(XBOX)EternalDrk Mako Posted January 13, 2017 Author Share Posted January 13, 2017 3 minutes ago, (PS4)BabyBoi6769 said: especially that skin for oberon. so many ideas. yeah i tend to make a lot of ideas, but now i need the time to put them all to model Link to comment Share on other sites More sharing options...
(PSN)BabyBoi6769 Posted January 13, 2017 Share Posted January 13, 2017 proceed my friend Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted January 13, 2017 Author Share Posted January 13, 2017 38 minutes ago, (PS4)BabyBoi6769 said: proceed my friend oh i most asurdidly will so far models that are "actiwve wip" is kabuto, nyx and a nezha helm Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted January 22, 2017 Author Share Posted January 22, 2017 (edited) Kabuto Update: 1/22/2017 so sat down , locked self in my study and started doing some serious work on the body and helm , checking points on the obj and making sure UVs were on point, started cleaning up the layers and laying out the design plans for the body and colors merging, I removed the depth layers levels and reset to zero[was getting very complicated so just reset], I'll alter them back up after the coloring layering is setup, i can do it faster now that im more familiar, then i can start blending depths and colors layers to make a more details UV i think if i alter depth right i can get a nice 3d beetle design onto the "buckle" location i also added a start for a beetle design on the back of the "cloth" overall im very happy with the progress , worked on this majority of today and saturday but as always feedback and input is apreciated Edited January 22, 2017 by (XB1)EternalDrk Mako Link to comment Share on other sites More sharing options...
Cyriann Posted January 22, 2017 Share Posted January 22, 2017 Very nice I'm gonna love that skin. Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted January 22, 2017 Author Share Posted January 22, 2017 Just now, Cyriann said: Very nice I'm gonna love that skin. im hopeful of that , as my first tennogen project i think its proceeding well the depth layer made it pop, but it was conflicting in that painting as i pretty much am learning this..trade.. through my experiences making kabuto , i think im developing well as a 3d artist ....hopefully Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted February 4, 2017 Author Share Posted February 4, 2017 update: 2/3/17 seem to caught a cold this morning ..lovely .. back on topic ... Kabuto: so took time chipping away at kabuto altered depth layer in body [not helm much just back] started working on the [blue] area texture to match kamen rider counterparts worked on sculpting UV layers blending and trying to style the "designs" with the new depths results look nice to me but as always tenno feedback is appreciated Some details Spoiler inb4 hype .. still have to cleanup line designs and apply the E [glow effects layers ] after that some alterations to rubber to get the weird pattern i noticed on kamen ...has [why did i just notice that?] Nyz: no update on her design [split it into to versions v1 and v2 ] Ember: Pele started work on pele helm and body design , i have this cool idea for a flower petal and volcano mix to go with the theme Link to comment Share on other sites More sharing options...
Cyriann Posted February 4, 2017 Share Posted February 4, 2017 That Volt design is hyping me more and more each update... I sold to it. Link to comment Share on other sites More sharing options...
arch111 Posted February 4, 2017 Share Posted February 4, 2017 Liking kabuto alot! Good progress man:)! For some reason I want ribbons or chains or something from the far edges if the helmet. With lightning effects ;) I am a sucker for danglies on helmets. Anyway you are on a good trajectory. Second star to the right. Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted February 4, 2017 Author Share Posted February 4, 2017 6 hours ago, Cyriann said: That Volt design is hyping me more and more each update... I sold to it. thanks xD i just hope those who want it will enjoy it 2 hours ago, arch111 said: Liking kabuto alot! Good progress man:)! For some reason I want ribbons or chains or something from the far edges if the helmet. With lightning effects ;) I am a sucker for danglies on helmets. Anyway you are on a good trajectory. Second star to the right. gratsie arch for this update i did a lot of work doing cleanup and topology[think thats the word..] my major focus was centralized on the back this time around , ill be doing similiar clean up on front / arms/ legs as i proceed and so far no desire to add dangly to the helmet D: but i have some ideas on other works im developing , though not sure how to setup the mechanics on the moving parts... Link to comment Share on other sites More sharing options...
arch111 Posted February 4, 2017 Share Posted February 4, 2017 37 minutes ago, (XB1)EternalDrk Mako said: thanks xD i just hope those who want it will enjoy it gratsie arch for this update i did a lot of work doing cleanup and topology[think thats the word..] my major focus was centralized on the back this time around , ill be doing similiar clean up on front / arms/ legs as i proceed and so far no desire to add dangly to the helmet D: but i have some ideas on other works im developing , though not sure how to setup the mechanics on the moving parts... Moving parts? That's up to the riggers. If the idea is solid they can be convinced to do the work. Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted February 4, 2017 Author Share Posted February 4, 2017 43 minutes ago, arch111 said: Moving parts? That's up to the riggers. If the idea is solid they can be convinced to do the work. like the cloth effect one sees on some of the tennogen designs, so then that physics is applied by de? Link to comment Share on other sites More sharing options...
arch111 Posted February 4, 2017 Share Posted February 4, 2017 6 minutes ago, (XB1)EternalDrk Mako said: like the cloth effect one sees on some of the tennogen designs, so then that physics is applied by de? Depends. Rhino Primes turning screws are obviously animated to move that way. Things like Saryn Primes tentaclehair is using clothfx. They can probably.do anything if they feel like it :) convince them! Link to comment Share on other sites More sharing options...
Cyriann Posted February 4, 2017 Share Posted February 4, 2017 1 hour ago, arch111 said: Depends. Rhino Primes turning screws are obviously animated to move that way. Things like Saryn Primes tentaclehair is using clothfx. They can probably.do anything if they feel like it :) convince them! That's in fact something that could use a question asked... Personally I'm not sure this design for Volt need moving parts, after all the beetle is encased in a solid armor like any other arthropod. So not sure dangly bits would fit... Still it's my personal view. Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted February 4, 2017 Author Share Posted February 4, 2017 36 minutes ago, Cyriann said: That's in fact something that could use a question asked... Personally I'm not sure this design for Volt need moving parts, after all the beetle is encased in a solid armor like any other arthropod. So not sure dangly bits would fit... Still it's my personal view. ^ ya i was considering other designs in that moving mechanics and maybe some syandana designs i have in mind overall it just strange process Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted February 4, 2017 Author Share Posted February 4, 2017 update Pele: 2/417 so started modling a ehad derived from my v1-3 of pele , this v4 utilises a hibiscus flower in the rear that has the flame jet coming out pele is the goddess of life/death destruction/rebirth that volcanos signify so i want to incorporate some floral petals into the design. make them a glow point and if i figure out how create it so the designs on body flow through specific points Spoiler Link to comment Share on other sites More sharing options...
Cyriann Posted February 4, 2017 Share Posted February 4, 2017 2 hours ago, (XB1)EternalDrk Mako said: If that part can be flexible, and maybe shorter than this, with the petals emitting a fiery pattern for the energy... That would probably be interesting. 2 hours ago, (XB1)EternalDrk Mako said: As for the floral design diving into the body... why not carve some vines ? But looking like cracks in the body, ultimately linking to the floral design on the mask by different entry ways. That way would figure out both the floral inspiration and the volcano design. (once again personal interpretation) Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted February 4, 2017 Author Share Posted February 4, 2017 33 minutes ago, Cyriann said: If that part can be flexible, and maybe shorter than this, with the petals emitting a fiery pattern for the energy... That would probably be interesting. As for the floral design diving into the body... why not carve some vines ? But looking like cracks in the body, ultimately linking to the floral design on the mask by different entry ways. That way would figure out both the floral inspiration and the volcano design. (once again personal interpretation) i like it, ill add this into my notes Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted February 4, 2017 Author Share Posted February 4, 2017 42 minutes ago, Cyriann said: If that part can be flexible, and maybe shorter than this, with the petals emitting a fiery pattern for the energy... That would probably be interesting. As for the floral design diving into the body... why not carve some vines ? But looking like cracks in the body, ultimately linking to the floral design on the mask by different entry ways. That way would figure out both the floral inspiration and the volcano design. (once again personal interpretation) I tweaked the helm to have a more "fire" look and added floral patterns to that style , ill probably have the floral paths intertwine around her body to give a shaping effect i think Link to comment Share on other sites More sharing options...
arch111 Posted February 4, 2017 Share Posted February 4, 2017 Interesting. Would you consider har like tendrils/vines down the back or do you think that would be too much? Seeing Pele I could imagine an energyeffect like hair or lava or fire too. Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted February 5, 2017 Author Share Posted February 5, 2017 24 minutes ago, arch111 said: Interesting. Would you consider har like tendrils/vines down the back or do you think that would be too much? Seeing Pele I could imagine an energyeffect like hair or lava or fire too. i dunno i did the singular thinking it was short/long enough to not be to much of an issue , i was considering turning the "ponytail" effect to be fire or a petal/vine variation coming down Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted February 7, 2017 Author Share Posted February 7, 2017 as it stands the projects i have planned kabuto-volt succubus -nyx Pele-ember Muramasa -excalibur Bakasa-mesa Empress -nova Gaia-saryn Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted February 8, 2017 Author Share Posted February 8, 2017 Excalibur Muramasa Helm v1 Link to comment Share on other sites More sharing options...
arch111 Posted February 8, 2017 Share Posted February 8, 2017 8 hours ago, (Xbox One)EternalDrk Mako said: Excalibur Muramasa Helm v1 Getting a slight pacific rim and infested feel from this one. You got your speed up now man! Just flow with it. Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted February 8, 2017 Author Share Posted February 8, 2017 7 hours ago, arch111 said: Getting a slight pacific rim and infested feel from this one. You got your speed up now man! Just flow with it. thanks im trying to shape the horn into a katana blade tip [go with the theme] still just rough shaping but i think im getting the idea now xD Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now