Seb-ZA Posted August 24, 2016 Share Posted August 24, 2016 3 hours ago, MaaYuu said: Retopology almost done, I wanna get this finished by September, but school hasn't been kind to me lately. Plan from the beginning was to make it an energy cape, that'll be done in the texturing phase. Though I'm having second thoughts because it might throw the design off balance. Would either need to make a metal "anchor" at the bottom that echoes the detail at the top or make it into cloth that has animated energy accents so it doesn't stand out. Here are a couple of my energy animation experiments: Reveal hidden contents kinda leaning towards option 1-4 or maybe this: Reveal hidden contents Another option would be flames like the pyra, but I'll need to make a nice flame texture for that first and I wanna focus on the top part first. Oooh, ok, awesome. :) I like that last animation a lot! Almost reminds me of a "waterfall" effec. The all-gold is too much, imho. Much prefer the first image, though the second is just as awesome too! Great work so far! Really looking forward to the finished product. :D Link to comment Share on other sites More sharing options...
Leahzar Posted August 25, 2016 Share Posted August 25, 2016 15 hours ago, MaaYuu said: I'm really liking this one.... And as for the cape, Personally I like the symmetrical energy flows more than the circular ones. The circular ones will make me feel like my warframe keeps tilting to one side xD Link to comment Share on other sites More sharing options...
_malaya_ Posted August 31, 2016 Author Share Posted August 31, 2016 (edited) Preview is up on Sketchfab! Right now I'm trying to decide what default colour scheme is appropriate for this and if I should change the energy cloth to something else. https://skfb.ly/SztD Cape animation can be seen here: Spoiler Edited August 31, 2016 by MaaYuu replace or with and Link to comment Share on other sites More sharing options...
OniDax Posted August 31, 2016 Share Posted August 31, 2016 (edited) 1 hour ago, MaaYuu said: Preview is up on Sketchfab! Right now I'm trying to decide what default colour scheme is appropriate for this and if I should change the energy cloth to something else. https://skfb.ly/SztD Cape animation can be seen here: Reveal hidden contents I think the energy cloth's energy effect needs to be something smooth and flowing. Something simpler to go with the rather simple shape of the cloth. I honestly think something like this is better: The second one in the above gif is the best, imo. The energy flows down towards a singular point. It looks like the energy is flowing from the non-energy part of the syandana. And it's a rather smooth- or fluid-looking energy, so it doesn't clash with the simple shape of the cloth. I wish I had commented on it much sooner. Not sure how much trouble it'd be to change the energy now. Edited August 31, 2016 by AntoineFlemming Link to comment Share on other sites More sharing options...
blazingcobalt Posted August 31, 2016 Share Posted August 31, 2016 WE DID IT Link to comment Share on other sites More sharing options...
Seb-ZA Posted September 1, 2016 Share Posted September 1, 2016 13 hours ago, MaaYuu said: Preview is up on Sketchfab! Right now I'm trying to decide what default colour scheme is appropriate for this and if I should change the energy cloth to something else. https://skfb.ly/SztD Cape animation can be seen here: Reveal hidden contents Kor... that's luffly innit? Link to comment Share on other sites More sharing options...
_malaya_ Posted September 1, 2016 Author Share Posted September 1, 2016 14 hours ago, AntoineFlemming said: I think the energy cloth's energy effect needs to be something smooth and flowing. Something simpler to go with the rather simple shape of the cloth. I honestly think something like this is better: The second one in the above gif is the best, imo. The energy flows down towards a singular point. It looks like the energy is flowing from the non-energy part of the syandana. And it's a rather smooth- or fluid-looking energy, so it doesn't clash with the simple shape of the cloth. I wish I had commented on it much sooner. Not sure how much trouble it'd be to change the energy now. It's not too late, I'll see what I can do! I really like how the Voronoi Crackle wings look though, reminds me of those Orokin trees. I'll see what I can get out of combining the two as well 13 hours ago, blazingcobalt said: WE DID IT YAS Link to comment Share on other sites More sharing options...
_malaya_ Posted September 1, 2016 Author Share Posted September 1, 2016 Here's the syandana with a full cape: https://skfb.ly/SAZH Here is the original modified, I think this one's a keeper: https://skfb.ly/SztD Texture mapping still needs a little tweaking, kinda prefer the separated cape, makes it look more like a scarf. Link to comment Share on other sites More sharing options...
_malaya_ Posted September 7, 2016 Author Share Posted September 7, 2016 (edited) Mag Helmet is stuck in purgatory right now. Time to get working on the Sari V2!: Doodiling around in zbrush right now. Nothing set in stone yet, the outer shell looks like a ripoff of Oberon Feyarch's butt. Decided to get reference from the design of Oberon, Titania, and Sentients (the wings are gonna be attached to Sentient-like limbs that have movable joints). Originally I wanted to stay true to the silhouette of the original silhouette of the Sari, but this thing is starting to look real interesting. I might recycle the old design in the future though. Edited September 8, 2016 by MaaYuu Mag Helmet status Link to comment Share on other sites More sharing options...
_malaya_ Posted September 8, 2016 Author Share Posted September 8, 2016 Looks like I'll be out of commission for a while. Tablet's busted :/ Link to comment Share on other sites More sharing options...
_malaya_ Posted September 11, 2016 Author Share Posted September 11, 2016 Looked through my old files and though this'll be a nice side project to do with the Sari: Link to comment Share on other sites More sharing options...
_malaya_ Posted September 13, 2016 Author Share Posted September 13, 2016 Having second thoughts about this design, I thought going with the Sentient look would be a nice change, but it doesn't look anything like the previous version that a lot of people seem to like. I'd like to hear everyone's opinion. Should I keep going with this one, or save this for a different Syandana and go with the more natural Feyarch look like in my previous concept? Link to comment Share on other sites More sharing options...
Fox7000 Posted September 14, 2016 Share Posted September 14, 2016 16 hours ago, MaaYuu said: Having second thoughts about this design, I thought going with the Sentient look would be a nice change, but it doesn't look anything like the previous version that a lot of people seem to like. I'd like to hear everyone's opinion. Should I keep going with this one, or save this for a different Syandana and go with the more natural Feyarch look like in my previous concept? I think that you should Save this one for sentient like syandana (anyone sentient wings?) and make the naturalistic one (it will look better on my feyarch :D. ) Link to comment Share on other sites More sharing options...
_malaya_ Posted September 15, 2016 Author Share Posted September 15, 2016 (edited) On 9/14/2016 at 4:34 PM, Fox7000 said: I think that you should Save this one for sentient like syandana (anyone sentient wings?) and make the naturalistic one (it will look better on my feyarch :D. ) Good enough for me! I'm gonna try and make it a balance between that and Titanic's design Edited September 15, 2016 by MaaYuu Link to comment Share on other sites More sharing options...
_malaya_ Posted September 15, 2016 Author Share Posted September 15, 2016 The Silver Grove holds many secrets... Link to comment Share on other sites More sharing options...
_malaya_ Posted September 16, 2016 Author Share Posted September 16, 2016 (edited) Gonna stick closer to the concept art this time. It's a bit hard to work with the holes on the wings so I'll keep them to a minimum Edited September 16, 2016 by MaaYuu Link to comment Share on other sites More sharing options...
_malaya_ Posted September 20, 2016 Author Share Posted September 20, 2016 (edited) Hard to make a decision on this... four wings, or three? Edited September 20, 2016 by MaaYuu Link to comment Share on other sites More sharing options...
Brachion Posted September 20, 2016 Share Posted September 20, 2016 I'd definitely go with four. Link to comment Share on other sites More sharing options...
Leahzar Posted September 20, 2016 Share Posted September 20, 2016 My vote goes with four wings. Reason being that you'll still be able to see your back sigil with the little gap in the wings, where the sigil will be covered up completely by the 3-wing. But it's looking absolutely bloody amazing! Insta-buy from me. Link to comment Share on other sites More sharing options...
Sannleikur Posted September 20, 2016 Share Posted September 20, 2016 4 wings! Been looking forward to seeing the Sari in game since v1 was shown in the workshop. Glad to see V2 is in progress. Hopefully DE decides to actually put it in game this time around. Link to comment Share on other sites More sharing options...
Syncrasis Posted September 20, 2016 Share Posted September 20, 2016 Careful with the top area... looks like it's getting a little wide. I like where you're going with this, the decisions leading to the current progress all feel good imo. Enjoying watching your progress :) Also: getting a little bit of a Majora's Mask vibe with that middle piece. Interesting. Link to comment Share on other sites More sharing options...
Fox7000 Posted September 21, 2016 Share Posted September 21, 2016 Of course four wings. Also will you use Fearch colors or custom ones? Link to comment Share on other sites More sharing options...
_malaya_ Posted September 21, 2016 Author Share Posted September 21, 2016 (edited) Uh oh... Looks like I'll have to decimate this thing to bits if I wanna get this down to 7500 triangles. Think there's any chance DE would take exception to this one? :P I'll continue having a go at the low poly mesh, but I might just have to redesign the connectors to get it down to spec again. Sculpting and Material ID painting is done, decided to go with the four wings idea and proceeded to make the final wing connectors Spoiler 23 hours ago, Leahzar said: My vote goes with four wings. Reason being that you'll still be able to see your back sigil with the little gap in the wings, where the sigil will be covered up completely by the 3-wing. But it's looking absolutely bloody amazing! Insta-buy from me. I'm thinking about making the membranes of the wings transparent like Sari V1... Might look terrible cause it has thickness though 22 hours ago, Syncrasis said: Careful with the top area... looks like it's getting a little wide. I like where you're going with this, the decisions leading to the current progress all feel good imo. Enjoying watching your progress :) Also: getting a little bit of a Majora's Mask vibe with that middle piece. Interesting. It is looking a bit wide, but it'll be in multiple parts so I have room to move stuff around if need be. Here's how it looks like on Mag: Spoiler 8 hours ago, Fox7000 said: Of course four wings. Also will you use Fearch colors or custom ones? I wanna do a unique colour scheme, but I still have to play around with the idea. If it doesn't work out I'll go for the colour scheme I have on my concept art. Edited September 21, 2016 by MaaYuu Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted September 21, 2016 Share Posted September 21, 2016 so much detail ... Link to comment Share on other sites More sharing options...
_malaya_ Posted September 23, 2016 Author Share Posted September 23, 2016 (edited) This thing is in dire need of triangles :( Did a quick texture test and it looks like i'm gonna have to make some big changes to stay under the triangle limit cause the geometry isn't looking good. I got rid of the thickness on the inner wings, and I might have to remove the inner roots that connect it to the base. Also scale the roots down so they require less geometry. The base is looking pretty damn sweet though the sketchfab model can be found here: https://sketchfab.com/models/4a7043a381024410bc350714ebd3e9f1 Edited September 23, 2016 by MaaYuu Link to comment Share on other sites More sharing options...
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