FrozenBaron Posted June 22, 2013 Share Posted June 22, 2013 Awesome. Always hated having to find those crawlers after everything else was already killed Link to comment Share on other sites More sharing options...
Noxraconis Posted June 22, 2013 Share Posted June 22, 2013 Nice! fix what a pity for the crawler they trying their best to reach the pod ;( Link to comment Share on other sites More sharing options...
DemagorVC Posted June 22, 2013 Share Posted June 22, 2013 Isn't removing the crawlers because of their inefficient mobility a violation of ADA compliance? Link to comment Share on other sites More sharing options...
SpawnOfTheDeep Posted June 22, 2013 Share Posted June 22, 2013 Did the fusion moas just upgrade their lasers into laser jet-packs? Link to comment Share on other sites More sharing options...
TamerMercury Posted June 22, 2013 Share Posted June 22, 2013 The grineer map is still messed up... Link to comment Share on other sites More sharing options...
FunkDoctaSpock Posted June 22, 2013 Share Posted June 22, 2013 Did the fusion moas just upgrade their lasers into laser jet-packs? Yes they keep bouncing around, is that a new feature ? Link to comment Share on other sites More sharing options...
Th3BlooD Posted June 22, 2013 Share Posted June 22, 2013 need new update.. :) Link to comment Share on other sites More sharing options...
SkySplitter Posted June 22, 2013 Share Posted June 22, 2013 I'm going to miss the crawlers, though they were way too OP for a defense mission. Link to comment Share on other sites More sharing options...
Zer0XBroly Posted June 22, 2013 Share Posted June 22, 2013 Nice Link to comment Share on other sites More sharing options...
KingTaro Posted June 23, 2013 Share Posted June 23, 2013 They didn't just remove the crawlers, they replaced those with the Ancients, as I noticed. Link to comment Share on other sites More sharing options...
VeNoM0619 Posted June 23, 2013 Share Posted June 23, 2013 They didn't just remove the crawlers, they replaced those with the Ancients, as I noticed. No, just the 10 crawlers now become something else, like 5 ancients, 3 chargers, 2 runners Defense missions have a random pool to choose from (which changes at certain waves) Link to comment Share on other sites More sharing options...
X3Evanescence Posted June 23, 2013 Share Posted June 23, 2013 Haha nice uodate! Link to comment Share on other sites More sharing options...
Pirate_Shark Posted June 23, 2013 Share Posted June 23, 2013 Some fixes! - Fixed AI spawning issues in the Grineer Galleon defense level. - Increased napalm damage resistance for the Artifact Pod. - Added a new Dethcube bundle to the Market! Pew pew pew! Edit: - Removed Crawler type enemies from Artifact Defense missions. Some time ago embers "World On Fire" power has become bugged where enemies are nolonger showing the burst into flames like a valcano is shooting up from under them effects. They just act like they are on fire without visually being on fire. Is this a known bug? Link to comment Share on other sites More sharing options...
iceagex Posted June 23, 2013 Share Posted June 23, 2013 (edited) wtf is happen with this game? all the alerts missions are buged?............rescue mission............the stupid hostage don't move and always die. MY F***** IRON SKIN DOES NOTHING WITH 100% STEEL FIBER, WTF IS THIS S#&$?........thx for killing this stupid warframe called Rhino. Edited June 23, 2013 by iceagex Link to comment Share on other sites More sharing options...
Skyyy_ Posted June 23, 2013 Share Posted June 23, 2013 when is the new update coming ??? but in other hands GJ. Link to comment Share on other sites More sharing options...
Skyyy_ Posted June 23, 2013 Share Posted June 23, 2013 My friends say that in the new update we will be able to gift stuff to each other i want that update to come soon and that is AWESOME. Link to comment Share on other sites More sharing options...
Magister_Zel Posted June 23, 2013 Share Posted June 23, 2013 (edited) 0.o Pew pew pew Oh that latron prime sound lol One thing that can be fixed is the extermination levels, i hate killing all but the last enemy and not being able to find them because they are stuck in a wall or something. Edited June 23, 2013 by 911nsidejob Link to comment Share on other sites More sharing options...
ResonatingScream999 Posted June 23, 2013 Share Posted June 23, 2013 My warframe keeps crashing everytime im playing, and this happens after 10 minutes or 20 minutes or so. It happen to me yesterday i been wanting to take part in the weekend event and yet my game crashed and so today i tried to play warframe i got into the alert mission for the event, and i got down to wave 18 so like say about 20 to 30 mins once i reached wave 18 the game froze then crashed... 2nd time this has happen. Has anyone else gotten this problem? if so could you please possibly make a fix for this? Link to comment Share on other sites More sharing options...
MacDante Posted June 24, 2013 Share Posted June 24, 2013 After this patch my client some time crash (hi hide in window bar and i cannot open it and in ambient i hear game). Additional after 5-10 min of game i receive graphics lag. When i turn off from graphic options LOCAL REFLECTIONS graphic lag disappear. (before this patch all was perfectly good with graphics). Link to comment Share on other sites More sharing options...
XRoachP Posted June 24, 2013 Share Posted June 24, 2013 thums up :) Link to comment Share on other sites More sharing options...
HazeTheApple Posted June 24, 2013 Share Posted June 24, 2013 Well, I occassionally find bugs, cant remember any. I will be on the lookout, without them the game will be much more fun. Link to comment Share on other sites More sharing options...
Frithiof Posted June 24, 2013 Share Posted June 24, 2013 The Dethcube bundle is a sweet deal. :D Link to comment Share on other sites More sharing options...
drunkpunk222 Posted June 24, 2013 Share Posted June 24, 2013 - Increased napalm damage resistance for the Artifact Pod. Was that really necessary? Was not necessary, game is too easy, event alerts was soloable. Link to comment Share on other sites More sharing options...
DemagorVC Posted June 24, 2013 Share Posted June 24, 2013 (edited) I found a glitch on the Rescue missions, but I don't think it's due to this patch, or if it's due to a patch at all. Basically, I noticed that when you find the prisoner in their cell to Lotus' satisfaction, she starts babbling about "Now get them out of here... don't get them killed... have a nice day..." or whatever. At this point, you don't need to free them from their cell. The waypoint changes over to the direction of extraction and you can finish the mission successfully without (1) taking the prisoner out or even (2) threatening their lives by getting them out and into the line of fire. It counts as a completed mission when it really shouldn't. Edited June 24, 2013 by DemagorVC Link to comment Share on other sites More sharing options...
Brodden Posted June 26, 2013 Share Posted June 26, 2013 Thanks for the update. Link to comment Share on other sites More sharing options...
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