Ketec Posted July 14, 2016 Share Posted July 14, 2016 Tweaked the difficulty of Spy missions. ? like what Link to comment Share on other sites More sharing options...
Ixxolos Posted July 14, 2016 Share Posted July 14, 2016 Just now, Judqment8 said: I'd love to have that mature Kubrows looking like puppies to be an actual FEATURE. Those grown puppies look so darn adorable and cutely badass. True, I too like the Mature puppy look but loosing Bulky builds and having them turn to Athletic is not a nice byproduct of this bug especially considering time taken when you work so hard getting the traits you would like on a specific kub. Link to comment Share on other sites More sharing options...
Inkogni Posted July 14, 2016 Share Posted July 14, 2016 neat redtext today Link to comment Share on other sites More sharing options...
IceColdHawk Posted July 14, 2016 Share Posted July 14, 2016 7 minutes ago, [DE]Drew said: Fixed an issue with mission rewards that occurred in groups of 5 (5 x Rare Fusion cores, for example) not rewarding properly. Well, time to go fill some core holes again! Link to comment Share on other sites More sharing options...
Ext3h Posted July 14, 2016 Share Posted July 14, 2016 Too bad the fix for the broken "embarkment torpedo" on Grineer -> Corpus crossfire missions isn't in it yet. Can't you at least deactivate that specific tile until fixed? Having that tile in a missions is a 100% chance of having to abort, because the torpedo will never launch. Link to comment Share on other sites More sharing options...
Solli117 Posted July 14, 2016 Share Posted July 14, 2016 SpyMissions whohoo! Link to comment Share on other sites More sharing options...
AtoKitsune Posted July 14, 2016 Share Posted July 14, 2016 Yay, junction revisiting~ Link to comment Share on other sites More sharing options...
SchrodingerKatze Posted July 14, 2016 Share Posted July 14, 2016 (edited) I know this is not quite the concern right now, but when will you add fusion core packs you announced would be added in the "near hotfix"? I would definitely buy them instead of lottery tickets. Edited July 14, 2016 by SchrodingerKatze Link to comment Share on other sites More sharing options...
Shifted Posted July 14, 2016 Share Posted July 14, 2016 (edited) 8 minutes ago, Rekalty said: When can we change loadout on Navigation Screen, btw? The game just needs a screen like this after choosing the node: Would make organizing teams and confirming everyone's equipped everything they were supposed to (weapon, gear, dragon keys, relics) WAY easier. Edited July 14, 2016 by Shifted Link to comment Share on other sites More sharing options...
ArmyUnit Posted July 14, 2016 Share Posted July 14, 2016 6 minutes ago, [DE]Drew said: Changes: Tweaked the difficulty of Spy missions. aaaaa but what does this mean?? Are spy vaults easier now? :( Thanks so much for the fixes! Especially the one regarding multiple missions on the same node. Link to comment Share on other sites More sharing options...
1N33DM0N3Y Posted July 14, 2016 Share Posted July 14, 2016 7 minutes ago, [DE]Drew said: Swapped Nanospores for Salvage as a crafting requirement for Chroma Chassis, as players cannot acquire Nanospores until later in the game. Lol what a joke Saturn is allready easy accesable for new players Link to comment Share on other sites More sharing options...
NightmareT12 Posted July 14, 2016 Share Posted July 14, 2016 (edited) @[DE]Drew Looks like Junction revisiting is bugged :P I kill the specter again, no animation to follow on opening the Void tear (because, well, it's open already) and when I leave via Liset I get frozen mid animation. Oh welp! Edited July 14, 2016 by NightmareT12 Link to comment Share on other sites More sharing options...
Alenn_Tax Posted July 14, 2016 Share Posted July 14, 2016 (edited) 12 minutes ago, [DE]Drew said: Changes: Junction battles now have different passive bonuses for players competing against Specters to make the fights more fair. The passive bonuses are: Refilling ammo on respawn. Passive energy regeneration. I think you're supposed to read it like that. Edit: well, now that you've edited the original post, time to complain: Where have all the nightmare missions gone ? All I'm seeing since the patch are nightmare alerts ... For further, older complaints, please see this post. Thanks ! Edited July 14, 2016 by Alenn_Tax Link to comment Share on other sites More sharing options...
Nyddedaallan Posted July 14, 2016 Share Posted July 14, 2016 Bug: When leaving the junctions again you freeze upon exit... forcing you to alt+f4... Link to comment Share on other sites More sharing options...
WarmongerExtraordinare Posted July 14, 2016 Share Posted July 14, 2016 Link to comment Share on other sites More sharing options...
Rekalty Posted July 14, 2016 Share Posted July 14, 2016 Just now, Shifted said: The game just needs a screen like this after choosing the node: Would make organizing teams and confirming everyone's equipped everything they were supposed to (weapon, gear, dragon keys, relics) WAY easier. This would be great, but I'm perfectly fine with just a small bar on top of the screen that lets me choose between my premade loadouts. Takes too long going all the way back to arsenal (Even if I use menus) to change loadout, simply because it's a different kind of mission. Link to comment Share on other sites More sharing options...
Rixalabur Posted July 14, 2016 Share Posted July 14, 2016 Nice, tweaked spy missions...easier or more difficult? Link to comment Share on other sites More sharing options...
Xenoxiaprime Posted July 14, 2016 Share Posted July 14, 2016 pls fix the archwing cam >.< Link to comment Share on other sites More sharing options...
wathor88 Posted July 14, 2016 Share Posted July 14, 2016 thx - but i hoped you would fix the issue where u cant do anything ingame after visiting the dojo ;( Link to comment Share on other sites More sharing options...
dizelnero94 Posted July 14, 2016 Share Posted July 14, 2016 (edited) What has changed management in archwing? Now this mode has become even worse than it was....Return all back as was before the patch Specters of the Rail!!! My head hurts from the new archwing! Edited July 14, 2016 by dizelnero94 Link to comment Share on other sites More sharing options...
zSaluOPz Posted July 14, 2016 Share Posted July 14, 2016 My game will bug and crash upon entering the world selection. anyone else? Link to comment Share on other sites More sharing options...
7grims Posted July 14, 2016 Share Posted July 14, 2016 (edited) You can now revisit Junctions, and see their new and improved diegetic menu! There is no way of quickly seeing if you have completed a junction. I used to see if all challenges are complete, and then click on the junction node to see if it lets my in the junction, if it didnt let me in, that would mean it is completed/done. Now its an even bigger time waste and no ease of knowing quiclky, since you have to fully load in the junction. Maybe the icon should change once the specter is vanquished. Edited July 14, 2016 by 7grims Link to comment Share on other sites More sharing options...
-KyloRen- Posted July 14, 2016 Share Posted July 14, 2016 What about the mastery points from junctions? Link to comment Share on other sites More sharing options...
Splatpope Posted July 14, 2016 Share Posted July 14, 2016 My starchart isn't working, the ui is completely borked and I need to alt-f4 Link to comment Share on other sites More sharing options...
Hail_Cobras Posted July 14, 2016 Share Posted July 14, 2016 Thanks for the fixes! Link to comment Share on other sites More sharing options...
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