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Hate Charge Attack Animation Bug


Meenmu
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One feature I absolutely love about the hate is its low swing. I love that the charge attack is capable of sweeping grounded enemies that are too low for other melee weapons to reach, and coupled with hate's fantastic ground slam ability, it's a great combo.

However, one animation bug I have been frequently encountering when doing this is as follows:

If a grounded enemy is killed by a charge attack from hate, the weapon completes its charge attack animation, and then, without any further interaction, forces you into the ground attack, handle plant animation. Given that hate is a heavy weapon, and this animation is seemingly unaffected by fury, that basically means you spend a frustratingly long time stuck after having uselessly stabbed at nothing.

Am I the only one who has experienced this bug?

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