Xievie Posted June 21, 2013 Share Posted June 21, 2013 - Increased napalm damage resistance for the Artifact Pod. - Added a new Dethcube bundle to the Market! Pew pew pew! This makes me sad. Lost to napalm damage on that artifact run, and I just started my Dethcube's building. Oh well, thanks though! :) Link to comment Share on other sites More sharing options...
CrashDaxter Posted June 21, 2013 Share Posted June 21, 2013 Some fixes! - Fixed AI spawning issues in the Grineer Galleon defense level. - Increased napalm damage resistance for the Artifact Pod. - Added a new Dethcube bundle to the Market! Pew pew pew! <3 <3 <3 <3 <3 Link to comment Share on other sites More sharing options...
Boodendorf Posted June 21, 2013 Share Posted June 21, 2013 (edited) "Hot"fix fixing "napalm". Get it? Oh and protip: against napalms, bring a mag, bullet attractor works wonder on them. Edited June 21, 2013 by Boodendorf Link to comment Share on other sites More sharing options...
Lady_Khaos Posted June 21, 2013 Share Posted June 21, 2013 Damn I just bought my Deathcube earlier in the week :/ Link to comment Share on other sites More sharing options...
Makaveli61 Posted June 21, 2013 Share Posted June 21, 2013 Yay! great Job. Link to comment Share on other sites More sharing options...
Excelize Posted June 21, 2013 Share Posted June 21, 2013 HELL YEAH!! Them amazing updates! Link to comment Share on other sites More sharing options...
OoOSeRoXaTOoO Posted June 21, 2013 Share Posted June 21, 2013 Thanks. Link to comment Share on other sites More sharing options...
Enlil Posted June 21, 2013 Share Posted June 21, 2013 i love pew pew. make some more hehe Link to comment Share on other sites More sharing options...
BarbaricKai Posted June 21, 2013 Share Posted June 21, 2013 lame I already bought a dethcube for 75 plat can i get the affinity booster for 4 plat now? Link to comment Share on other sites More sharing options...
Cleesus Posted June 21, 2013 Share Posted June 21, 2013 "Hot"fix fixing "napalm". Get it? Oh and protip: against napalms, bring a mag, bullet attractor works wonder on them. You show yourself out as well Link to comment Share on other sites More sharing options...
Haldark Posted June 21, 2013 Share Posted June 21, 2013 Hurrah for Napalm resist! Link to comment Share on other sites More sharing options...
Dark-Knight Posted June 21, 2013 Share Posted June 21, 2013 nice Link to comment Share on other sites More sharing options...
Brangutang Posted June 21, 2013 Share Posted June 21, 2013 Love the smell of napalm in the morning! Link to comment Share on other sites More sharing options...
Usthor Posted June 21, 2013 Share Posted June 21, 2013 Nice ! (And love the new location of our bagdes ^^) Link to comment Share on other sites More sharing options...
Keltik0ne Posted June 21, 2013 Share Posted June 21, 2013 Nice. Reminds me though, I've neglected my killstealcube and ran my shade for a while, not sure if the little red devils 30 yet :P (p.s. he was still 18 when his gun hit 30, shows how keen he is to shoot stuff) Link to comment Share on other sites More sharing options...
Matovelhos Posted June 21, 2013 Share Posted June 21, 2013 yea gj with that hot fixes i hope small clan help comes soon. Link to comment Share on other sites More sharing options...
Kelevera Posted June 21, 2013 Share Posted June 21, 2013 - Increased napalm damage resistance for the Artifact Pod. Was that really necessary? Link to comment Share on other sites More sharing options...
Hadmatter Posted June 21, 2013 Share Posted June 21, 2013 (edited) Good this was needed wave 8 on the grineer galleon and then 100% -> 0% in 3 seconds just because grineer flamers Alert finished and artefact missed Edited June 21, 2013 by Hadmatter Link to comment Share on other sites More sharing options...
RoachySoap Posted June 21, 2013 Share Posted June 21, 2013 Good fix Link to comment Share on other sites More sharing options...
VanBayview Posted June 21, 2013 Share Posted June 21, 2013 - Increased napalm damage resistance for the Artifact Pod. Indeed, second this one as the MVP. Link to comment Share on other sites More sharing options...
Mak_Gohae Posted June 21, 2013 Share Posted June 21, 2013 Some fixes! - Increased napalm damage resistance for the Artifact Pod. Noooooooooooooooooooooooooooooooooooo! I was already preparing for my next go at this mission. BAH! Link to comment Share on other sites More sharing options...
Diabolist Posted June 21, 2013 Share Posted June 21, 2013 nice Link to comment Share on other sites More sharing options...
[DE]Rebecca Posted June 21, 2013 Author Share Posted June 21, 2013 Edit: - Removed Crawler type enemies from Artifact Defense missions. This too! Link to comment Share on other sites More sharing options...
Boodendorf Posted June 21, 2013 Share Posted June 21, 2013 This too! That was very much needed, those crawlers had nothing to do here, that was time wasting searching for them lol. Link to comment Share on other sites More sharing options...
[DE]Rebecca Posted June 21, 2013 Author Share Posted June 21, 2013 That was very much needed, those crawlers had nothing to do here, that was time wasting searching for them lol. They can "crawl" back where they came from! Link to comment Share on other sites More sharing options...
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