Braconid Posted July 15, 2016 Share Posted July 15, 2016 My Kavat came out headless. Even with wizard armor, the hat just hangs over an empty space above the neck. Link to comment Share on other sites More sharing options...
Azoj Posted July 16, 2016 Share Posted July 16, 2016 Hi there [DE]Taylor I've come here with a bit of an odd bug or maybe glitch that I've noticed when doing infested missions with my new Adarza Kavat. On Apollodorus where I still frequently go to level things up, there are Toxic Ancients and various other Toxic enemies as you may know, but for some reason, if my Kavat is in the toxin cloud for 1 to 3 seconds it'll die instantly. Go from full HP to needing to be revived in a split second. I find this especially odd because you get Kavat genes from the Derelict which is filled to the brim with Infested enemies which is generally where the Toxic effect comes from. Is this actually a bug or is this planned? Link to comment Share on other sites More sharing options...
Obliviatorv2 Posted July 16, 2016 Share Posted July 16, 2016 Bringing more to the forefront of Kavat bugs, my Kavat is compleatly headless after being matured first he was a happy healthy kitten, then once matured he had no head or tail, an it's kinda hard to love a freak. Link to comment Share on other sites More sharing options...
Andori2 Posted July 16, 2016 Share Posted July 16, 2016 (edited) That is the exact same thing that happend to my kavat. no head no tail when using the mature for combat. Edited July 16, 2016 by Andori2 Link to comment Share on other sites More sharing options...
EvokerX Posted July 16, 2016 Share Posted July 16, 2016 I bought kavat starter kit and i dont have any kavat genetic code, just one that i've got from derelict. Also ive got the other stuff like stasis slot and dna stabilazer but not genetic code. Link to comment Share on other sites More sharing options...
Deatherage_ Posted July 16, 2016 Share Posted July 16, 2016 Smeeta doubles the syndicate items picked up if they are picked up in the 2 minutes of the reasourse doubling charm effect from the smeeta is this a bug? Link to comment Share on other sites More sharing options...
McDiggy Posted July 16, 2016 Share Posted July 16, 2016 Having some difficulty when a Kavat goes into a downed state during a wall jump. I wasn't able to interact with it at all, and the corpse just kept gaining power from... something? It didn't even stop when the bleedout timer finished. Snapped this just before extraction. Spoiler Link to comment Share on other sites More sharing options...
NovaShixtek Posted July 17, 2016 Share Posted July 17, 2016 Tengo un problema con los kavats, mi compañero kavat siempre se queda peleando o aveces queda congelado su posicion y sin importar que me valla a una distancia lejana para que me siga o se teletransporte, el no reacciona hasta que no haya ningun enemigo a su alrededor Link to comment Share on other sites More sharing options...
CaptainEras Posted July 17, 2016 Share Posted July 17, 2016 (edited) 13 hours ago, EvokerX said: I bought kavat starter kit and i dont have any kavat genetic code, just one that i've got from derelict. Also ive got the other stuff like stasis slot and dna stabilazer but not genetic code. Been onto DE over the past few days. The 'starter' kit is a play on words, it leads you to think it will actually start the kavat forging but it actually starts nothing except the process before the forging. The 10 codes you get in the kit are all used in that upgrade you have to forge before you can forge a kavat. I had to buy 10 more for 50 plats to actually forge the kavat. . . .and, yeah, I know, stinks of the usual 'cash grab However, my latest daily gift was 75% off plats so indulged my usual £32.50 for 4,300, so it goes around and comes around. Crazy, really, I've been here for nearly 3 years, forged over 90% of the gear, yet still managed to spend around £600 :) Edited July 17, 2016 by CaptainEras Link to comment Share on other sites More sharing options...
LittleTeapot Posted July 17, 2016 Share Posted July 17, 2016 I often cannot revive my kavat, and this is very run breaking for me. It is simply because when the kavat gets elevated doing jumps, but is killed while elevated, you are not able to reach the prompt or jump to it, losing your kavat for the run. Really really hope for a fix for this soon because I'm just opting to not take mine with me so that I don't just lose it all the time now. Link to comment Share on other sites More sharing options...
Lil_Little Posted July 17, 2016 Share Posted July 17, 2016 (edited) I noticed that when I started to incubate my kavat I could still interact with it. I simply pressed B on my Xbox controller to see that I could interact with my kavat although there are currently 10 hours left. I would also like to say this occured when I was sliding down to get to my Arsenal where my finger slipped on the button B. Please note that this bug may not be anything serious but please look upon it. Edited July 17, 2016 by Lil_Little Link to comment Share on other sites More sharing options...
PhoeniixFiire Posted July 17, 2016 Share Posted July 17, 2016 Is anyone else getting an inordinate amount of pug-faced Smeeta Kavats? I've bred 4 Kavats so far, 1 was Adarza and looks fine, and 3 were Smeeta and ALL had the ugly as hell pug-face. It's getting ridiculous. I don't have the time or patience to keep breeding these for the slim chance I might get a decent looking one. Has anyone actually gotten a decent looking Smeeta? I'm just wondering if I should even both breeding more if they're ALL going to looks like $#!+. Link to comment Share on other sites More sharing options...
CaptainEras Posted July 17, 2016 Share Posted July 17, 2016 (edited) 3 hours ago, PhoeniixFiire said: Is anyone else getting an inordinate amount of pug-faced Smeeta Kavats? I've bred 4 Kavats so far, 1 was Adarza and looks fine, and 3 were Smeeta and ALL had the ugly as hell pug-face. It's getting ridiculous. I don't have the time or patience to keep breeding these for the slim chance I might get a decent looking one. Has anyone actually gotten a decent looking Smeeta? I'm just wondering if I should even both breeding more if they're ALL going to looks like $#!+. I have just the one Smeeta Kavat. She has all her parts - no missing head - slimline head and body . . .in fact, exactly as she should look, and that was from a 'random' thingy. She will probably get pollied 5 - 6 times depending on how many it takes to absolutely max her out. My No.1 Kubrow is totally maxed out with over 2000 shield and similar health, only the strongest foes can bring him down, and I want her the same. The Smeeta is an interesting little critter, I have her going invisible and sending out decoys, and opening locked lockers . . . she makes a noise similar to a Siamese cat I once had :) Edited July 17, 2016 by CaptainEras Link to comment Share on other sites More sharing options...
Zargez Posted July 17, 2016 Share Posted July 17, 2016 seems to be a slight categorization confusion. under "kubrow" i have smeeta completed. under sentinel i do not. nothing urgent. just confusing. Link to comment Share on other sites More sharing options...
CaptainEras Posted July 17, 2016 Share Posted July 17, 2016 They might have just plonked all 'Companions' under a Kubrow heading ? Link to comment Share on other sites More sharing options...
EvokerX Posted July 17, 2016 Share Posted July 17, 2016 17 hours ago, CaptainEras said: Been onto DE over the past few days. The 'starter' kit is a play on words, it leads you to think it will actually start the kavat forging but it actually starts nothing except the process before the forging. The 10 codes you get in the kit are all used in that upgrade you have to forge before you can forge a kavat. I had to buy 10 more for 50 plats to actually forge the kavat. . . .and, yeah, I know, stinks of the usual 'cash grab However, my latest daily gift was 75% off plats so indulged my usual £32.50 for 4,300, so it goes around and comes around. Crazy, really, I've been here for nearly 3 years, forged over 90% of the gear, yet still managed to spend around £600 :) Thank you for the info! it really sucks that i pay money for nothing! mainly i need it the genetic codes it was very missleading from DE! Link to comment Share on other sites More sharing options...
GeneralMilk Posted July 17, 2016 Share Posted July 17, 2016 (edited) Nevermind, didn't install INCUBATOR SEGMENT. Strange, I've installed UPGRADE SEGMENT without problems. Edited July 18, 2016 by GeneralMilk Isn't bug Link to comment Share on other sites More sharing options...
Snougar Posted July 18, 2016 Share Posted July 18, 2016 Not entirely sure if this is a bug, or as intended. But both the Krest and Nesyr gene kits are not changing the fur pattern on the head, Only the body. This is slightly misleading since the icon for both show a unique fur pattern on their head. Hoping this is a bug! They look awesome. Link to comment Share on other sites More sharing options...
Kxevineth Posted July 18, 2016 Share Posted July 18, 2016 (edited) This post is heavily edited as I noticed several important details after first posting it. I got a smeeta kavat today. While viewing it in armory, putting on mods etc., I tried to fuse the basic mods that came with him. What seemed like a failed fusion bug turned out to be something else - the game fused the mod, but then replaced it with a rank 0 duplicate I had in my inventory. So I started with rank 0 mod on kavat and 2 rank 0 mods in inventory, and after fusion I got rank 0 mod on kavat, and a rank 0 and rank 3 mod in inventory. This made me belive the fusion failed, I spent spare mods and money fusing the mod again until I noticed what happened. My kavat is rank 0, which is probably why, despite my MR, the game decided I don't have room for the mod on my kavat. Still doesn't explain why it switched it for a rank 0 without asking me or notifying me, instead of just taking the mod off like it usually does when the mod cost exceeds capacity after fusion. I didn't fuse any other equipped mods lately, so I did not notice similar occurances while dealing with anything other than kavats, thus I post this here. Edited July 18, 2016 by Kxevineus Link to comment Share on other sites More sharing options...
-BUSTA- Posted July 18, 2016 Share Posted July 18, 2016 How my cat should look like (according to the imprint I made of it) VS. How it looked like after maturation (lost its head and the tail didn't grow). I had this issue before hotfix 10. Link to comment Share on other sites More sharing options...
Iresark Posted July 18, 2016 Share Posted July 18, 2016 I got my lil kavat (random way) got smeeta; normal, cute. then I mature it with the option and.....I lost his head and never grew a tail. Pls send help :v Link to comment Share on other sites More sharing options...
tifanator Posted July 19, 2016 Share Posted July 19, 2016 When using Loki/Ivara/Ash's invisibility abilities, Kavats are still treated as "visible" by enemies. They still draw aggro, causing enemies to set off the alarms and prevent any kind of stealth runs. This visual bug also happens sometimes: Spoiler They are still "visible" to enemies regardless of whether or not that visual bug occurs, however. Link to comment Share on other sites More sharing options...
LXNight Posted July 19, 2016 Share Posted July 19, 2016 When I matured my smeeta kavat, it lost its head and tail. plz do help in fixing it Link to comment Share on other sites More sharing options...
dalordetrius Posted July 19, 2016 Share Posted July 19, 2016 I've been enjoying having my adult Kavat wander around my ship, but it keeps getting stuck underneath the ramp. Maybe they shouldn't go to where they'd wind up underneath it? Link to comment Share on other sites More sharing options...
kkaafrank Posted July 19, 2016 Share Posted July 19, 2016 Atlas Ore Gaze Augment is not scanning the kavats after it is completed in the codex. Link to comment Share on other sites More sharing options...
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