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The Silver Grove: U1.4


[DE]Megan
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3 minutes ago, [DE]Megan said:
  • Fixed all squad members having to ‘Decline’ the selected node even if it was never accepted. A single Decline will now cancel the node selection. 

Great, but can u fix next

Then you go to fissure mission and accept without relic, and then go to relic menu its show decline for party. Before it was bad for one (couse voting against start mission), now it is bad for others.

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2 minutes ago, [DE]Megan said:

The Silver Grove: U1.4

Changes

  • You can now walk on top of the blue force field in the Raptor boss fight. This will allow you to drop the batteries/bombs in, instead of previously having to stand on the lip. 
  • Reduced the volume of Warding Halo hit sounds and amount of times the hit sound will play when near an ally with Warding Halo.
  • Adjusted the Porta Armor positions on Nyx’s Nemesis skin.
  • Tweaked the Ki’Teer Syandana’s texture and tint based on community feedback. 

Fixes

  • Fixed a particle system leak that would gradually erode performance and memory over time; it may also have resulted in missing effects in some cases.
  • Fixed not being able to complete an Earth Sabotage mission after a Host Migration.
  • Fixed HUD inconsistencies for Clients during the Raptor boss fight.
  • Fixed Raptors sometimes spawning inside destroyed vents after a Host migration.
  • Fixed rare script error that could occur when a bomb is dropped in a vent during the Raptor boss fight.
  • Fixed a texture issue with the TennoGen Excalibur Caduto skin.
  • Fixed the top spike of the Acanthus Prime Armor chest piece.
  • Fixed the Void Relic Refinement screen being cut off. 
  • Fixed the Relic Selection screen being unnecessarily closed when squadmates click a Void Fissure mission from the world state window.
  • Fixed the minimap overlay remaining on screen during cinematics. 
  • Fixed planets and text being misaligned for new players accessing the Star Chart for the first time.
  • Fixed loading into a Void Fissure mission with the wrong Relic equipped due to everyone selecting their Relic simultaneously. 
  • Fixed not being able to place Noggles near the front of the Landing Craft.
  • Fixed Inaros not being teleported to the correct position when you open up the Arsenal.
  • Fixed incorrect Rare Container Booster text as per: https://forums.warframe.com/topic/686204-english-affinity-booster-from-rare-container/
  • Fixed seeing an ‘Accept’ button in the squad menu when there is nothing for you to accept.
  • Fixed being stuck in a perpetual ‘Find Squad’ state.
  • Fixed all squad members having to ‘Decline’ the selected node even if it was never accepted. A single Decline will now cancel the node selection. 
  • Fixed Rare Containers spawning inside geometry. 
  • Fixed Strun & Strun Wraith reload sounds not playing properly.
  • Fixed transition issues with emotes that loop. 
  • Fixed issues with loot crates spawning in the map in the Infested ship room. 

Finally~~ 

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6 minutes ago, [DE]Megan said:

You can now walk on top of the blue force field in the Raptor boss fight. This will allow you to drop the batteries/bombs in, instead of previously having to stand on the lip. 

Wait, do you mean you were not supposed to do it like a bomber plane? Like jump and drop it while jumping? or kamikaze into it? :O

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5 minutes ago, [DE]Megan said:
  • Fixed the Relic Selection screen being unnecessarily closed when squadmates click a Void Fissure mission from the world state window.
  • Fixed seeing an ‘Accept’ button in the squad menu when there is nothing for you to accept.
  • Fixed being stuck in a perpetual ‘Find Squad’ state.
  • Fixed all squad members having to ‘Decline’ the selected node even if it was never accepted. A single Decline will now cancel the node selection. 

Thanks for the QoL mission selection fixes, maybe this got fixed as well?

 

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