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The Silver Grove: U1.2 + U1.3


[DE]Megan
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24 minutes ago, Leodegrance said:

Anyone know if there is a PC update this week?

"PC Tenno,

There will be no major update to Warframe this week. Keep your eyes peeled for a future Hotfix later this week.

It's full steam ahead for The War Within!

Thanks!"

From: https://forums.warframe.com/topic/697239-pc-hotfix-deploy-plans-090716/?page=1

 

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I'd still love to know if there are any plans to fix not giving Endo for partially-leveled mods... Doing so should either be brushed off as a bug or oversight, or else as intentionally nefarious. I can't speak for anyone else, but I know that I SHOULD have gotten at least 50k more Endo for investment into Primed mods that were "any common mod" away from level 9 (and being kept 8 for equip-cost purposes). Any response (however unlikely) would be appreciated. (When I asked support, they said to ask the devs.)

 
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Still no fix for:

1.Heavy blade front finisher deals only 25% damage:
https://forums.warframe.com/topic/693194-why-does-galatine-p-deal-poor-finisher-damage/


2.Hysterical Assault falls off the map:
https://forums.warframe.com/topic/695422-hysterical-assault-falls-off-the-map/


3.Fatal teleport bug:
 -Some melee classes may fail to trigger Finishers on the target. This is currently present with the Nikana series.
 -If the targeted enemy is moving fast enough (such as a running Charger), the finisher will fail.
 -Teleporting while sliding will fail to trigger a finisher on the target.


4.Credit reward on excavation bugged?
Instead of 3000, 4000, 5000 we now get 2000, 2500,3000.
I am so tired to farm new relics, and just realized that I get even less reward from grinding.


5.When using overlay map, the player indicator is no longer at the top layer, it's on the bottom. It can be covered by enemies, allies, loots and interception towers... simply everything.
https://forums.warframe.com/topic/691744-overlay-map-bug


6.Blade Storm on drone/moa enemies bug
https://forums.warframe.com/topic/664725-blade-storm-on-dronemoa-enemies-bug/


7.Sobek's Acid Shells effect bug:
https://forums.warframe.com/topic/687402-arid-shell-sobek-missing-physx-effect/


8.Most primary guns and polearm weapons still misplaced while holstered.

 

Others:
-Reduced the reaction time and animation for enemies being corrupted by Void Fissures.
Thanks... but the invulnerability is still very annoying, especially if you are using Tigris, sniper or something like that. Just make them instant or remove the invulnerability please.

 

Edited by aerosoul1337
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