016 Share Posted May 13, 2016 47 minutes ago, AM-Bunny said: Honestly, he's mechanically identical to Excalibur, so besides a loincloth and some small stat bumps, I don't understand why people want him so badly... I believe you answered your own question hint: starts with loin and ends with cloth :D Link to comment Share on other sites More sharing options...
AM-Bunny Posted May 13, 2016 Author Share Posted May 13, 2016 3 minutes ago, Tendou_Souji said: Of course limbo would be undetermined... it's like he...hardly exists. He's definitely a difficult beast to tackle. I feel like he's on the dev's radar for changes, but they're unsure how to do so without ruining the core of his concept. Honestly, aside from a few tweaks, I've never seen any suggestions on this forum that have really struck a chord with me. Similarly, they felt his passive should be related to The Rift, but what could it be that wouldn't feel like part of a power? Like, they mentioned the possibility of him reloading faster or something while Rift Walking, but that would just feel like an addition to Rift Walk, not a passive. Honestly I sort of like the idea of a % chance to completely ignore an attack - sort of like a partial Rift Phase that can activate randomly. It might seem overpowered, but considering his kit, I don't think it's too much. Link to comment Share on other sites More sharing options...
(XBOX)The Repo Man151 Posted May 13, 2016 Share Posted May 13, 2016 1 hour ago, AM-Bunny said: Cool Stuff Did they mention anything about Solar Rails/Dark Sectors ? Link to comment Share on other sites More sharing options...
AM-Bunny Posted May 13, 2016 Author Share Posted May 13, 2016 Just now, (XB1)CFE Discord said: Did they mention anything about Solar Rails/Dark Sectors ? Nothing at all. Link to comment Share on other sites More sharing options...
(XBOX)The Repo Man151 Posted May 13, 2016 Share Posted May 13, 2016 Just now, AM-Bunny said: Nothing at all. Thanks. Link to comment Share on other sites More sharing options...
sickness24 Posted May 13, 2016 Share Posted May 13, 2016 Just an addition and a correction for the list of passives. Ash also gets increased bleed damage and Vauban doesnt give teammates armor, he recieves it from nearby frames Link to comment Share on other sites More sharing options...
Tendou_Souji Posted May 13, 2016 Share Posted May 13, 2016 (edited) 7 minutes ago, AM-Bunny said: He's definitely a difficult beast to tackle. I feel like he's on the dev's radar for changes, but they're unsure how to do so without ruining the core of his concept. Honestly, aside from a few tweaks, I've never seen any suggestions on this forum that have really struck a chord with me. Similarly, they felt his passive should be related to The Rift, but what could it be that wouldn't feel like part of a power? Like, they mentioned the possibility of him reloading faster or something while Rift Walking, but that would just feel like an addition to Rift Walk, not a passive. Honestly I sort of like the idea of a % chance to completely ignore an attack - sort of like a partial Rift Phase that can activate randomly. It might seem overpowered, but considering his kit, I don't think it's too much. I would like to see something like a chance to ignore attacks, but I do feel that there should be more benefits to being in the rift as well. The pro and con ratio is way off balance. I do get why it's difficult to decide what needs to be changed, though. It could potentially create problems for players that have a set playstyle. Edited May 13, 2016 by Tendou_Souji Link to comment Share on other sites More sharing options...
S0V3REiGN Posted May 13, 2016 Share Posted May 13, 2016 Did they mention of the volt and mag rework come next week? Link to comment Share on other sites More sharing options...
jinxeverything Posted May 13, 2016 Share Posted May 13, 2016 3 minutes ago, AM-Bunny said: He's definitely a difficult beast to tackle. I feel like he's on the dev's radar for changes, but they're unsure how to do so without ruining the core of his concept. Honestly, aside from a few tweaks, I've never seen any suggestions on this forum that have really struck a chord with me. Similarly, they felt his passive should be related to The Rift, but what could it be that wouldn't feel like part of a power? Like, they mentioned the possibility of him reloading faster or something while Rift Walking, but that would just feel like an addition to Rift Walk, not a passive. Honestly I sort of like the idea of a % chance to completely ignore an attack - sort of like a partial Rift Phase that can activate randomly. It might seem overpowered, but considering his kit, I don't think it's too much. How about this for his passive "Limbo leech health for himself and allies from enemies when banishing them" Link to comment Share on other sites More sharing options...
Heatnix. Posted May 13, 2016 Share Posted May 13, 2016 1 hour ago, AM-Bunny said: • Fairy Warframe should be previewed next Devstream - has very unique idle animations that might look odd on other Warframes Unique idle animations. I bet one is her playing with butterflies. On other Warframes, you see them playing with invisible, flying things. Relays will get trippy. Link to comment Share on other sites More sharing options...
Vesiga Posted May 13, 2016 Share Posted May 13, 2016 Just now, Heatnix. said: Unique idle animations. I bet one is her playing with butterflies. On other Warframes, you see them playing with invisible, flying things. Relays will get trippy. I'm picturing how she shrinks herself. If she will poof and fly around a bit then poof back to big frame. now imagine tiny flying saryn,. Link to comment Share on other sites More sharing options...
AM-Bunny Posted May 13, 2016 Author Share Posted May 13, 2016 Just now, S0V3REiGN said: Did they mention of the volt and mag rework come next week? All they said was 'before the end of May'. However, I'm assuming they will be packaged with the Passives, which would mean not next week. When they were discussing the Passives, Rebecca asked if Vauban would get his Passive along with his Prime and Bounce tweaks (which are next week) and Scott said 'no' which would mean the Passive will probably be the following week. Link to comment Share on other sites More sharing options...
DaftMeat Posted May 13, 2016 Share Posted May 13, 2016 1 hour ago, AM-Bunny said: • Trinity can revive allies faster and from farther away • Vauban will give allies in range bonus armour No solo benefit at all. Link to comment Share on other sites More sharing options...
HUNK Posted May 13, 2016 Share Posted May 13, 2016 1 hour ago, AM-Bunny said: • Nova knocks down all nearby enemies when she is knocked down Link to comment Share on other sites More sharing options...
Neo3602 Posted May 13, 2016 Share Posted May 13, 2016 Thanks for making these Devstream overviews Bunny. Link to comment Share on other sites More sharing options...
S0V3REiGN Posted May 13, 2016 Share Posted May 13, 2016 7 minutes ago, ELMA-DSRX said: All she needs now is the heavy impact mod sound to go along with that. Lol Link to comment Share on other sites More sharing options...
(PSN)jFresh215 Posted May 13, 2016 Share Posted May 13, 2016 My favorite part is that new primed syandana! Thanks as always bunny! Link to comment Share on other sites More sharing options...
Nightange1 Posted May 13, 2016 Share Posted May 13, 2016 Why would they give banshee a silence passive when she has a silence skill.... Link to comment Share on other sites More sharing options...
(PSN)Oreic-Reynier Posted May 13, 2016 Share Posted May 13, 2016 Wow, Oberon's passive better not be that. Every other passive works everywhere. Oberons would basically only work on Phobos and Earth, where guess what? The "animals" already attack your hostiles. Total crap idea DE... Link to comment Share on other sites More sharing options...
(PSN)GbHaseo Posted May 13, 2016 Share Posted May 13, 2016 1 hour ago, rockscl said: That was some boring stream i should get my expectations lower even if theres so much interesting stuff to show, like AW flight model rework, lunaro, who cares about market overhaul? and really talking about draco again? ._. AW flight rework was still too wonky, ppl tend to over react so I get why it wasnt shown, same with Lunaro, ppl are already throwing complaints over the 8 sec vine shown. Its just getting better to not show stuff til its almost done. Also, the market is a big issue right now, ppl have wanted an overhaul for awhile. I thought it looked great and cant wait to use it. To each their own though fellow Tenno. Link to comment Share on other sites More sharing options...
DiosGX Posted May 13, 2016 Share Posted May 13, 2016 Was looking forward to these passives, but they seem pretty garbage now. Wildlife friendly with oberon? You serious? So two whole enemies on tilesets nobody goes to can deal 5 damage to enemies that are OHKO level. Wow. So useful. Very disappointed. Link to comment Share on other sites More sharing options...
(PSN)Wolffenris333 Posted May 13, 2016 Share Posted May 13, 2016 Was there a frost passive that i read over? Link to comment Share on other sites More sharing options...
S0V3REiGN Posted May 13, 2016 Share Posted May 13, 2016 1 minute ago, (PS4)Wolffenris333 said: Was there a frost passive that i read over? He already has one, enemies can become frozen if they hit Frost. The list is for the warframes that don't currently have a passive. Link to comment Share on other sites More sharing options...
MrKage Posted May 13, 2016 Share Posted May 13, 2016 Oh boy, cant wait for the mastery weapon thingy!! Link to comment Share on other sites More sharing options...
tolivetodie Posted May 13, 2016 Share Posted May 13, 2016 Oberon what ? Ok i was bought that sweet skin but i think i am not even gonna waste a forma on it...Go team İNAROS! Link to comment Share on other sites More sharing options...
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