Kryztoval Posted August 31, 2016 Share Posted August 31, 2016 1 minute ago, [DE]Megan said: We are working on fixing this! What is really funny is how it was working and suddenly it wasn't and now it is really hard to fix. :O But yeah, I said this as soon as it happened I will be so happy when this gets fixed. Link to comment Share on other sites More sharing options...
Iamnotanoob Posted August 31, 2016 Share Posted August 31, 2016 I hav to verify cache otherwise it gets stuck at checking fr new content >pls fix this :( Link to comment Share on other sites More sharing options...
blazingcobalt Posted August 31, 2016 Share Posted August 31, 2016 rip bobalt. i will never forget. Link to comment Share on other sites More sharing options...
Alenn_Tax Posted August 31, 2016 Share Posted August 31, 2016 @[DE]Megan: Pretty please ? Link to comment Share on other sites More sharing options...
Xardis Posted August 31, 2016 Share Posted August 31, 2016 Still an issue waiting to be adressed properly Link to comment Share on other sites More sharing options...
CJBael Posted August 31, 2016 Share Posted August 31, 2016 Can't access Clan Dojo now, connection failed due to a version mismatch. Link to comment Share on other sites More sharing options...
woah_dude Posted August 31, 2016 Share Posted August 31, 2016 just did a quick test on interception maps again and the "issue" remains the same. Callisto - Jupiter in a 25% of a slow round spawned a whooping 92 enemy in a 4 man squad, thats sabotage level of spawns right there, not interception. All i want is a clarification whether its intended "quality of life change" or one of those "unintended bugs during interception spawn/attack logic algorithms", when SoTR was first deployed and Starchart was remade more or less. Still no fix for interception broken spawn rates on like half of the star chart maps in full squads (according to SoTR patch notes they were mostly buffed across the board which is simply not true as soon as you bother to check some of them, examples being Mars - Alator, Mercury - Odin, Ceres - Cinxia, Jupiter - Callisto etc). Still no fix for months old Convergence bug, when it simply stops spawning for everyone and the reason for that being is host considered AFK by the game, so no convergence for anyone. Link to comment Share on other sites More sharing options...
LSG501 Posted August 31, 2016 Share Posted August 31, 2016 Still no fix for titania's razorwing clipping scenery :( Link to comment Share on other sites More sharing options...
JIMMY-ZEPP Posted August 31, 2016 Share Posted August 31, 2016 thx Link to comment Share on other sites More sharing options...
Demoonic Posted August 31, 2016 Share Posted August 31, 2016 Still no fix for the Graxx using the incorrect helmet Spoiler :c Link to comment Share on other sites More sharing options...
Konachibi Posted August 31, 2016 Share Posted August 31, 2016 (edited) So is the 'nerf' to Ember's Accelerant going to stay a thing? Last I remember it's designed to stun enemies around her and then increase all her fire damage from all her weapons and abilities to all enemies for it's entire duration, but instead it only increases her damage to enemies affected by Accelerant's stun and nothing else, making the duration on it altogether pointless apart from the new augment which now buffs all her friends, but doesn't buff her. Edited August 31, 2016 by Konachibi Link to comment Share on other sites More sharing options...
Iceorama Posted August 31, 2016 Share Posted August 31, 2016 (edited) 19 minutes ago, Orthelius said: I will repeat my other comment left on the last patchnote as well, since nothing has changed: 2nd point would be so easily solved if we could have its own seperate keybindings so we could have rotate clockwise and rotate counter-clockwise. Why does Lunario have to be the only one to have special keybindings. 3rd point is just I NEED IT worthy. And on another point, With these new Emotes, can we get some different poses for Trading? I'm getting tired holdin my hand up all day, let me sit down on a chair like the Insignia guy in SM, Meditate, just something to make it so everyone doesn't look the same. Make it so we can move our camera around without moving our body so we can check the other trades at the relay without getting our own trade lost in the crowd. Edit: Also can we have the ability to use emotes in the Orbiter please? With that sit emote when I'm not doing anything it would be nice instead of bullet jumping front to back all the time. Edited August 31, 2016 by Iceorama Can I has Orbiter Emoting c: Link to comment Share on other sites More sharing options...
Smugleaf_the_Snivy Posted August 31, 2016 Share Posted August 31, 2016 (edited) DE thank you for the bug fixes but there is one that has had me pissed off for weeks because syran prime is my fav warframe but she is bugged. her dress will randomly glitch and fly up and show her rear to the world (nice work with the models BTW) but its so distracting. please i beg of you to fix this i miss useing syran prime. Edited September 1, 2016 by Nightmare_mistress Link to comment Share on other sites More sharing options...
Montuoro100 Posted August 31, 2016 Share Posted August 31, 2016 Thanks for the update, but another note, the syandana's in Nyx's Chaos Projections are always default green. Link to comment Share on other sites More sharing options...
ivalec Posted August 31, 2016 Share Posted August 31, 2016 well, here we go again... entering a mision and the game don't take mods instaled. this bug was fix a while ago and now is back! I don't really understand why everytime something fix, bring back bugs or create new ones... I don't really understand how this is allways happen. Link to comment Share on other sites More sharing options...
Accaliah Posted August 31, 2016 Share Posted August 31, 2016 cool, nice inaros mod, thought he was gonna be left out forever lol now i have a reason to get better rank with the standings. now pretty pretty preeeetty please! fix the skirt on saryn prime! i loooove saryn but that friggin skirt makes my eyes bleed! Link to comment Share on other sites More sharing options...
AdrianoStyle Posted August 31, 2016 Share Posted August 31, 2016 (edited) My warframe still crashed about 30+ times? Full screen mode game blinds me 99999 times to black screen then show game then black screen in miliseconds!. the your patch with nvidia fail so much i can"t play on full screen. i love this game but i can't play ;[ It's OK I got problems with my software..... Edited September 2, 2016 by AdrianoStyle Problem solved Link to comment Share on other sites More sharing options...
-FEW-NOCHI-RAMAR- Posted August 31, 2016 Share Posted August 31, 2016 up Trinity Link to comment Share on other sites More sharing options...
Haldos Posted August 31, 2016 Share Posted August 31, 2016 Thanks for the fixes. Link to comment Share on other sites More sharing options...
JetstreamAlex Posted August 31, 2016 Share Posted August 31, 2016 Still no fix Issue causing the Power Menu to not close if rebound to LB on X360 Controller!! Gamplay bugged from Update 18.0.6!! Link to comment Share on other sites More sharing options...
mansoor1231 Posted August 31, 2016 Share Posted August 31, 2016 their is a new objective on jupiter junction it's defeat prosecutor and i dont know how to do it plz help Link to comment Share on other sites More sharing options...
Mokofestation Posted August 31, 2016 Share Posted August 31, 2016 thx Link to comment Share on other sites More sharing options...
KaizergidorahXi Posted August 31, 2016 Share Posted August 31, 2016 Uh, has anyone else noticed that Heavy Caliber no longer expands the range of the Ignis as it used to, but instead reduces it? Is this intentional? Link to comment Share on other sites More sharing options...
BlackCoMerc Posted August 31, 2016 Share Posted August 31, 2016 Good weekend for a break. Overdue for one anyway...small updates are nice sometimes. Link to comment Share on other sites More sharing options...
KaizergidorahXi Posted August 31, 2016 Share Posted August 31, 2016 Any fix for the Sonicor now only launching enemies straight up, no matter the angle of the blast? Or is that intentional? Link to comment Share on other sites More sharing options...
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