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29 minutes ago, Brachion said:

I hate to be that guy, but I'm still waiting on a fix for Chroma's pelt having invisible wings if you're not the host.

This will be fixed in the next Hotfix, thanks!

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1 hour ago, [DE]Megan said:

Hotfix 18.12.2: Vauban Prime

Additions

•    Operation Rathuum Clan trophies are coming very shortly! We will update this thread the moment they are administered to the respective Clans.  Clan trophies have been distributed!
•    A Mastery Rank 22 test has been added!

Changes

•    Made optimizations to reduce stuttering when a Tenno or Stalker joins your mission in progress.
•    Improved the firing/recoil animation of the Twin Kohmaks. 
•    Improved the audio for Kela De Thaym’s Executioners. 
•    Removed a broken value shown on Clan Stats page for Operation Rathuum.

Fixes

•    Fixed Mods sometime not activating when entering a mission.
•    Fixed the Citadella Prime Syandana not displaying it’s proper FX in the Relays. 
•    Fixed not being able to bounce off of Tonkor’s explosions as per: https://forums.warframe.com/topic/649299-tonkor-isnt-allowing-grenade-jumping-as-of-18121/
•    Fixed not being able to trade the Dera Vandal Blueprint, Karak Wraith Blueprint, Strun Wraith Blueprint, Snipetron Vandal Blueprint/Barrel and Sheev Blueprint.
•    Fixed not being able to trade Landing Craft components.
•    Fixed hearing the AkStiletto Prime firing sound from across the map. 
•    Fixed the Cateno Prime Sugatra attaching incorrectly on various melee weapons.
•    Fixed the Scyth Sugatra rotation on Bo and Glaive weapons.
•    Fixed numerous Syandana placement issues on Vauban Prime.
•    Fixed the Daikyu quiver clipping through the backs of numerous Warframes.
•    Fixed the 50 day login milestone reward UI icon remaining on your login timeline.
•    Fixed enemies getting stuck in their jump animation if they teleport during a jump-action.
•    Fixed the Phased Asa Syandana flickering when looking at it from certain angles.
•    Fixed Moas that spawn from the floor getting stuck.
•    Fixed missing enemy types from Grineer Settlement Excavation (Phobos): Arid Butchers, Troopers, and Hellions were re-integrated with their comrades.
•    Fixed numerous Syandana placements on Warframes.
•    Fixed icons on the End of Mission screen appearing blacked out.
•    Fixed rare cases of crashing after a Host Migration. 

 

P.S: Sortie Season 7 starts tomorrow, May 21!

PS: gg cores, the season has ended and I still need the barrel -.-

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P.S: Sortie Season 7 starts tomorrow, May 21!

 

Oh, good. I was just getting bored of utterly failing to get the last piece of the Snipetron Vandal. Now I can utterly fail to get the last piece of something else for a month straight.

Seriously, enough with RNG for EVERYTHING, DE. I get that you're running a business, but you need to get your heads out of your asses and figure out a way to reward effort in this game. I'm this close to abandoning Warframe after 1500+ hours invested (and yes, actual dollars spent) because I'm tired of having to cross my fingers on RNG for the right to cross my fingers on RNG.

Edited by Aebara
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Posting these in every patch notes until we get see them fixed.

 

PBR'd Prime frames are still in dire need of a "trim" color option.

And, Nekros is unable to Desecrate certain enemies if they play a preset death animation.

 

Edited by Ailith
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Still no fix for replacing colors on our prime warframes to make space for the Pbr gold...

Oh and

•    Fixed Mods sometime not activating when entering a mission.

Thank you so much for this! That was SO annoying.

 

Edited by Stoner74
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DE can we get those puncture mods for the next Baro. You had the Slash and Impact consecutively then just skipped Puncture.

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•    Fixed not being able to trade the Dera Vandal Blueprint, Karak Wraith Blueprint, Strun Wraith Blueprint, Snipetron Vandal Blueprint/Barrel and Sheev Blueprint.

P.S: Sortie Season 7 starts tomorrow, May 21!

Thanks for the fix and I'm glad to see that i'll be able to get something other than cores from sorties again :)

Edited by Onokosha
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