NinjaSenseiMaster587 Posted July 14, 2016 Share Posted July 14, 2016 25 minutes ago, Shifted said: The game just needs a screen like this after choosing the node: Would make organizing teams and confirming everyone's equipped everything they were supposed to (weapon, gear, dragon keys, relics) WAY easier. i agree Link to comment Share on other sites More sharing options...
Trizion Posted July 14, 2016 Share Posted July 14, 2016 You still need to really fix the matter of syndicate, alert, and invasion nodes still being prioritized over normal nodes and auto starting. Please give us the option to be able to select the node normally again like before, rather than force us to just get into a mission that we don't want to do before we can do the actual regular mission itself. Also, the Archwings still need some major fixing with the camera being way too wonky and disorienting. Link to comment Share on other sites More sharing options...
Daniel360n Posted July 14, 2016 Share Posted July 14, 2016 Theres stil no nightmare missions on complited planets ;_; Allwell atleast we can chhose a diffrent mission if a allert has over taken it thanks boyz. Link to comment Share on other sites More sharing options...
ranadragon Posted July 14, 2016 Share Posted July 14, 2016 Feelsbadman hotfixes always break more then they fix QQ Link to comment Share on other sites More sharing options...
-RanzoR- Posted July 14, 2016 Share Posted July 14, 2016 (edited) Hello! First of all my English is not very good ! I bought the Boost 720 hours features a " mes" gusta 200 platinum this consisting 7 days! This can be fixed ? I await answer thanks Edited July 14, 2016 by -RanzoR- Link to comment Share on other sites More sharing options...
-Hejin- Posted July 14, 2016 Share Posted July 14, 2016 (edited) http://steamcommunity.com/sharedfiles/filedetails/?id=724403426 thx DE im still stuck :D Edited July 14, 2016 by HELIOS_JINOUGA009 wrog link Link to comment Share on other sites More sharing options...
TheAltarBoy Posted July 14, 2016 Share Posted July 14, 2016 (edited) Hi. Have tried twice now to buy Ash Arcane Locust Helmet, but both times they say they can't find it. Anyone that can help, cause i think it's a bug that came after the spector patch (Not sure though)? Edited July 14, 2016 by TheAltarBoy Gramma Link to comment Share on other sites More sharing options...
StolenLife Posted July 14, 2016 Share Posted July 14, 2016 (edited) DE, this hotfix broke a game.....After mission complete all gets game freeze (black screen and reward items menu)/crash. If host close a game, you unfreeze and comes back on your ship Edited July 14, 2016 by StolenLife Link to comment Share on other sites More sharing options...
optical10 Posted July 14, 2016 Share Posted July 14, 2016 (edited) Thanks DE but I'm not seeing my Sortie reward! https://1drv.ms/i/s!AsUn3kYKUD__gohTdUpKVTqcMnarBg Edited July 14, 2016 by optical10 Link to comment Share on other sites More sharing options...
-Gold- Posted July 14, 2016 Share Posted July 14, 2016 Jordas Golem node still won't unlock. rip extractor Link to comment Share on other sites More sharing options...
--Q--KimimiN Posted July 14, 2016 Share Posted July 14, 2016 ty for the hotfix Link to comment Share on other sites More sharing options...
Eraceon Posted July 14, 2016 Share Posted July 14, 2016 1 minute ago, TheAltarBoy said: Hi. Have tried twice now to buy Ash Arcane Locust Helmet, but both times they say they can't find it. Anyone that can help, cause i think it's a bug that came after the spector patch (Not sure though)? What do you mean try to buy the Arcane helmet? Link to comment Share on other sites More sharing options...
NightElve Posted July 14, 2016 Share Posted July 14, 2016 37 minutes ago, [DE]Drew said: Changes: Completing the Vor's Prize quest missions will now mark the nodes they're on as completed, so that you don't have to backtrack and complete the nodes leading up to the Junction a second time before you can enter it. Anyone who is mid-quest after this Hotifx deploys will still have to backtrack. We now allow progress towards Junction tasks during the tutorial, and with this we also fixed Junction tasks not working during Quests. Swapped Nanospores for Salvage as a crafting requirement for Chroma Chassis, as players cannot acquire Nanospores until later in the game. Changed the Market 'Blueprint' Purchase option to read 'Purchase Blueprint'. Tweaked the difficulty of Spy missions. Rebalanced enemy levels on Pluto to follow the order of the mission nodes. You can now revisit Junctions, and see their new and improved diegetic menu! Junction battles now have different passive bonuses for players competing against Specters to make the fights more fair. The passive bonuses are: Refilling ammo on respawn. Passive energy regeneration. Fixes: Fixed an issue that would occur when Transmuting Mods where it appeared no Mods were consumed. This was a UI bug only, consumption was occurring as intended. Fixed an issue where there was no way to select multiple missions that all were occurring on the same node. Fixed Saryn Prime Systems Blueprint and Soma Prime Barrel duplicate rewards on Relics. Fixed the missing Nova Prime Neuroptics Blueprint, and added to a Relic reward table. Fixed an issue with mission rewards that occurred in groups of 5 (5 x Rare Fusion cores, for example) not rewarding properly. Fixed Clients not being given bonus Void Trace when other players choose their reward at the mission complete screen. Fixed the Landing Craft ramp closing on Warframes . Fixed missing UI information for the Stradavar's different fire modes in the Arsenal. Fixed an issue where the Void Relic screen was unusable on controllers. Fixed an issue when changing an audio device to a new device with different channels. Fixed an issue with Mods received as mission rewards not counting towards the "cCollect X mods" Junction task. Fixed issues with players on controllers being able to access the Pause menu in the Market. Fixed an issue with the new 30 Day Resource Booster charging and behaving the same as a 7 Day Booster. Fixed misleading information on the Resource Extractor Deployment UI in regions where they cannot be deployed. Fixed a secret button appearing on the Gear / Emote overlay. Fixed missing footstep sounds in Junctions. Fixed an issue with a Grineer Capture mission having a Corpus target. Fixed an issue with being unable to deploy Resource Extractors to Eris. Please note next Hotfix will come soon, and will fix a known issue with Alerts not properly labelling added Fusion Cores in the UI. Have the relics been fixed?? that's all i care... all i remember is getting a 5 stack relic, as compensation, clearly (for me) is an insult to my time, invested in the game. i had sooo many keys 200 plus, Link to comment Share on other sites More sharing options...
Sillz Posted July 14, 2016 Share Posted July 14, 2016 Buyed a 30 days resource booster yesterday and received a 7 days... Now after the hot fix is gone. Feels bad man...;-; Link to comment Share on other sites More sharing options...
Thyralion Posted July 14, 2016 Share Posted July 14, 2016 40 minutes ago, [DE]Drew said: Fixes: Fixed an issue with being unable to deploy Resource Extractors to Eris. Thank you. Link to comment Share on other sites More sharing options...
TheAltarBoy Posted July 14, 2016 Share Posted July 14, 2016 (edited) 2 minutes ago, Eraceon said: What do you mean try to buy the Arcane helmet? They tried trading it to me for plat Edited July 14, 2016 by TheAltarBoy Link to comment Share on other sites More sharing options...
Tens3i Posted July 14, 2016 Share Posted July 14, 2016 Time to go on regular 5K cryotic on Hieracon to get cores... At least thank you DE, even if it was a little slow... ^^ Link to comment Share on other sites More sharing options...
NinjaSenseiMaster587 Posted July 14, 2016 Share Posted July 14, 2016 14 minutes ago, Kacc said: But.....it is for 1 shot -_- this is for newer players that joined after the update Link to comment Share on other sites More sharing options...
Centias Posted July 14, 2016 Share Posted July 14, 2016 (edited) This hotfix broke ODE. During extraction from ODE, everything behind the results screen suddenly goes black and doesn't return to the ship. Have to close the game by other means to get out of it. There's also an issue with Scorches doing full damage to you when firing at something else in the complete opposite direction, almost like they have completely radial damage. Edited July 14, 2016 by Centias Link to comment Share on other sites More sharing options...
NinjaSenseiMaster587 Posted July 14, 2016 Share Posted July 14, 2016 something i really was angry about is relics i had so much keys and got about 20 per era and t1 i had 100+ on t2 351 on t3 200+ and on t4 i had 92 pls fix the compensation Link to comment Share on other sites More sharing options...
BSOD2102 Posted July 14, 2016 Share Posted July 14, 2016 Still no fix for those scythes -_- thanks for the update though- still love yah Link to comment Share on other sites More sharing options...
Eraceon Posted July 14, 2016 Share Posted July 14, 2016 1 minute ago, NinjaSenseiMaster587 said: something i really was angry about is relics i had so much keys and got about 20 per era and t1 i had 100+ on t2 351 on t3 200+ and on t4 i had 92 pls fix the compensation I agree, I also had a load of keys, hours of farming wasted as it sits right now Link to comment Share on other sites More sharing options...
KainDarkfire Posted July 14, 2016 Share Posted July 14, 2016 (edited) Revert this until its fixed please. Right now I've gotta restart the client after every mission. (ODE, same problems as Centias) Edited July 14, 2016 by KainDarkfire Link to comment Share on other sites More sharing options...
xXx_mtv_xXx Posted July 14, 2016 Share Posted July 14, 2016 You guys should try testing builds before pushing them to live. Link to comment Share on other sites More sharing options...
superbot34 Posted July 14, 2016 Share Posted July 14, 2016 Digital Extremes To-Do List: High Priority Bugs Over a Month Old >fixed tesla dealing base damage for clients >fixed energy colors on most glowing weapons to combine colors visually on hover, showing false colors until actually selected >fixed sigils using default blue colors when energy color of warframe is set to default regardless of actual energy color >fixed ability colors changing to blue when using focus abilities in a mission temporarily >fixed mind controlled techs and fusion moas spawning hostile units >fixed units spawned by mind controlled unit becoming hostile when unit is killed prematurely >fixed Tentacle swarm stretching and glitching enemies into the environment, causing freezing and crashing >fixed vauban noggle helmet being washed out compared to body >fixed unstable menus causing elements to flash in and out of view when they are supposed to be hidden by the top or bottom of a scrolling area >fixed launcher going to new page when update fails and refuses to tell the user it has restarted the update >fixed prisma arrows causing rakta cernos to change it's appearance and look to normal cernos :) also, thanks for the issue where we couldn't play normal missions that had alerts or other mission over the node. Link to comment Share on other sites More sharing options...
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