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Beam/Continuous weapons need range value to be listed amongst other stats


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The thread title says it all really. It's a very important value that remains hidden from the player unless they start aiming at waypoint markers and measure each weapon one by one. It's central how weapons like flux, gammacor, amprex, and ignis function. Since we have mods that can modify this stat I think it would make a lot of sense to see how much your range increases/decreases by adding mods.

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