Xanzedo Posted May 17, 2016 Share Posted May 17, 2016 FML. Link to comment Share on other sites More sharing options...
ThePredicament Posted May 17, 2016 Share Posted May 17, 2016 It's to adjust for inflated drops. Zephyr and Grattler (iirc) were much more expensive since oxium only dropped a couple at a time and irregularly. Link to comment Share on other sites More sharing options...
ViLeDeth Posted May 17, 2016 Share Posted May 17, 2016 I was telling my clanmates that I had a hunch that Nitain, Oxium and CRYOTIC would play a role. LOL I wish they would use cryotic or Tellurium. Link to comment Share on other sites More sharing options...
--RV--ohestnes Posted May 17, 2016 Share Posted May 17, 2016 Wooooowww .... I remember it took me an entire evening to get the 3.5k for the Gratler WITH a resource booster Link to comment Share on other sites More sharing options...
(PSN)SupeBoss Posted May 17, 2016 Share Posted May 17, 2016 Just now, TheGuyverOne said: 14k oxium isn't that bad, you could next 2-3k+ per rounds with proper squad. There are other nodes to play on besides draco after all. That's about 1500 Oxium Ospreys total. On what node can you get 280 Oxium Ospreys to spawn in a round? Link to comment Share on other sites More sharing options...
(PSN)jordan361999 Posted May 17, 2016 Share Posted May 17, 2016 I can't believe people are telling me to farm 14 k.... Link to comment Share on other sites More sharing options...
--Q--Jetblack Posted May 17, 2016 Share Posted May 17, 2016 It is 14K Oxium For the Chassis , tears are still rolling my friend. Link to comment Share on other sites More sharing options...
Cyonan Posted May 17, 2016 Share Posted May 17, 2016 Just now, ohestnes said: 14k Oxium?? I hope that is a joke. Wasn't the previous record holder for most oxium required the Grattler at 3.5k? Looking at the list of things that take Oxium on the wiki, the combined total of everything else in the game is ~18k. The Grattler was the highest at 3500. So yeah, 14k seems excessive for a single thing. Link to comment Share on other sites More sharing options...
TheGuyver Posted May 17, 2016 Share Posted May 17, 2016 1 minute ago, (PS4)SupeBoss said: That's about 1500 Oxium Ospreys total. On what node can you get 280 Oxium Ospreys to spawn in a round? I was literally just editing my post as your quoted me because I left that bit out lol Link to comment Share on other sites More sharing options...
Hemmo67 Posted May 17, 2016 Share Posted May 17, 2016 58 minutes ago, Empsha said: the 14,000 oxium is probably the problem 10 per kill = 1400 drone kills. not too much.... Link to comment Share on other sites More sharing options...
Hemmo67 Posted May 17, 2016 Share Posted May 17, 2016 12 minutes ago, (PS4)jordan361999 said: I have gotten so far the Bp that requieres 5 nitain. Chassis is 5 nitain and 14k OXIUM... and 2 argon crystals. This is ridiculous just for a prime version of a warframe that i alredy have. oxium is so easy to get u need roughly 1400 drone kills for booben Link to comment Share on other sites More sharing options...
Hemmo67 Posted May 17, 2016 Share Posted May 17, 2016 3 minutes ago, (PS4)SupeBoss said: That's about 1500 Oxium Ospreys total. On what node can you get 280 Oxium Ospreys to spawn in a round? pluto interception for one .-. Link to comment Share on other sites More sharing options...
AnonNyx Posted May 17, 2016 Share Posted May 17, 2016 And time to queue the "LF Oxium Farm" Recruitment chat spam. Link to comment Share on other sites More sharing options...
(PSN)SupeBoss Posted May 17, 2016 Share Posted May 17, 2016 Just now, TheGuyverOne said: I was literally just editing my post as your quoted me because I left that bit out lol oh ok, my bad lol. Yea I can see about 50 per round on Cerberus. Still a hell of a powerfarm though. That's about 70 rounds of 4 Link to comment Share on other sites More sharing options...
matto Posted May 17, 2016 Share Posted May 17, 2016 (edited) I can't imagine the build requirements when we'll get Inaros prime... Increasing exponentially. Edited May 17, 2016 by matto Link to comment Share on other sites More sharing options...
(PSN)jordan361999 Posted May 17, 2016 Share Posted May 17, 2016 It will only take 14 hours.. it's not that bad. Link to comment Share on other sites More sharing options...
(PSN)SeekerLoki Posted May 17, 2016 Share Posted May 17, 2016 2 minutes ago, matto said: I can't imagine the build requirements when we'll get Inaros prime... Increasing exponentially. I was thinking chroma prime at the same time they vault volt and sayrn prime. :) Link to comment Share on other sites More sharing options...
Necrius Posted May 17, 2016 Share Posted May 17, 2016 (edited) Devs go for 2 goals by ramping up crafting costs: 1) To eat through vets' resource hoards (<sarcasm>yeah, screw noobs! They don't deserve new shiny primes anyway!</sarcasm>) 2) To make people say "Screw that, I'm buying prime access". And what's specifically sad - most people will say this and will financially support DE's strategy of "let's make them pay". Edited May 17, 2016 by Necrius Link to comment Share on other sites More sharing options...
OverlordMcGeek Posted May 17, 2016 Share Posted May 17, 2016 Good. He is originally an alert frame. He should be a pain to build. Link to comment Share on other sites More sharing options...
(PSN)SupeBoss Posted May 17, 2016 Share Posted May 17, 2016 Cerberus was my go-to for oxium on the Grattler/Zephyr. Took about a full day of powerfarming with a booster. If I had a booster, I'd say it'd take me about a 2 weeks or so of powerfarming 20 rounds a day just to get the oxium. And with work and everything, I'd just end up being burned out. It's not THAT bad, since it's a guaranteed drop on Oxium Ospreys, but it's still enough to be too high. 7-8k sounds more reasonable. Link to comment Share on other sites More sharing options...
Maicael Posted May 17, 2016 Share Posted May 17, 2016 (edited) Meh, I predicted rising crafting costs back when the Staticor came out. Perhaps the Devs have seen just about any thread that mentions Mastery Rank calling it a terrible measurement of skill/time played due to any node like Draco and making MR locks easier to get around. A little harder to passively get past building requirements isn't it? Edited May 17, 2016 by Maicael Link to comment Share on other sites More sharing options...
T7Alpha Posted May 17, 2016 Share Posted May 17, 2016 Here I was hoping they just made it require a bunch of materials + the original vauban pieces.. guess I farmed a spare set for no reason Link to comment Share on other sites More sharing options...
DaftMeat Posted May 17, 2016 Share Posted May 17, 2016 Link to comment Share on other sites More sharing options...
(PSN)jordan361999 Posted May 17, 2016 Share Posted May 17, 2016 People its a prime warframe not a "new" warframe, 14k is way to much stop defending this because DE is just going to keep increasing the build requirements for everything. Link to comment Share on other sites More sharing options...
Blazkvitz Posted May 17, 2016 Share Posted May 17, 2016 Since regular Booben is hard to get, I don't see anything wrong with this requirements, Booben Prime must be hard to aquire. Link to comment Share on other sites More sharing options...
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