General_Durandal Posted August 26, 2016 Share Posted August 26, 2016 Link to comment Share on other sites More sharing options...
Arvenski Posted August 26, 2016 Share Posted August 26, 2016 Still no fix for this: https://forums.warframe.com/topic/691081-koppra-faulds-not-joining-properly-with-non-koppra-chestpieces/ Link to comment Share on other sites More sharing options...
JIMMY-ZEPP Posted August 26, 2016 Share Posted August 26, 2016 thx Link to comment Share on other sites More sharing options...
Tau. Posted August 26, 2016 Share Posted August 26, 2016 Holy nullifier changes, this should lower this year's suicide rates. Link to comment Share on other sites More sharing options...
PsychoticMarik Posted August 26, 2016 Share Posted August 26, 2016 Once again I ask you to please remove health decay from sotd. This is his single biggest most anti-fun problem. Why is it that the changes to the nullifiers actually gives me even more worry that you wont ever do this? Please dont sweep this under the rug. Link to comment Share on other sites More sharing options...
EinsiedlerRei Posted August 26, 2016 Share Posted August 26, 2016 No Bullet Dance fix? oooohhhhhh.... Link to comment Share on other sites More sharing options...
Manyc Posted August 26, 2016 Share Posted August 26, 2016 4 hours ago, [DE]Rebecca said: - Fixed an issue where the mission countdown would get stuck at 1 second. Not really, I just had it (first time ever) when I exited Navigation very quickly leaving it exactly at 1 second left and getting stuck on it. Reload fixed. Link to comment Share on other sites More sharing options...
Braynstorm Posted August 26, 2016 Share Posted August 26, 2016 Still not fixed - "Session unavailable" during mission loading screen, Link to comment Share on other sites More sharing options...
Frost_King Posted August 26, 2016 Share Posted August 26, 2016 I'm getting weird glitches that always result in a crash, first everything's fine, then there's alot of lag and slow down, it gets worse, stays that way for about five minutes of me barely moving, then crashes. Sometimes it shows five or six people in the group when this happens. Still have the end of mission rewards screen carrying over the exit loading screen this hasn't been fixed. Still crash frequently when setting foot in a relay. Link to comment Share on other sites More sharing options...
Geraaltix Posted August 26, 2016 Share Posted August 26, 2016 (edited) 6 minutes ago, Braynstorm said: Still not fixed - "Session unavailable" during mission loading screen, Having this problem now and then too. Only restarting the game seems to fix it in my experience. Edited August 26, 2016 by Geraaltix Link to comment Share on other sites More sharing options...
Aebara Posted August 26, 2016 Share Posted August 26, 2016 RIP Titania launcher splash animation. We hardly knew ye. Link to comment Share on other sites More sharing options...
Mimolette Posted August 26, 2016 Share Posted August 26, 2016 Still no fix for: Weapon reload cancel heavily affecting single shot weapons Thanks for the regular fixes, but this bug has literally changed the way I (and many others) play! Link to comment Share on other sites More sharing options...
VoidWraith Posted August 26, 2016 Share Posted August 26, 2016 6 hours ago, [DE]Rebecca said: The Silver Grove: Hotfix 5 Conclave Changes & Fixes: - Fixed an issue with the Conclave Karak Skin. - Reduced camera-shake on Glaive throws. - Made the world state window shading darker for the Conclave window. - Fixed an issue with Conclave affinity percentages showing negative percents (%+-10) Changes & Additions: - All Nullifier units (regular, Corrupted) now spawn without their Bubble intact, but it grows to full size over time. Reverted some cloth changes to Nekros. - Increased the health and armor of The Silver Grove shrine, but removed shields. The new health and armor values should make protecting the shrine easier. - Improved performance in Relays by creating better rules for what is loaded. Fixes: - Fixed issues with hitches and hiccups in Fissure Missions started that were started after they had expired from the World State Window. - Fixed an issue where players could become unable to select mission nodes on the Star Chart. - Fixed an issue where a crash that would occur when a lobby was host migrated in the Star Chart. - Fixed an issue where the mission countdown would get stuck at 1 second. - Fixed issues with the Datamass falling through the floor on Uranus Mobile Defense. - Fixed an issue where default Operator customizations were not correctly refreshed. - Fixed an issue with Operator noses sometimes poking through closed hoods. Ok, question, is the Silver Grove repeatable if we craft the apothics again? I'm asking for mod farming purposes, since the Specters we fight form each apothic apparently has a chance to drop new mods. Link to comment Share on other sites More sharing options...
C0d3blooded Posted August 26, 2016 Share Posted August 26, 2016 Thanks for that Glaive update ^.^ Link to comment Share on other sites More sharing options...
weezedog Posted August 26, 2016 Share Posted August 26, 2016 (edited) Still not fixed: Both types of Mutalist Ospreys are improperly immune to several CC abilities even though all the other type of Ospreys are not immune. I've attached a couple videos from the simulacrum with Mutalist Osprey and Shield Osprey side-by-side to demonstrate this bug. This bug has been around for a long time. Nezha and Divine Spears Titania and Spellbind Edited August 26, 2016 by weezedog Link to comment Share on other sites More sharing options...
----AncientHunter---- Posted August 26, 2016 Share Posted August 26, 2016 for god sake fix bullet dance stance and Titania Ability`s.. its been years since the update the update pace and fix gone from worse to Epic fails Link to comment Share on other sites More sharing options...
Kiyomaru-EN- Posted August 26, 2016 Share Posted August 26, 2016 39 minutes ago, VoidWraith said: Ok, question, is the Silver Grove repeatable if we craft the apothics again? I'm asking for mod farming purposes, since the Specters we fight form each apothic apparently has a chance to drop new mods. Yes and no. Repeatable quest are not a thing, but since you can find the Silver Grove outside the quest in the earth tile set, you can just use the apothics to summon the specters and fight them. Link to comment Share on other sites More sharing options...
DaMasque Posted August 26, 2016 Share Posted August 26, 2016 (edited) You do know... this is still a thing. Oh... And this too... Edited August 26, 2016 by DaMasque Link to comment Share on other sites More sharing options...
ziutu01 Posted August 26, 2016 Share Posted August 26, 2016 Quote - Improved performance in Relays by creating better rules for what is loaded. I was sending many crash reports about that. Thank You so much ^^ :) Link to comment Share on other sites More sharing options...
Inquizitor Posted August 26, 2016 Share Posted August 26, 2016 Not sure if anyone noticed: Titania while in Razorwing mode,she removes both "Buffs" from Tribute and also Spellbind and she is UNABLE to "self-buff" with both spellbind or tribute. I was searching for this on forums for a while, not sure if there is any info about this or not, if it is a bug or intended feature. (Also, Dex Pixia seems to have a high status chance,unlike before impossible to proc?) Link to comment Share on other sites More sharing options...
Tymerc Posted August 26, 2016 Share Posted August 26, 2016 I don't like the change to nullifiers. They sound incredibly easy to kill now. Please buff their shields and health to compensate their extreme vulnerability. =/ Link to comment Share on other sites More sharing options...
RzdAkira Posted August 27, 2016 Share Posted August 27, 2016 Jordas Golem and his Trial counterpart disappeared from the codex. I'm not sure whether there are others that are missing p.s: Rescanning him doesn't work Link to comment Share on other sites More sharing options...
skidnik Posted August 27, 2016 Share Posted August 27, 2016 1 hour ago, Tymerc said: I don't like the change to nullifiers. They sound incredibly easy to kill now. Please buff their shields and health to compensate their extreme vulnerability. =/ Oh comon, they now just don't fall on your head suddenly on fissure missions cancelling all the nice buffs you had, which was impossible to avoid. Just nerf Simulor and everything will be fine. Link to comment Share on other sites More sharing options...
Lord_Jaxom3 Posted August 27, 2016 Share Posted August 27, 2016 9 hours ago, LSG501 said: Um... doesn't this actually make them harder to spot now... I think that's kinda the point, but also so you don't have a sudden bubble pop out of a wall. Link to comment Share on other sites More sharing options...
Arcanico Posted August 27, 2016 Share Posted August 27, 2016 Thanks DE! Good as always Link to comment Share on other sites More sharing options...
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