TheInfinityBlade Posted June 1, 2016 Share Posted June 1, 2016 I dont get the mod cap. ;( Link to comment Share on other sites More sharing options...
-NightmareMoon- Posted June 1, 2016 Share Posted June 1, 2016 Still waiting for the fix of nova prime skins DE. Link to comment Share on other sites More sharing options...
Kevrex97 Posted June 1, 2016 Share Posted June 1, 2016 Well i would say lets drink the tears of ppl complaining about blessing being caped at 75% but their salty-ness lvl would kill a man instantly Link to comment Share on other sites More sharing options...
Adidasprime Posted June 1, 2016 Share Posted June 1, 2016 The Hek is back! <3 Link to comment Share on other sites More sharing options...
Blinded.by.RAGE Posted June 1, 2016 Share Posted June 1, 2016 can you guys change the fact that lamia helmet and skin are separaded to buy aldo its 1 set in steam workshop items Link to comment Share on other sites More sharing options...
The_Archimedian Posted June 1, 2016 Share Posted June 1, 2016 Death to Draco!!! Finally, I can rid myself of the map forever! Link to comment Share on other sites More sharing options...
reverb6 Posted June 1, 2016 Share Posted June 1, 2016 15 minutes ago, [DE]Rebecca said: Hotfix 18.13.2 Lanka projectiles will now only increase the combo counter once per enemy hit when shot into Mag’s Magnetize. This also fixes firing the Lanka in Mag’s Magnetize bubble resulting in a massive unintended Sniper combo increase. NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO but... but... but... I like the way Lanka is when combined with Mag's Magnetize skill ;_; Please return it too me, make it's intended innate punch-through like it was supposed to... +2.1 with the addition mod Metal Auger. It feels sweet you know to be able to play with Mag Prime and her utility also Lanka the old sniper rifle that some people dislike because of the removal Snipetron back in the early update... Link to comment Share on other sites More sharing options...
Tristan161 Posted June 1, 2016 Share Posted June 1, 2016 16 minutes ago, Ibro156 said: What about Energy Vampire. It just a endless free energy to Trin and her teammates. just continuous free energy It really is what Trinity is all about, she is the support frame which lets us use all of our abilities, you think anybody would be happy if they can't use any of their powers? Nerfing EV would not make the game "balanced" but just make more people frustrated. Link to comment Share on other sites More sharing options...
Archangel_Micah Posted June 1, 2016 Share Posted June 1, 2016 The Mastery rank actually making a difference in terms of gear and weapons is utterly fantastic since it matter for something other than loadout slots, but I feel Trinity is now dead as a warframe when it comes to the higher leveled, more diffcult missions as now the only frames you can play for those missions consist of the following: Limbo, Loki, Wu Kong, Inaros, and Valkyr. Trin was a neccessary Team Piece for those higher missions where enemies get to be levels 150, 200, 300, or higher. This means players no longer have an option for damage resistance against enemies that can one-shot and down tank frames coupled with the inability to kill most enemies at those levels since armor and damage scaling for enemies is still a bit broken. Just my thoughts, though Link to comment Share on other sites More sharing options...
NightmareT12 Posted June 1, 2016 Share Posted June 1, 2016 (edited) Thanks Rebecca (and the rest of the team, of course). I want to ask you, if possible, since it's something I've not seen touched upon yet -- Is there any tweak coming for Volt? I've not been really active these past days, but I'm seeing that some people are not quite happy with the Ability scaling and welp, I was wondering what's your position regarding this at the Dev team. EDIT: BTW... Still no fix it seems for some Warframe Codex entries missing some assets, as well as Mag Prime's missing gold (though I'm not sure how much free time the Art team has in their hands neither, seeing all the past devstream stuff) Edited June 1, 2016 by NightmareT12 Link to comment Share on other sites More sharing options...
sNeakyQQ Posted June 1, 2016 Share Posted June 1, 2016 I want Volt's FOV back :( Link to comment Share on other sites More sharing options...
Sannidor Posted June 1, 2016 Share Posted June 1, 2016 That Lanka gimmick was the only thing slightly sweetening Mags devastating nerf. She needs a scaling damage buff to Shield Polarize ASAP. Link to comment Share on other sites More sharing options...
ELDoGo Posted June 1, 2016 Share Posted June 1, 2016 TY. All the leveling and Mastering in ranks has come to have a major benefit. Who's not going to want to rank up now. Link to comment Share on other sites More sharing options...
JazzProX Posted June 1, 2016 Share Posted June 1, 2016 2 minutes ago, TheInfinityBlade said: I dont get the mod cap. ;( Try buying a Sicarus in your market. It says Unranked, but it has 19 (My Mastery Rank) Capacity to me. Link to comment Share on other sites More sharing options...
Kirrn.Valanthe Posted June 1, 2016 Share Posted June 1, 2016 There is still the bug with magnetize where it continues to draw in subsequent shots when you are no longer aimed at it. Happens with the lanka, drakgoon, and tetra varients. Link to comment Share on other sites More sharing options...
XTechnomancer Posted June 1, 2016 Share Posted June 1, 2016 Thank you! Link to comment Share on other sites More sharing options...
Axacution Posted June 1, 2016 Share Posted June 1, 2016 surprised no one put this in.http://i.imgur.com/Epc12tg.png Link to comment Share on other sites More sharing options...
My_Brain_Trembles Posted June 1, 2016 Share Posted June 1, 2016 "Lanka projectiles will now only increase the combo counter once per enemy hit when shot into Mag’s Magnetize. This also fixes firing the Lanka in Mag’s Magnetize bubble resulting in a massive unintended Sniper combo increase. " Was fun while it lasted :/ Link to comment Share on other sites More sharing options...
Siraphine Posted June 1, 2016 Share Posted June 1, 2016 Just now, Tristan161 said: It really is what Trinity is all about, she is the support frame which lets us use all of our abilities, you think anybody would be happy if they can't use any of their powers? Nerfing EV would not make the game "balanced" but just make more people frustrated. My point exactly. You can only nerf the main supportive class in a game so much before the game becomes BAD rather than pleasantly difficult. The skill does exactly what it's meant to, and the only way it would be a problem is if Trin were capable of killing things quickly. Ever tried to be an EV AND wipe out a map? It doesn't happen. EV comes at the cost of the Trinity's energy (and carpal tunnel syndrome). Nerfing or eliminating EV would only result in people producing a surplus of energy pads, screaming, and yelling at DE to put it back. Link to comment Share on other sites More sharing options...
Cerenax Posted June 1, 2016 Share Posted June 1, 2016 Making the Blessing dmg reduction a flat value takes all the skill away from the ability since you don't gain any benefits from casting it at the perfect moment anymore. DE pls, the only change that Blessing needs to be perfectly balanced is to revert it back to it's pre-18.13 state and then remove self damage from all weapons (it was exploited in order to gain full protection from Blessing cheaply), it would be perfectly balanced then. Link to comment Share on other sites More sharing options...
Nyxxz Posted June 1, 2016 Share Posted June 1, 2016 These changes are great, Now hoping DE will fix those TERRIBLE passives within the next month or so ! <3 For those wondering(probably listed before) Vaykor Hek also has the good ol sound. Link to comment Share on other sites More sharing options...
Thural Posted June 1, 2016 Share Posted June 1, 2016 1 minute ago, Sannidor said: That Lanka gimmick was the only thing slightly sweetening Mags devastating nerf. She needs a scaling damage buff to Shield Polarize ASAP. why are you complaining when mag can remove 100% enemy armor now? Link to comment Share on other sites More sharing options...
My_Brain_Trembles Posted June 1, 2016 Share Posted June 1, 2016 (edited) 4 minutes ago, Sannidor said: That Lanka gimmick was the only thing slightly sweetening Mags devastating nerf. She needs a scaling damage buff to Shield Polarize ASAP. Mag is extremely powerful o.O i have no clue what you are talking about :P Her Magnetise soaks in dmg like a shameless hooker soaks up..... >.> anyway the point is that it deals redic dmg with things like Atomos. Edited June 1, 2016 by Kaoru_Sugimura Link to comment Share on other sites More sharing options...
FaintestAura Posted June 1, 2016 Share Posted June 1, 2016 Just now, Thural said: why are you complaining when mag can remove 100% enemy armor now? Using your entire energy pool in the process for higher level enemies and units? Yeah it's great... Link to comment Share on other sites More sharing options...
--RV--LadySpiderwick Posted June 1, 2016 Share Posted June 1, 2016 Still no fix for "open squads" or hosting migration problems DE...come on do something about this -.- Link to comment Share on other sites More sharing options...
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