Zdeadfallout Posted June 24, 2016 Share Posted June 24, 2016 (edited) Since you are a Warframe player, I think you fellow tennos know survival missions...well what's with it....It needs of course as most of the other stuff a "Rework" To be honest the Life Supports completely ruins it specially when you stay for a while, for instance you have 25% oxygen and in front of you a freaking lvl 90 bombard and a life support is just few room away from you, at that moment you know you are Clemed I know it has to be challenging after a while but this is ridiculous (if you remember the alert past few days it took place between 90-120 or something like that) and to the most annoying part You are out of time I bet 75% of players who are nearing to complete a rotation will encounter this, the fact that you are at like 13:45 then you find yourself out of support just Breaks My Sanity So Please DE try to: 1.Remove the life support system (or at least make us re-use it if we are out of time) 2.Give survival more logic (So we are protecting a monkey who steals stuff, while we eradicate hundreds of OP troops) 3.An Idea for survival 2.0 (if it ever happened) remove the life support thing and make it like some kind of onslaught (Like you are stuck and you have to survive enemy forces and you'll have some objectives to do (like stealing artifacts which will be the prime parts unless the devs already have an idea in there minds) then the lotus will give you the option to extract - it will be like some kind of smuggling but without defending the stuff (it'll be like you send them to ordis) -And in order to take the artifact you will have to hack some kind of console and then Senpai Ordis will land to take the stuff -Will ordis take the stuff the enemy will ambush you and you will have to survive (wanted to put a joke but....) -Then here we go you will have your artifact, fresh out of the oven I wanted to make this topic cuz I thought maybe if we slammed in some ideas we can show to DE that maybe they will like......hope it happens Spoiler Seriously Though, what do Warframe breathe XD -Edit- wow didn't expect it will be a big deal lol, anyway has it ever happened that there was a survival in sorties ? and BTW, since I saw some people saying there is a Def part, well I didn't say you have to Def them but Def yourself (AKA survive) and what I meant that it may be more logical than that operative that hell we don't any Idea what are they doing, you just wait while you torture the troops Edited June 27, 2016 by Zdeadfallout Link to comment Share on other sites More sharing options...
Dornez Posted June 24, 2016 Share Posted June 24, 2016 I Don't recall ever running out of O2 in a survival mission. Not even once have I ever thought, Oh no, we have no more O2 sticks and we have to leave. Maybe in the very early stages like the 5-10 min marks, were the O2 sticks are not very plentiful and the enemy groups are not super dense. But past 15-20 min, there is a constant stream of enemies and you never have to worry about O2 sticks so long as you are doing you job and murdering everything in sight. Link to comment Share on other sites More sharing options...
Zdeadfallout Posted June 24, 2016 Author Share Posted June 24, 2016 Just now, Dornez said: I Don't recall ever running out of O2 in a survival mission. Not even once have I ever thought, Oh no, we have no more O2 sticks and we have to leave. Maybe in the very early stages like the 5-10 min marks, were the O2 sticks are not very plentiful and the enemy groups are not super dense. But past 15-20 min, there is a constant stream of enemies and you never have to worry about O2 sticks so long as you are doing you job and murdering everything in sight. Well If you remember the last Potato alert (The survival one) I was low on Life Support Link to comment Share on other sites More sharing options...
(XBOX)xLethalLethargy Posted June 24, 2016 Share Posted June 24, 2016 If you are unable,to take out mobs and produce life support drops, not relying just on the ones Lotus sends, then it is time to leave- I don't understand the issue Link to comment Share on other sites More sharing options...
Zdeadfallout Posted June 24, 2016 Author Share Posted June 24, 2016 Just now, (XB1)xLethalLethargy said: If you are unable,to take out mobs and produce life support drops, not relying just on the ones Lotus sends, then it is time to leave- I don't understand the issue you know the enemy scale have a problem (sometimes completing a rotation is hard) Link to comment Share on other sites More sharing options...
RagingGrizzly Posted June 24, 2016 Share Posted June 24, 2016 (edited) It just seems that you aren't skilled enough to keep your O2 levels in check (Or you were solo, because enemy spawns change with player count), because I've gone past an hour without problems. Edited June 24, 2016 by PUR3K1LL3R Link to comment Share on other sites More sharing options...
Dornez Posted June 24, 2016 Share Posted June 24, 2016 3 minutes ago, Zdeadfallout said: Well If you remember the last Potato alert (The survival one) I was low on Life Support I don't mean to be an elitest jerk or anything like that but....Then you were not properly prepared. Link to comment Share on other sites More sharing options...
Berserkerkitten Posted June 24, 2016 Share Posted June 24, 2016 You want to take the survival out of survival missions. I don't think that's a good idea. I like survival the way it is. Then again, I can also handle that level 90 bombard just fine, so maybe the problem lies somewhere else? Link to comment Share on other sites More sharing options...
taiiat Posted June 24, 2016 Share Posted June 24, 2016 (edited) removing Life Support isn't going to happen. period. having to protect an NPC or object would just make it into Defense. this removes the necessity to Kill Enemies. Survival works as it does for good reasons. it could have more layers but it does what it's supposed to do, and has chosen the lesser of two evils for every aspect in terms of how much Players can exploit it. 6 minutes ago, Zdeadfallout said: Well If you remember the last Potato alert (The survival one) I was low on Life Support working as intended, Life Support was specifically lower in that challenge Alert. that's why it was titled challenge. 3 minutes ago, Zdeadfallout said: (sometimes completing a rotation is hard) oh no! games challenging the Player [even slightly] rather than being winning simulators! how awful. Edited June 24, 2016 by taiiat Link to comment Share on other sites More sharing options...
Zdeadfallout Posted June 24, 2016 Author Share Posted June 24, 2016 Just now, Dornez said: I don't mean to be an elitest jerk or anything like that but....Then you were not properly prepared. wut my Tonkor couldn't kill them Link to comment Share on other sites More sharing options...
(XBOX)xLethalLethargy Posted June 24, 2016 Share Posted June 24, 2016 2 minutes ago, Zdeadfallout said: you know the enemy scale have a problem (sometimes completing a rotation is hard) And when they scale to a point where you struggling, you leave. You aren't entitled to completing a rotation, no matter how close you are- if you have 30secs left you either find a way to survive it or you leave- that's kind of the point... Link to comment Share on other sites More sharing options...
Dornez Posted June 24, 2016 Share Posted June 24, 2016 1 minute ago, Zdeadfallout said: wut my Tonkor couldn't kill them Odd. My soma had no issues, My partners Rakkata Cernos, Synapse, and Merlok had no troubles either. Are higher lvl mobs more blast resistant? Link to comment Share on other sites More sharing options...
CrazyCatLad Posted June 24, 2016 Share Posted June 24, 2016 I only have issue with O2 if I'm not paying attention to it for a while. That said, I don't think it should be in the game. Link to comment Share on other sites More sharing options...
Hemmo67 Posted June 24, 2016 Share Posted June 24, 2016 basicly u want rathuum with loot also to your question why we need air is that somatic link tansfers operators mind into the warframe allowing it to controll it and by logic of videogames what has a soul must breath Link to comment Share on other sites More sharing options...
Varacal Posted June 24, 2016 Share Posted June 24, 2016 i think the term "git gud" applies here Link to comment Share on other sites More sharing options...
Trichouette Posted June 24, 2016 Share Posted June 24, 2016 I love these missions logic... "you have to distract enemies while a fellow operative steal stuff" Yeah sure and how is the "fellow operative" supposed to survive without life support ? How do the enemies survive ? Link to comment Share on other sites More sharing options...
GinKenshin Posted June 24, 2016 Share Posted June 24, 2016 hopefully, when DE finally makes survival mission for archwing, it won't have that stupid life support. and it'll finally be a real 'survival', as in keep kicking @$$ until you can't Link to comment Share on other sites More sharing options...
Genitive Posted June 24, 2016 Share Posted June 24, 2016 I think survival works well as it does now. But the idea of additional challenge every now and then would be nice. Link to comment Share on other sites More sharing options...
Curry_in_a_Hurry Posted June 24, 2016 Share Posted June 24, 2016 29 minutes ago, Zdeadfallout said: Seriously Though, what do Warframe breathe XD Oxygen. Link to comment Share on other sites More sharing options...
PhillipJokar Posted June 24, 2016 Share Posted June 24, 2016 .....git gud. Sorry, but if anything survivals need to be HARDER.There's a ton of ways to circumvent most of the major problems players face in survival. I do agree that it needs a bit of a rework though, not because of difficulty and scaling but because the mechanics are a bit clunky now that we can run them for hours at a time. Link to comment Share on other sites More sharing options...
a-Arcadia Posted June 24, 2016 Share Posted June 24, 2016 Time to git gud Link to comment Share on other sites More sharing options...
Knight_Ex Posted June 24, 2016 Share Posted June 24, 2016 33 minutes ago, Zdeadfallout said: Well If you remember the last Potato alert (The survival one) I was low on Life Support That was part of the alert, reduced Life support nodes to force you to really make everything count, that was the one with the level 100 enemies right? infested ones, we barely had 30% Life support up at a time, but in Void missions unless you are passed the 1.5 hour mark you rarely see life support issues. Link to comment Share on other sites More sharing options...
AgentEntropy Posted June 24, 2016 Share Posted June 24, 2016 Level 90 Bombards shouldn't be an issue. Level 120 and higher is where you start to face issues killing things, but even then if you came prepared it shouldn't be a HUGE deal. You just have to get used to expecting even your beloved Tonkor to start taking multiple shots to kill heavies. ...and only heavies. I have shotguns that blow level 200 grunts out of the water in one pull. As for the 110-200 alert, it's a total joke. I soloed it as Volt because I could and because I have weapons fully capable of dealing with that scenario and Infested are super weak. A properly modded Rubico oneshots the highest level Ancient Eximus from that on a headshot, and I'm sure that's not the only weapon. Survival only becomes an issue if you're NOT prepared, and completing a rotation that's not at the 20 minute mark is SUPPOSED to be hard. There's issues with it, but I don't think you're hitting them. Link to comment Share on other sites More sharing options...
BloodForTheBloodGods Posted June 24, 2016 Share Posted June 24, 2016 That is literally, the whole point of this game mode, if you can't do it, I'm afraid you aren't cut out for the level of content you're attempting. I remember that exact alert, because I remember getting half way through it and thinking "Oh S#&$, these guys are already level 120" because I honestly hadn't noticed till that point. Most survivals are so boring up till about that level, it was awesome having one start right off at a decent level. Link to comment Share on other sites More sharing options...
Nopy117 Posted June 24, 2016 Share Posted June 24, 2016 I seem to be in the minority, but life support has always seemed to me like the worst system in the game. The modes called survival, not SCUBA. I want to survive enemies, not survive the atmosphere. The LS is excruciatingly boring aswell, Kill enemy, rng drop, use pod, repeat. Id rather see action packed corridors or something along the lines of what we see when vaubans camp in the tunnel, enemy flowing thru the flood gates type action. Link to comment Share on other sites More sharing options...
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