Tuxie Posted September 7, 2016 Share Posted September 7, 2016 I'm pretty sick and tired of those double-switched doors that requires another teammate to open, whichever teammates I get matched up with are usually slow as all hell, they're wasting time killing random non-objective related enemies and dying half the level away while sticking their thumbs up their butts. They serve nothing but break up the flow of the game and they are all around terrible. They shouldn't even be in this game. Link to comment Share on other sites More sharing options...
Beggining Posted September 7, 2016 Share Posted September 7, 2016 Don't be hatin' on the friendship door now - DE needs some way to remind us that we're playing a co-op game. Be like me and play solo due to slow internet XD Link to comment Share on other sites More sharing options...
DarkDataStorm Posted September 7, 2016 Share Posted September 7, 2016 I am sure you have always been an excellent player from the very beginning. Link to comment Share on other sites More sharing options...
achromos Posted September 7, 2016 Share Posted September 7, 2016 (edited) As a grand master, you should know why those were put there in the first place. They weren't put there for your fun and benefit so you can just go and sonic through the mission. They were put there so that people who weren't as fast as other (as fast as people like you and other vets who can just steamroll content) can actually kill/do something in a mission rather then always playing catch-up. This is a Co-Op game, if you can solo the content well enough to where you don't need the Co-Op... why not select "Solo"? Edited September 7, 2016 by achromos Link to comment Share on other sites More sharing options...
Shifted Posted September 7, 2016 Share Posted September 7, 2016 Link to comment Share on other sites More sharing options...
xXx_mtv_xXx Posted September 7, 2016 Share Posted September 7, 2016 Plays co-op game, complains about co-op. Link to comment Share on other sites More sharing options...
AdunSaveMe Posted September 7, 2016 Share Posted September 7, 2016 At some point the idea would have been that it stops rushing. However, since they're randomly placed and sometimes just don't exist, they end up being a bit archaic and pointless. They should only be there for boss doors or entrances to jails, because they serve no purpose anywhere else. 4 minutes ago, xXx_mtv_xXx said: Plays co-op game, complains about co-op. It's not really coop. It's a forced pause. Link to comment Share on other sites More sharing options...
Extroah Posted September 7, 2016 Share Posted September 7, 2016 I don't know if i'm just being an &#! , but if you are leaving everybody else behind in a co-op game, and then complain about them being slow, you are playing the game the wrong way. To be honest, i've spent thousands of hours on Warframe in 3+ Years, and i quite dislike people that rush missions, it's just not fun at all that way and i avoid people like that if possible. Link to comment Share on other sites More sharing options...
Hemmo67 Posted September 7, 2016 Share Posted September 7, 2016 2 minutes ago, Extroah said: I don't know if i'm just being an &#! , but if you are leaving everybody else behind in a co-op game, and then complain about them being slow, you are playing the game the wrong way. To be honest, i've spent thousands of hours on Warframe in 3+ Years, and i quite dislike people that rush missions, it's just not fun at all that way and i avoid people like that if possible. ooookay things got creepy. are you my clone? :c Link to comment Share on other sites More sharing options...
Fuemego Posted September 7, 2016 Share Posted September 7, 2016 19 minutes ago, Shifted said: I'll be taking this.... Link to comment Share on other sites More sharing options...
Sar.K.Asmus Posted September 7, 2016 Share Posted September 7, 2016 Reason these doors are in the game (first 42 seconds): Link to comment Share on other sites More sharing options...
BenzinNinJa Posted September 7, 2016 Share Posted September 7, 2016 As a fellow rusher, I too would like some sort of way to by pass friendship doors. I don't really mind the other lagging behind, I mind being held back or hindered because of the actions of other people (be it the devs or my team mates). For all I care, my team mates can run around and kill every enemy while I blast off into the distance and complete the objective at hand. The current enemy aim mechanics also means that sprinting, rolling, and jumping right past just about any horde of enemies is safer than taking them on in a real fight, if you're up against enemies that actually pose a threat. This makes rushing a attractive play style for the survivalist. But I digress. A quick idea for a solution could be an option to hack the door. Press X (on both terminals) to open. Hold X to hack. Maybe a route of air ducts, or something, that bypass the door, could be implemented. Link to comment Share on other sites More sharing options...
Zdeadfallout Posted September 7, 2016 Share Posted September 7, 2016 4 minutes ago, The-Tective said: Reason these doors are in the game (first 42 seconds): Every time I see this video...The Pluto Newbs just tear my heart Link to comment Share on other sites More sharing options...
VCaptiion Posted September 7, 2016 Share Posted September 7, 2016 (edited) 33 minutes ago, Beggining said: Don't be hatin' on the friendship door now - DE needs some way to remind us that we're playing a co-op game. Be like me and play solo due to slow internet XD Most of the time I am just either carrying them or wait for their pointless container-smashing. Wow, how cooperative, you got nothing but wasting your time in front of that useless door. Remove it already, it's one of the source of grind, frustration and troll. Edited September 7, 2016 by VCaptiion Link to comment Share on other sites More sharing options...
crazyN00b Posted September 7, 2016 Share Posted September 7, 2016 (edited) I see the intention behind those doors. It's so slow people can participate in doing the objective of the mission. But they are not working properly at all. They are randomly scattered across the map, so if rusher get blocked by one he have to wait the slow guy and then just goes on rushing. It won't help the slow guy, it's just annoyance for the rusher. They should be put only before the room with the objective (be it capture target, bossfight, sabotage target, etc.). Edited September 7, 2016 by crazyN00b typooo :C::C:C Link to comment Share on other sites More sharing options...
Aurea_Hiigara Posted September 7, 2016 Share Posted September 7, 2016 15 minutes ago, AdunSaveMe said: It's not really coop. It's a forced pause. It's forced coop - you have to wait for your team mates to catch up to you. Link to comment Share on other sites More sharing options...
achromos Posted September 7, 2016 Share Posted September 7, 2016 Just now, crazyN00b said: I see the intend behind those doors. It's so slow people can participate in doing the objective of the mission. But they are not working properly at all. They are randomly scattered across the map, so if rusher get blocked by one he have to wait the slow guy and then just goes on rushing. It won't help the slow guy, it's just annoyance for the rusher. They should be put only before the room with the objective (be it capture target, bossfight, sabotage target, etc.). It's better then nothing, it gives people a small chance to actually catch up once or twice in a mission. After that, it's on them. Link to comment Share on other sites More sharing options...
Fuemego Posted September 7, 2016 Share Posted September 7, 2016 (edited) 19 minutes ago, The-Tective said: Reason these doors are in the game (first 42 seconds): God, WF has come a long way... xD The Stamina Bar >.< Edited September 7, 2016 by Fuemego Link to comment Share on other sites More sharing options...
[DE]Momaw Posted September 7, 2016 Share Posted September 7, 2016 24 minutes ago, BenzinNinJa said: As a fellow rusher, I too would like some sort of way to by pass friendship doors Shifted already showed you how to bypass friendship doors: 49 minutes ago, Shifted said: Link to comment Share on other sites More sharing options...
KirukaChan Posted September 7, 2016 Share Posted September 7, 2016 I don't understand why rushers run with pugs. If I see a non-endless mission type alert that I want to run, I solo it. I know that it'll get done faster that way, and likely with fewer alarms set off. Endless mission types, on the other hand (with the possible exception of Survival, what with how much those rely on bad spawn mechanics), I'm all for having 1 to 3 extra meat shields rolling with me. Link to comment Share on other sites More sharing options...
artemisfortune Posted September 7, 2016 Share Posted September 7, 2016 1 hour ago, AdunSaveMe said: It's not really coop. It's a forced pause. ^This. You guys are ripping on OP for a boring game mechanic. It's not "co-op". They aren't puzzles or anything. If it was actually something with any thought involved I'd be singing a different tune, but it's literally wait for another person to press a button with you. It's not like the Lua Puzzles. Link to comment Share on other sites More sharing options...
5H4DE Posted September 7, 2016 Share Posted September 7, 2016 Just put them before the objective ( boss fight/ sabotage / rescue ) and delete the ones that are randomly split across the tilesets. Link to comment Share on other sites More sharing options...
Fuemego Posted September 7, 2016 Share Posted September 7, 2016 Waypoint and say "Plat". P.S. This was not meant to be taken seriously, just some satire. Link to comment Share on other sites More sharing options...
Beggining Posted September 7, 2016 Share Posted September 7, 2016 You know, this does bring up a good point: why do rushers play pug? I assume that if it is a non-endless mission, it's much easier and faster to solo it. The only reason I can think of is to do fissure missions, so maybe that's it? 9 minutes ago, Fuemego said: Waypoint and say "Plat". P.S. This was not meant to be taken seriously, just some satire. Nice one. Link to comment Share on other sites More sharing options...
Rioma Posted September 7, 2016 Share Posted September 7, 2016 As a rusher I also dislike the friendship door. If I passed the group and have to wait like 30 seconds to a few minutes to just leave them in the dust again did it really matter? I don't spam the friendship door though so everybody keeps getting the message "Your teammate needs help opening a door." those guys are on another level. I just press it once and wait. . . . . . : / . . . . . . guys? . . . . . . *sits on the ground and lets sentinel kill anything that walks by*. . . . . . . . guys? T_T I do approve of them on sortie rescue missions though. I am more than capable of rescuing the target myself, but having a couple distractions in the room is nice sometimes. With how matchmaking is these days if a mission fails to load up twice in a row I just go solo. Sometimes after trying public twice i exit out, swap to solo, load up the mission and people randomly join xD . Link to comment Share on other sites More sharing options...
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