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[DE]Rebecca

Hotfix 18.13.2

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Yay, finally (potential) Chroma fix! Been waiting for this one.

Can we also have a Mag fix? :3

Edited by Raniu
  • Upvote 6

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What about Energy Vampire. It just a endless free energy to Trin and her teammates. just continuous free energy

Edited by Ibro156
  • Upvote 22

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Please DE, would you take another look at the Glaive weapons? They are currently quite annoying to use.

  • Upvote 35

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Yay...

Edit:

3 hours ago, [DE]Rebecca said:

Starting Mod Capacity Changes:

The starting Mod Capacity for your gear (new or Forma'd) is now determined by your Mastery Rank and if an item has an Orokin Reactor or Catalyst installed.

This is really good, thanks!

3 hours ago, [DE]Rebecca said:

Blessing: Damage Resistance is no longer calculated based on an Average, but instead a flat value simply capped at 75% (which can be achieved via use of Strength mods). The squad UI now shows who is in range with the Tenno Affinity marker.

*sigh*

Also, the copy paste is real, black text on dark theme. nvm, got fixed.

Edited by DJNeonNight
  • Upvote 5

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4 minutes ago, [DE]Rebecca said:
  • Fixed multiple Bastille’s appearing when casted by Vauban in Mag’s Polarize.

Pretty sure you've meant "Magnetize" and i hope you also fixed vortex the same ;)

  • Upvote 4

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Surprised there's no fix for volt's speed. It's kind of annoying when you're not the host and you try casting it and there's a either a delay or it doesn't even activate at all.

  • Upvote 20

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 I dont mean to sound ungrateful but I'm still waiting for you guys to resolve the issue with excalibur's slide blind. Cmon that change was really bad, dont pretend it never happened.

  • Upvote 68

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Bye bye blessing trin. You were the best on insanely tough missions.

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