Meenmu Posted June 17, 2013 Share Posted June 17, 2013 One feature I absolutely love about the hate is its low swing. I love that the charge attack is capable of sweeping grounded enemies that are too low for other melee weapons to reach, and coupled with hate's fantastic ground slam ability, it's a great combo. However, one animation bug I have been frequently encountering when doing this is as follows: If a grounded enemy is killed by a charge attack from hate, the weapon completes its charge attack animation, and then, without any further interaction, forces you into the ground attack, handle plant animation. Given that hate is a heavy weapon, and this animation is seemingly unaffected by fury, that basically means you spend a frustratingly long time stuck after having uselessly stabbed at nothing. Am I the only one who has experienced this bug? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now