Thaumatos Posted July 11, 2016 Share Posted July 11, 2016 Fix melee movement, please. Link to comment Share on other sites More sharing options...
PookieNumnums Posted July 11, 2016 Share Posted July 11, 2016 Weapon holster position sliders need'a fixin~ Link to comment Share on other sites More sharing options...
Duduminador Posted July 11, 2016 Share Posted July 11, 2016 Don't wanna sound like I'm demanding anything, not even requesting or asking. But do people who farmed the codes get any return of the spent ones? Farmed 12, used 10 on incubator, bought the other 8 on market for a total of 40 pl. I just don't wanna be left out if there's any return... You probably know this already: it's not that the code drop rates are bad, but say ~6% of a mob you face countless times in 1 mission is pretty high, but of a mob you only face up to 7 times at best and won't respawn, tha's pretty bad. Link to comment Share on other sites More sharing options...
TheSilverZephyr Posted July 11, 2016 Share Posted July 11, 2016 Is anyone else not seeing gold spires on rare mod drops? Link to comment Share on other sites More sharing options...
jinxeverything Posted July 11, 2016 Share Posted July 11, 2016 (edited) About Kavats, can DE spawn them in regular non defense Dark Sector and Infested Invasion missions please? Making them OD exclusive with how Keys to OD being hard choice if not pain in the bums to make is kinda a turn off, they feed on Infested so why not spawn them in Infested related missions? Edited July 11, 2016 by Prinny13 Kappa Link to comment Share on other sites More sharing options...
Denetrien714 Posted July 11, 2016 Share Posted July 11, 2016 Hello! The new strange Q. is bugged too, directs to an invalid map + if you try scan elite arid lancers on another map or planets the q. does 'nt count it. I already scanned 10 and it still says i need 3 of them.. cant continue the journey :) Plus syndicates missions give always the max rank missions like exalted and general etc. not compared to your standing points. Thank you for your work. Link to comment Share on other sites More sharing options...
(NSW)GameV8 Posted July 11, 2016 Share Posted July 11, 2016 3 hours ago, [DE]Rebecca said: We are immediately working on today's hotfix to put out as many fires as we can. Exclusive footage from DE HQ: Spoiler As always thanks for all the hard work and good luck with those fires. Link to comment Share on other sites More sharing options...
Kqawesomr Posted July 11, 2016 Share Posted July 11, 2016 I'm getting freezes from coming back to my liset...this never happens but it might be due to the Progress Rewards screen staying after you exit a mission. Link to comment Share on other sites More sharing options...
R3n_775 Posted July 11, 2016 Share Posted July 11, 2016 18 minutes ago, windywisp said: Exclusive footage from DE HQ: Hide contents As always thanks for all the hard work and good luck with those fires. more like this Link to comment Share on other sites More sharing options...
Jhura Posted July 11, 2016 Share Posted July 11, 2016 Just some things I have noticed: Quest, alerts, syndicate missions all block the node they are on (I have completed Limbo Theorum, I really do not wish to do it again just to get to the earth spy mission). Sealing fissures related to Rail Junctions requirements doesn't register. Just sealed 10+ Lith fissures but still cannot do the Mars to Phobos junction mission. These are just the ones I have noticed so far. Link to comment Share on other sites More sharing options...
CrazyCatLad Posted July 11, 2016 Share Posted July 11, 2016 3 minutes ago, Jhura said: Just some things I have noticed: Quest, alerts, syndicate missions all block the node they are on (I have completed Limbo Theorum, I really do not wish to do it again just to get to the earth spy mission). Sealing fissures related to Rail Junctions requirements doesn't register. Just sealed 10+ Lith fissures but still cannot do the Mars to Phobos junction mission. These are just the ones I have noticed so far. Yeah my Limbo Theorem still says I need to do it - beat it like a year ago. Link to comment Share on other sites More sharing options...
DeMeritus Posted July 11, 2016 Share Posted July 11, 2016 4 hours ago, [DE]Rebecca said: We are increasing this in the next Hotfix for sure. Any chance of making kavat genetic codes alert rewards? Link to comment Share on other sites More sharing options...
Soviet-Pokemon Posted July 11, 2016 Share Posted July 11, 2016 (edited) My game keeps crashing during missions,in the dojo and in the start chart,since the first Specters of the rail hotfix, 3 days and i can't get a answer on it, did everything i could on my computer, sure is not a monster, but has double the minimum requirements to play warframe, and as i can't get 1 answer anywhere, not even from the support desk, i'm leaving this game behind, along with a full active clan and alliance where i'm the founder, (That's +3.5k players i recruited on my own,that's how much i love this game.) because i should be there, and i can't i can't even help the newbies in my clan, i can't manage the alliance i can't play the new content,so yeah i'm leaving this game in 24 Hours unless i found some post where the DE's actually mention something about being working on those crashes every 5m that some players are experiencing. It has been a pleasure during this Year, it was fun, but feeling far to ignored, when i see DE's providing answers on craps like Cosmetics Visuals bugs and stuff like that. Sad. Edited July 11, 2016 by -Bv-Baba-Yega Link to comment Share on other sites More sharing options...
sir_deadlock Posted July 11, 2016 Share Posted July 11, 2016 I know it's asking a lot, but... Something I would be over the Lua about, would be if in this new void fracture system, DE could indicate whether or not I already have one of these blueprints and furthermore whether I own the item it becomes. I have trouble keeping track of all the half collected items I haven't built yet. And sometimes something looks new and I forget I already built one some time ago or I assume I did but I actually didn't. Link to comment Share on other sites More sharing options...
wathor88 Posted July 11, 2016 Share Posted July 11, 2016 space mom is back . everything will be good ,) Link to comment Share on other sites More sharing options...
BlackCoMerc Posted July 11, 2016 Share Posted July 11, 2016 1 hour ago, Prinny13 said: About Kavats, can DE spawn them in regular non defense Dark Sector and Infested Invasion missions please? Making them OD exclusive with how Keys to OD being hard choice if not pain in the bums kinda a turn off, they feed on Infested so why not spawn them in Infested related missions? This. Not to mention it would lend their presence in the universe credence if they were seen in more than one place. Infested planets make sense, as does the Void since Orokin bred them. And hey...a reason to go back to the Void. Link to comment Share on other sites More sharing options...
Tuxie Posted July 11, 2016 Share Posted July 11, 2016 Solar rail junctions requirements are not registering for a lot of it. Please fix it. Link to comment Share on other sites More sharing options...
Drag0nChaser Posted July 11, 2016 Share Posted July 11, 2016 Weapon holstering customization not working for most frames :SSS Link to comment Share on other sites More sharing options...
[DE]Taylor Posted July 11, 2016 Share Posted July 11, 2016 2 hours ago, Trasant said: Please fix "early downloaders" relic bug... Working on a fix. Thank you! Link to comment Share on other sites More sharing options...
Nasair Posted July 11, 2016 Share Posted July 11, 2016 (edited) My main issue with WF right now (figure all of the small stuff such as junction requirements not being met/saved correctly are being looked at): Credit rewards are messed up for sorties and raids, maybe for void fissures too (when compared to old T1-4 key runs)? Some smaller stuff I've seen: Archwing feels too zoomed in now The UI for the star map is too small, even when I zoom in (need larger buttons and font options). Had a thought, just have an option to navigate the star map like you have for the market? Can't deploy an extractor to Eris now for some reason but I can for every other planet even the moon. For some reason if I increase my Ember's World on Fire past 50m now I don't get XP...and I think the 50M should be increase to 75m IMO I'm still waiting to see what happens before I talk/complain about some of the new content, removed content, and what feels like added grind for a MR21 player. Edited July 11, 2016 by Nasair Added Star map idea Link to comment Share on other sites More sharing options...
Nethaufer Posted July 11, 2016 Share Posted July 11, 2016 Really, I'm not encountering any bugs myself, besides the one that caused one of my Cephalon Fragment logs to track improperly, and now cannot be completed. Link to comment Share on other sites More sharing options...
[DE]Taylor Posted July 11, 2016 Share Posted July 11, 2016 47 minutes ago, Jhura said: Just some things I have noticed: Quest, alerts, syndicate missions all block the node they are on (I have completed Limbo Theorum, I really do not wish to do it again just to get to the earth spy mission). Sealing fissures related to Rail Junctions requirements doesn't register. Just sealed 10+ Lith fissures but still cannot do the Mars to Phobos junction mission. These are just the ones I have noticed so far. We're working on fixes for quests that have been completed, but aren't registered as such. As for fissures, try sealing Lith ones located on Mars only. There are known bugs with fissure tasks that again are being fixed, but that might be a solution that works for you. Thank you so much for your feedback and your patience! Link to comment Share on other sites More sharing options...
TennoOfShadow Posted July 11, 2016 Share Posted July 11, 2016 7 minutes ago, [DE]Taylor said: We're working on fixes for quests that have been completed, but aren't registered as such. As for fissures, try sealing Lith ones located on Mars only. There are known bugs with fissure tasks that again are being fixed, but that might be a solution that works for you. Thank you so much for your feedback and your patience! Any chance that a fix could be made to the blinding light the Fissues make ?. When closing a fissure and it seems to be any of them. the light of the Fissue combined with the light of the Nulls make it really blinding and hard on the eyes. Its way to bright when they are combined. Any chance of that being fixed so it be less bright ? Link to comment Share on other sites More sharing options...
Otaiken Posted July 11, 2016 Share Posted July 11, 2016 9 minutes ago, [DE]Taylor said: We're working on fixes for quests that have been completed, but aren't registered as such. As for fissures, try sealing Lith ones located on Mars only. There are known bugs with fissure tasks that again are being fixed, but that might be a solution that works for you. Thank you so much for your feedback and your patience! Can we get a confirmation on whether the melee mobility change is a bug or an intended change? There's been no official confirmation about this yet it pretty much ruins huge amount of melee weapons. Link to comment Share on other sites More sharing options...
TheFunGal Posted July 11, 2016 Share Posted July 11, 2016 Please fix the quest for chroma (can't remember the name of it). I was in the middle of the quest during the update, and I don't have one of the new parts to craft a new signal. Please fix! And loving the update so far! Link to comment Share on other sites More sharing options...
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