Deadl0ck Posted June 24, 2016 Share Posted June 24, 2016 You think that's hard? Really? This is how it used to be... https://www.youtube.com/watch?v=zH-UH0XaWls Link to comment Share on other sites More sharing options...
xXx_mtv_xXx Posted June 24, 2016 Author Share Posted June 24, 2016 1 minute ago, (PS4)Kamranos said: Your MR21 friend needs to learn parkour 2.0. This is a cake walk if you understand the movement system and pay attention to the available platforms. I think he just farmed Draco too much lol Link to comment Share on other sites More sharing options...
(XBOX)Twinna25 Posted June 24, 2016 Share Posted June 24, 2016 Use Valkyr then. Grappling hook makes it simple. Link to comment Share on other sites More sharing options...
(PSN)Kamranos Posted June 24, 2016 Share Posted June 24, 2016 2 minutes ago, xXx_mtv_xXx said: I think he just farmed Draco too much lol Yeah movement is something that needs to be used or it is neglected. 3 minutes ago, (XB1)Twinna25 said: Use Valkyr then. Grappling hook makes it simple. Abilities are disabled for Mastery Test. Link to comment Share on other sites More sharing options...
Railgun_Alter Posted June 24, 2016 Share Posted June 24, 2016 1 minute ago, Deadl0ck said: You think that's hard? Really? This is how it used to be... https://www.youtube.com/watch?v=zH-UH0XaWls WAIT A MOMENT. YOU COULD ACTUALLY WALL RUN BEFORE!? .... Why, why can't we have that back...? That looks 100x cooler than the weird bounce-jum-thing we do to climb now... T_T Just now, (XB1)Twinna25 said: Use Valkyr then. Grappling hook makes it simple. No Powers in MR Tests, mate Link to comment Share on other sites More sharing options...
(XBOX)Twinna25 Posted June 24, 2016 Share Posted June 24, 2016 Oh, nevermind then. Although then Zephyr might still work a spassives work. Sorry, been minths since i did the test last. Link to comment Share on other sites More sharing options...
xXx_mtv_xXx Posted June 24, 2016 Author Share Posted June 24, 2016 wallrunning looks fun, I wonder why they removed that... Link to comment Share on other sites More sharing options...
(PSN)Kamranos Posted June 24, 2016 Share Posted June 24, 2016 3 minutes ago, xXx_mtv_xXx said: wallrunning looks fun, I wonder why they removed that... I think it would add a little more difficulty to this test if they added a wall running portion. Link to comment Share on other sites More sharing options...
xXx_mtv_xXx Posted June 24, 2016 Author Share Posted June 24, 2016 Just now, (PS4)Kamranos said: I think it would add a little more difficulty to this test if they added a wall running portion. I prefer wallrunning to hopping around all the time. Link to comment Share on other sites More sharing options...
Deadl0ck Posted June 24, 2016 Share Posted June 24, 2016 There was some weird physics interactions that meant you could bounce off walls and make yourself fly halfway across the map. Also, there weren't many long, smooth walls in the map tiles where you could effectively wall run. Link to comment Share on other sites More sharing options...
Knight Posted June 24, 2016 Share Posted June 24, 2016 (edited) 1 hour ago, xXx_mtv_xXx said: So I'm stuck at MR7 because of the last part of this test. Even the guy in this video barely made it across: I asked a MR21 friend how to do it and he said he has no idea :D he says this test was much easier back in the day when he did it. Apparently you could use powers back then to just fly across with some frames... So why is this test now so hard for us newer players? DE pls... You do know that there is a platform right below the final one? The guy in the video just decided to skip that and jump straight to the last platform. I just finished this test a few weeks ago and although I failed it once, this is why I used the PRACTICE function in the relay. There should be no excuses. Edited June 24, 2016 by N7_Lotus Link to comment Share on other sites More sharing options...
ThereShallBeWings Posted June 24, 2016 Share Posted June 24, 2016 I had 0 problems with that test. The test I failed was 8 -> 9 and I think 5 'cause I screwed up. Link to comment Share on other sites More sharing options...
Joel_The_Jackle Posted June 24, 2016 Share Posted June 24, 2016 I failed it my first time too. Then people kept telling me to take a maglev max-speed loki...I practiced several times (failed all of them). I over shot or slid off everything. Then I came back from a mission one day with mesa and just decided to give it a whirl and passed easy...moral of the story: you don't need speed, you need accuracy...and if you are trying it on a speedy frame your not used to your probably going to get frustrated beyond belief. Practice in the relay. You don't need special powers and if your praying for a passive to pop up and suddenly pass the test for you...your in for a long night of disappointment. Any frame can do this test...I would suggest taking the frame you play the most with because you should have a pretty good gauge on its speed and agility. Link to comment Share on other sites More sharing options...
Zhoyzu Posted June 24, 2016 Share Posted June 24, 2016 i remember that test. it used to be harder and you had less time as the platforms vanished. looks alot easier now. I used a shotgun with the widest pellet spread so i couldnt miss the orbs as i was flying through. There was also no bullet jumping... which would have made the old test trivial... Link to comment Share on other sites More sharing options...
Maicael Posted June 24, 2016 Share Posted June 24, 2016 32 minutes ago, Deadl0ck said: You think that's hard? Really? This is how it used to be... https://www.youtube.com/watch?v=zH-UH0XaWls Yeah, I remember doing the test that way. So much more annoying and difficult (PLUS not being able to practice beforehand!). 27 minutes ago, xXx_mtv_xXx said: wallrunning looks fun, I wonder why they removed that... I think it had to do with the physics and collisions with protrusions in the walls. Essentially wallrunning was useless except for the few developer-designated areas. If you've ever done the Grineer Spy Vault that has the trolley path to the left or the parkour past the laser on the right, then I believe that path on the right was the longest wallrunning space we had in-game for Parkour 1.0 (video for location reference). Everything else was pretty useless except for the flinging acceleration when coming off the wall with little to no control. As to why not keep the animations but improve the movement/control, then I'm not sure, but I think there was some reason given on a Devstream. Link to comment Share on other sites More sharing options...
(PSN)GR13V4NC3 Posted June 24, 2016 Share Posted June 24, 2016 (edited) This test IS a joke. Truly nothing compared to the other parkour tests. Want to pass any of them? Gain access to the simulacrum and practice your tests before attempting them. BOOM, DONE! Edited June 24, 2016 by (PS4)GR13V4NC3 Link to comment Share on other sites More sharing options...
Trichouette Posted June 24, 2016 Share Posted June 24, 2016 Sprint > slide > aim very high > jump > slide > double jump > right clic > roll EZ PZ Link to comment Share on other sites More sharing options...
(XBOX)Solargeo Posted June 24, 2016 Share Posted June 24, 2016 I have to my memory failed a test , came close a in I passed the MR for getting to 11 by a few mili seconds Link to comment Share on other sites More sharing options...
(XBOX)BULLS 0N PAR4DE Posted June 24, 2016 Share Posted June 24, 2016 OMG I was like WTF when it came to the last jump. Until I realized the last jump was up not the pier a mile away....LOL I felt kind of dumb being MR21 and all. I have to agree this is way better than the wall running one from the old days. But even the old test was not that hard. Link to comment Share on other sites More sharing options...
Knightmare047 Posted June 24, 2016 Share Posted June 24, 2016 (edited) 1 hour ago, xXx_mtv_xXx said: wallrunning looks fun, I wonder why they removed that... Because wallrunning would seem awkward and not flow well with with Parkour 2.0 which was added in U17. Wallrunning would make you stick and run along the wall as long as you held the jump button, and when you release it, it will send you flying in the direction you were running with an angle. And it was abit hard to control. I'll admit wallrunning still looks cooler, but in terms of control over the character and fluidity with the Parkour 2.0 movement, wallhopping is better, IMO. I still consider Parkour 2.0 to be one of the best changes that came to the game. Edited June 24, 2016 by Knightmare047 Link to comment Share on other sites More sharing options...
TheGunSlanger Posted June 24, 2016 Share Posted June 24, 2016 4 minutes ago, Knightmare047 said: I still consider Parkour 2.0 to be one of the best changes that came to the game. Besides the month or two of toxic coptering-loving spammers and haters... yeah, it was one of the best changes by far. Link to comment Share on other sites More sharing options...
Ciaus Posted June 24, 2016 Share Posted June 24, 2016 Practice in relay + use soma or some large clip high accuracy semi to full auto weapon for easy aim, and install rush and glide mods. Totally doable without all of that, that just makes it a guaranteed easy win with a bit of practice. Link to comment Share on other sites More sharing options...
SoanoS Posted June 25, 2016 Share Posted June 25, 2016 (edited) Mr 21 and can't complete a Mastery Rank 8? Well, that is a bit embarassing, but I am not one to judge. But seriously, he needs to practice his parkour skills a little bit more. Basically that test is easy as pie once you use bullet-jump and aim-glide. And learning to chain slide, bullet jump and double jump, extended with aim-glide together makes you able to fly distances you could never ever dream possible. And if you are using a controller, ditch it and use keyboard/mouse, at least for the test. I do admit that I screwed it up a few times too, but that is because I tried to rush it and messed up some stupidly easy jumps because I was a bit stressed and nervous. Those were real facedesk moments for me, but then I realised it is no big deal and tried it in a relaxed mindset, and BAM! Done. If you have trouble, there is a place on Relay to practise every mastery rank test that you have unlocked so there is no excuse to not succeed eventually. You have unlimited practise runs, but you can also do the actual test there once every 24 hours (like you normally do). If you have problems finding where, go to Relay, head over to Cephalon Simaris's room and it is the long corridor that leads up on the right. 7 hours ago, Ciaus said: Practice in relay + use soma or some large clip high accuracy semi to full auto weapon for easy aim, and install rush and glide mods. Totally doable without all of that, that just makes it a guaranteed easy win with a bit of practice. I agree Soma is not really needed, if you can hit the broad side of a barn with a gun, even a Paris will do. There is no time limit so you can take all the time you need to shoot the orbs. I used Excaliderp and Braton MK-1. Because nostalgy. This test IS a joke. Truly nothing compared to the other parkour tests. Want to pass any of them? Gain access to the simulacrum and practice your tests before attempting them. BOOM, DONE! Simulacrum access is not required for mastery test practise runs. Edited June 25, 2016 by SoanoS Link to comment Share on other sites More sharing options...
-dicht.Amducias- Posted June 25, 2016 Share Posted June 25, 2016 Link to comment Share on other sites More sharing options...
KnightCole Posted June 25, 2016 Share Posted June 25, 2016 That is a fairly easy test, esp with Parkour 2.0 where the moves are alot simpler to execute. Link to comment Share on other sites More sharing options...
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