CellouD Posted June 19, 2013 Share Posted June 19, 2013 nice, just wondering when new patch will be released? Link to comment Share on other sites More sharing options...
YulciAdrapan Posted June 19, 2013 Share Posted June 19, 2013 Changes: - Removed Slide Cooldown Fixes: - Fixed Hornet Strike not affecting DOT from the Acrid Good work. Link to comment Share on other sites More sharing options...
BlueSilkMetallic Posted June 19, 2013 Share Posted June 19, 2013 (edited) great work :) Saryn is one of my favorite Frames :) I am very happy to see the Speed of Fixing bugs Edited June 19, 2013 by Chupachab Link to comment Share on other sites More sharing options...
Dude_on_the_Moon Posted June 19, 2013 Share Posted June 19, 2013 3 @(*()$ CRASHES in 5 MINUTES, WHAT DID U DONE?? NOoooo.... =( Link to comment Share on other sites More sharing options...
Gestalt Posted June 19, 2013 Share Posted June 19, 2013 Changes: - Removed Slide Cooldown Link to comment Share on other sites More sharing options...
Arlayn Posted June 19, 2013 Share Posted June 19, 2013 Changes: - Removed Slide Cooldown what...................? Link to comment Share on other sites More sharing options...
LeeEelTeaTime Posted June 19, 2013 Share Posted June 19, 2013 good fixes Link to comment Share on other sites More sharing options...
Dataz Posted June 19, 2013 Share Posted June 19, 2013 (edited) Lol guys stop demanding nerfing something. It's just lul... it'd be even better to completely remove all these cooldowns while running/sliding. we need to be ninjas! As always, thank you Devs for all your effort. I wonder when some serious problems will be fixed, such as - people being offline on contact list while they are online - matchmaking not finding any game - mission results bug, see: http://i.imgur.com/zArwcCe.jpg Edited June 19, 2013 by Dataz Link to comment Share on other sites More sharing options...
Refreshing_OJ Posted June 19, 2013 Share Posted June 19, 2013 I'm hoping someone brings up in the livestream what made the developers decide to implement a slide cooldown. Wonder if it was roughly the same issue they had with the wave-dashing exploit, maybe it just didn't look very ninja-ish. Link to comment Share on other sites More sharing options...
Arlayn Posted June 19, 2013 Share Posted June 19, 2013 Changes: - Removed Slide Cooldown Seriously... WHAT DOES THAT MEAN!? I am still updating 210MB is pretty big... removing cool down... does that mean when I slide my stamina does not regenerate? Link to comment Share on other sites More sharing options...
teh_leet_haxor Posted June 19, 2013 Share Posted June 19, 2013 Changes: - Removed Slide Cooldown Looks like I won't need to cancel the bionic enhancements for my little finger after all Link to comment Share on other sites More sharing options...
Meepsauce Posted June 19, 2013 Share Posted June 19, 2013 - Removed Slide Cooldown- Added visual indicator to Ogris and Lanka when they are ready to fire 10/10 keep going Link to comment Share on other sites More sharing options...
--Q--WaffleZ Posted June 19, 2013 Share Posted June 19, 2013 (edited) I like new Ash's smoke FX is nice, smoke is more translucent now. Edited June 19, 2013 by warf2013 Link to comment Share on other sites More sharing options...
Kageneko Posted June 19, 2013 Share Posted June 19, 2013 Hm. 210MB for that? Huh. YEA....that does seem a tad...large...even if they are great updates. Guess we shall find out in livestream if there's something more :D Link to comment Share on other sites More sharing options...
Phoenix86 Posted June 19, 2013 Share Posted June 19, 2013 so how's Ash's smoke screen now? Link to comment Share on other sites More sharing options...
ShinyChariot Posted June 19, 2013 Share Posted June 19, 2013 Really love the new FX! But there's an issue. Trinity's energy vampire is somewhat broken now. If an enemy dies when they've been hit with Energy Vampire, it'll say power in use until the time the power is SUPPOSED to end instead of when the enemy dies. Link to comment Share on other sites More sharing options...
BladeMaverick Posted June 19, 2013 Share Posted June 19, 2013 Lol guys stop demanding nerfing something. It's just lul... it'd be even better to completely remove all these cooldowns while running/sliding. we need to be ninjas! As always, thank you Devs for all your effort. I wonder when some serious problems will be fixed, such as - people being offline on contact list while they are online - matchmaking not finding any game - mission results bug, see: http://i.imgur.com/zArwcCe.jpg Agreed on people being offline in the contact list. Have to re-add my friends for them to show them as online. Gets annoying after having to restart the client. Matchmaking is iffy. Sometimes there is, sometimes there isn't. Also what was the point of bluring out your name? It's the same name on Forum as it is ingame. o3o Link to comment Share on other sites More sharing options...
Bleak_Advent Posted June 19, 2013 Share Posted June 19, 2013 I approve of these fixes. Keep up the great work guys. Link to comment Share on other sites More sharing options...
AngelGuardcc Posted June 19, 2013 Share Posted June 19, 2013 Thx DE :D cant wait for stream Link to comment Share on other sites More sharing options...
V0LK Posted June 19, 2013 Share Posted June 19, 2013 Outpost Defense now has a loading platforms where every crewman falls under texture. Some new SFX for DeathCube, I think. Link to comment Share on other sites More sharing options...
ForlornSon Posted June 19, 2013 Share Posted June 19, 2013 I fired up Warframe and noticed how big of an update it was, and I thought I should go check the patch notes to see what's goin' down. Needless to say, my day has been made. Thanks DE! Brb, going to Xini and Orokin Void to play with Acrid and Ogris :D Link to comment Share on other sites More sharing options...
Bonnnie Posted June 19, 2013 Share Posted June 19, 2013 Nice to see continued fixes and a constant monitoring of issues; well done. Link to comment Share on other sites More sharing options...
SadlyTheBest Posted June 19, 2013 Share Posted June 19, 2013 Whoop! no more slide cooldowns!!! Link to comment Share on other sites More sharing options...
thesushibandit Posted June 19, 2013 Share Posted June 19, 2013 Fixes: - Fixed an issue causing players to not acquire Pickups when rolling, sliding or using a power through them Does this mean that slide-invulnerability for getting through the incredibly annoying laser doors is gone now? If so, sadness. Link to comment Share on other sites More sharing options...
AngelGuardcc Posted June 19, 2013 Share Posted June 19, 2013 For those who want to know Ash smoke screen now makes less smoke and instead of fully disappearing ash now becomes blurry, like loki but without the green color Link to comment Share on other sites More sharing options...
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