Cyriann Posted December 2, 2016 Share Posted December 2, 2016 Definitely this helmet will be interesting to see on Volt Link to comment Share on other sites More sharing options...
MegpoidBeetle Posted December 2, 2016 Share Posted December 2, 2016 (edited) Hurry up before I use up all my money from my current salary! jk pls take your time to make this perfect Edited December 2, 2016 by GiraffaYandereBeetle Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted December 2, 2016 Author Share Posted December 2, 2016 3 hours ago, GiraffaYandereBeetle said: Hurry up before I use up all my money from my current salary! jk pls take your time to make this perfect i swear im trying , flippin setbacks are driving me up the wall TT . TT because once i get my "method" for doing this , i can do this at a way faster rate , and develop better each time 9 hours ago, Cyriann said: Definitely this helmet will be interesting to see on Volt thanks , i hope so , my dream si to be able to use it myself on console someday xD Link to comment Share on other sites More sharing options...
Cyriann Posted December 19, 2016 Share Posted December 19, 2016 How are things evolving here now ? Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted December 19, 2016 Author Share Posted December 19, 2016 Just now, Cyriann said: How are things evolving here now ? not much setting the depth layer for grooves [wait did we wont those to glow?] Link to comment Share on other sites More sharing options...
LunarEdge7 Posted December 22, 2016 Share Posted December 22, 2016 On 19/12/2016 at 9:10 AM, (Xbox One)EternalDrk Mako said: not much setting the depth layer for grooves [wait did we wont those to glow?] [I'd say, YES, but wait for the others to answer. @GiraffaYandereBeetle] Link to comment Share on other sites More sharing options...
(XBOX)BigQuadTodd Posted December 22, 2016 Share Posted December 22, 2016 On 11/3/2016 at 9:29 PM, (Xbox One)EternalDrk Mako said: current WIP dang dude, this has turned from a deformed baguette to a amazing volt helmet Link to comment Share on other sites More sharing options...
MegpoidBeetle Posted December 22, 2016 Share Posted December 22, 2016 On 12/19/2016 at 9:10 AM, (Xbox One)EternalDrk Mako said: not much setting the depth layer for grooves [wait did we wont those to glow?] 1 hour ago, LunarEdge7 said: [I'd say, YES, but wait for the others to answer. @GiraffaYandereBeetle] Ayyyy yes the glow pls Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted December 22, 2016 Author Share Posted December 22, 2016 2 hours ago, GiraffaYandereBeetle said: Ayyyy yes the glow pls 4 hours ago, (Xbox One)TomTheImperator said: dang dude, this has turned from a deformed baguette to a amazing volt helmet 4 hours ago, LunarEdge7 said: [I'd say, YES, but wait for the others to answer. @GiraffaYandereBeetle] thanks ill start some serious grind on it and the skin next week if time permits and ok lines will have the glow effects hopefully i can get the uvs done and submit for next round xD Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted December 24, 2016 Author Share Posted December 24, 2016 Ok tenno i got some time into get all the grooves layered out in the depth layer, im clenaing them up to be ..realativly ...clean looking now after that i think ill cleanup the other layers to be metalic and then get alphas zeroed down after that if i can get this [cursing and rage ] UV layer to export correctly then i can move to the alt skin uv and ill submit as a bundle to keep the cost down Link to comment Share on other sites More sharing options...
Cyriann Posted December 24, 2016 Share Posted December 24, 2016 Can't wait to see the skin going along with this. Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted December 24, 2016 Author Share Posted December 24, 2016 3 hours ago, Cyriann said: Can't wait to see the skin going along with this. thanks! .....also noted i spelled grooves wrong ... lol bad mako .... Kabuto Helm + skin update: just an update on things ive been thinking on , also wanted to get feedback on the designs so some tweaks on horizon , ive decided im just going to make the red part of helm metallic with black sections to complement, because on reflection the kamen rider suit is mainly metallic red/silver with matte [rubber] sections i will also o some work on the horn as its pretty barren as is and some light glow spots i think will make the helm blend better into warframes themes , nothing crazy but similar to the small glowing spots many helms have on them already then ill start work on the second of the non primary layers the black matte as my goal is to make the base default look close to kamen rider kabutos setup out of the gate, but to make it an acceptable warrframe UV-layers ok ive successfully exported and broken the layers out thanks to 3Dcoat supports , however the files are not converting to PNG as required so i can do cleanup in gimp desire . they are in a 3Dcoat file type ... so still working on that issue ....with support , supposedly it shouldn't be doing this .......yay me finding a bug.... SKIN the skin will be similar to ^ as the helm is majorly metallic the skin will have a lot of the black suit design to it [i may add in some orokin text if i figure out how.. some sort of easter egg the kamen fans will apreciate ] with metallic on arms, belt , chest and feet ive got a topology guide ive been working on to make it hopefully have no issues with volt primes which is what ive been trying to address since the skin was suggested beetle buckle?: im not sure if i can add the beetle buckle....but i can try a drawn on one in the uv layers , that way i dont alter the 3 model to much and get red flaged..hopefully Default colors: Primary - Red [to be redone in metallic red] secondary silver/white metalic tet1- black [lines in grooves] tet 2 - next layer to be added black matte alpha- glow effects , eyes, lights and grooves to work on chennel hopefully... Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted December 24, 2016 Author Share Posted December 24, 2016 also added in a wip for nezah Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted December 29, 2016 Author Share Posted December 29, 2016 some drafted design alterations Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted January 12, 2017 Author Share Posted January 12, 2017 kabuto progress <-overhaul of back of helms progress Link to comment Share on other sites More sharing options...
Cyriann Posted January 12, 2017 Share Posted January 12, 2017 Wow shiny ! Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted January 12, 2017 Author Share Posted January 12, 2017 36 minutes ago, Cyriann said: Wow shiny ! literally took me 2 hours to make that shiny X_ X im also going to try and merg the body and helm and work on both at same time that way i can speed through the generic colors and get the details matched up better Link to comment Share on other sites More sharing options...
MegpoidBeetle Posted January 12, 2017 Share Posted January 12, 2017 AHHHHHHHHHHHHH Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted January 12, 2017 Author Share Posted January 12, 2017 1 hour ago, GiraffaYandereBeetle said: AHHHHHHHHHHHHH happy or ....angry or both rage happy i cannot tell also im making a special polypaint for the black rubber texture , thats kinda been the holdup on my end ..everything i tried looked like asphalt tar ..stuff on ground on a black top type texture this one should be a semi matte semi shiny rubber Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted January 13, 2017 Author Share Posted January 13, 2017 (edited) Kabuto Skin helm Update So I had the first successful test of the rubber layer texture [yay!] keep in mind this one was created from scratch , i was having this weird..ballooning effect were the whole layer inflated ..it was weird seams would create ..spikes after a few late hours last night i got it to look right then i tried merging head and body..and it ..well happened in a huge way ... this morning was a the first test with tweaks with no issues or seams [yes i saved my work xD ] needless to say i need coffee.. but im very proud of the bodys progress as well as the helms merger points and overall fit. but as always feedback and or criticism is welcome, a sim making this for more then just myself -honestly id doubt id get to use my own helm for years way tennogen is going- anyway sorry this is so long .... next i have to re apply my metallic and and add the "seems" to the edges , and finally get the alpha layer to be as desired, then submission time ! Edited January 13, 2017 by (XB1)EternalDrk Mako Link to comment Share on other sites More sharing options...
Cyriann Posted January 13, 2017 Share Posted January 13, 2017 2 hours ago, (Xbox One)EternalDrk Mako said: I'm very interested in seeing it textured now... God I'd wish I could do that kind of work myself... Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted January 13, 2017 Author Share Posted January 13, 2017 29 minutes ago, Cyriann said: I'm very interested in seeing it textured now... God I'd wish I could do that kind of work myself... im learning as i go myself , once i get my methods down ill do a tennogen tutorial vids i think to help make this ...easier for others one in sculptris with blender and one for zbrush and another for 3d coat 3 tutorial types i think would help others.. and ive done a vid on how to sculpt helms in sculptris already anyway per this model there are three texture "layers" a red metal , a silver metal and a rubber texture [shown above] Link to comment Share on other sites More sharing options...
(PSN)BabyBoi6769 Posted January 13, 2017 Share Posted January 13, 2017 i want it all! Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted January 13, 2017 Author Share Posted January 13, 2017 16 minutes ago, (PS4)BabyBoi6769 said: i want it all! lol Link to comment Share on other sites More sharing options...
(PSN)BabyBoi6769 Posted January 13, 2017 Share Posted January 13, 2017 2 minutes ago, (Xbox One)EternalDrk Mako said: lol especially that skin for oberon. so many ideas. Link to comment Share on other sites More sharing options...
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